Being a healer since WOD is all about rotation of cds rather than playing the game.
you rely on your dps to do their part and if they don’t, its a GG.
I would prefer to have decent healing and go oom quicker than have to spam heals and not be able to have up time.
I play casually these days so most the dps I play with are “Playing for cap” or “playing for chill”
It doesnt really matter about my influence in many games, I lost a fair few games today and was doubling the other healers healing and it just doesnt make the impact.
I get that we are healers and our job is to heal but spamming healing is plain boring.
Bring back MOP healing where one cast would half someones hp and the team you were vsing had to actually think and use their brain in order to win.
CC etc to get a kill. It shouldnt be where its unhealable damage. the dps you play with shouldnt die when you are standing there healing.
Some will say, you are not rotating your cds correctly etc however you put blizzcon champ cdew with 1k dps and he won’t win games.
it even got to the point where there were talks about removing healers completely and just giving dps their own healing.
Why not just make healers a class where they don’t have to spam healing, they actually need to be cc’d in order to win the match.
Unhealable damage shouldn’t exist, its stupid… and creates tunnel vision keyboard mashers.
if anyone disagrees, why is your solo queue so long? lol
As blizzard dont allow replies on a forum, i need to reply here. No Disciplex, the game is no faster or slower than it has been previously. If you think its faster then please dont make suggestions in future to blizzard.
Healers need to heal more times to bring someones health up, this doesnt change the pace of the game. The game now is in more of a dampening than it was when it was dampening games except now you enter the arena and its damp from start to finish. Mage rogue topping ladder has nothing to do with healers