Perma Duelist here. I personally have 2100-2500 exp on 8 different classes. Not bragging; clearly not the best, or even close ,but I’ve been around the block and put some time in. Look me up. Ever since solo shuffle has come out I’ve noticed dps have it nearly 20x easier to attain rating mathematically. This season alone I’ve hit 2100 on two dps classes already one took 40 wins, the other took 50 wins. When going from 1400-1600 or sometimes even 1700 for all four dps I’m playing right now it happens in one lobby of getting 4-6 wins.
I’ve played 3 healers this season which I also have 2100-2500 exp on in 2s and 3s healing on and it took them 75, 54 and 46 wins on JUST to break 1600 in solo shuffle… BUT… WITH the exact same win to loss ratios as my dps have.
It’s infinitely harder to attain rating as a healer in solo shuffle. The extra rewards are nice, but they are not enough. Throw in a vantus rune. I’m not even positive we would need extra rewards if it was just as easy to attain rating healing as it is dpsing. Also if a dps is dead set on going 0-6 in the lobby, dps can still gain rating, however BOTH healers have to lose OR not gain any rating due to it being neither of their faults for the painful lobby that STILL rewards the dps but NEITHER healer.
People still struggle to understand why people don’t want to or enjoy healing solo shuffle and I believe these are the key issues making it be like it do. Thoughts?