Am I the only one who refuses to queue as a healer when shadow is in a bad state as a form of protest?
I’m refusing to queue as a Healer because the first key I did I got told I ruined it. Definitely not the other person who DC’d, died twice and was absent for an entire boss fight. Or the missed kicks and general lack of any ability to avoid damage at all.
The ease with which I can be placed with people I will never see again has stripped them of all decency, and me of my patience for bigotry.
It’s amazing how people will behave when they feel insulated from all consequences. Particularly when the finest rewards and accolades are tethered to speed and pre-agreed, unspoken strategies. The system itself seems almost designed to breed sociopaths.
Agreed. I wish they could make the mythic tier system more challenging in ways that require more thought and skill. More challenging encounters rather than just making it a ____ show race that requires stupid amounts of mobility and burst, which ends up making PVP more ridiculous indirectly. Why not force teams to collaborate more and strategize without a time crunch? Or how about making encounters that aren’t the same every single time so they can’t be memorized?
I watched a video by Quazii. IT was on healing and something that made me change my view is, don’t chase score or gear. Heal just for the fun of healing. Just heal. Have fun. do keys and dont worry about stuff you cant control and i have to say im really enjoying pug healing atm. Its refreshing to just heal and focus on merely that
I want to heal better. I want to heal people who understand the importance of my support.
To do these things I need to keep pace with the groups naturally progressing through what the system is telling them constitutes a goal.
The system is my enemy, not the grind.
This is great in theory and works for the duration of the dungeon. However, when you get told point blank that a keys failure was your fault after the fact, it really snaps you back into the reality of just how toxic and miserable most of the WoW community has become.
While i understand that and ive heard it happens. I think maybe once in my healing life has someone raged on me for bad healing and at the time i deserved it, but not this season.
Im not doubting the people are toxic. faceless people behind computers always are. But i dont let that change my enjoyment.
I think .3% of people are playing Oracle in keys and im having more fun playing that then VW.
No one would take you even if you did so hey jokes on you.
They wouldn’t have a choice
You nailed it. The game is over tuned to a state designed to accommodate the esports league and those players (and their multi million dollar sponsors Blizzard likes to suck the teet of) is all that matters now. At the expense of the common player.
They game is, will be, and will not changed from being a toxic over tuned 200000 IQ chess match in every aspect.
PVP will continue to be tuned and tailored to a select few classes that the “pro league players” want to play, and PVE will always be hyper tuned from the absolute top down with rewards tracks gated to prevent entry by the vast majority of players to allow for the esports players and their sponsors to feel special or some how better than everyone else for all the endless time and money they coaching, micro managing, etc they put into maintaining this “professional” esports league.
WoW as we once knew it is dead.