+healing or +int and spirit

which one is better for healing? would I want to replace something with a flat +healing on something with several points of int, spirit and stam?

+healing is a paladins best stat, however until you start gearing for raids id focus on just grabbing whatever you can that has int on it.

Assuming level 34 is at least close to accurate for you, focus on +Int primarily, with +healing and +spirit where you can get them.

Overall I am going for +healing or +spell power as the most valuable as a holy paladin. Pretty sure the math will back that up but I have absolutely no inclination to crunch the numbers. But Int is nice too as a h pally, because we have a talent that increases % int, int gives crit rating and crit rating is a free heal for h pallies, and mana pool is not nothing.

Spirit is great between pulls (and the horrible experience that is h pally soloing) but in raiding you will usually just be assigned to tank heal and spam a downranked flash of light non-stop and thus becomes less valuable.

So in my humble estimation healing/SP > Int (but not by much) > spirit (while not useless definitely doesn’t compete with SP/Int).

At end game, spirit is borderline useless for paladins and shamans. It offers no bonus to the class outside of the 5 second rule.

Druids and priests however, have a talent that allows 15% of their ooc regen to continue while casting, making spirit somewhat useful (and their t2 2set gives an additional 15%). Additionally, priests get 25% of their spirit as spell power, making it even better for them.

But while leveling? Spirit is BiS for everyone, even warriors and rogues due to the health regen and reduced downtime.

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