Oh man I wish. There was some videos, rather montages moreso than anything else other than a stream or 2 in between to learn how to really get into arena, but I think it took me about 4 seasons to “learn how to heal”
I can’t say if it went exactly like this, but I believe everything started slowly getting better once I noticed small acute problems and tweaked them each until I either was comfortable or worked good enough for the job.
My first step was keybinds. Having cooldowns, trinkets, and cc all on keybinds that felt natural. One memory I have is panicking and not pressing, or pressing multiple cds at once either too late or sometimes not at all.
Started winning games I would lose because of that “win condition” (aka, I started pressing buttons)
The next thing I worked on was positioning. How often was i in a cc when a partner died? How often can I control that variable? Started standing max range from partners, standing closer to pillars, taking different angles that kept me in Line Of Sight with my partners while minimizing the time I was in LoS of the enemy and started winning more. Some of this went hand in hand with getting better at fake casting as well. Noticed I didn’t need to fake cast behind pillars, or if I’m not on top of enemy melee, or if I’m max ranging a mage or warlock.
Great, I hit 1550 by doing 2 things. I pressed buttons, and I stood next to pillars.
I wanted to be a bigger impact on my team, so the next thing I worked on was communication. When I press my buttons. I tell my team. When I need them to do it. I either ask if they can / if they still have it / do i need to use mine and when I want to use hoj.
This one was the harder one because now I had to actively and consciously think of what CDs were used. Not used. When they might come up, and can I go in and make a play.
So I created self made win conditions. If my team is max hp, and I have mobility or a getaway, whats the chances of landing a hoj on a healer, or cross CCing without eating a cc myself.
Funnily enough I think looking back at it, healing was the hardest when there was no muscle memory. I can auto pilot a lot of things like positioning and a relatively decent amount of mana management without thinking too hard about it. Pressing the buttons at the right time (CDs) and being aware of what things I can trinket is probably when I started feeling like I “knew” how to heal. How much damage I or others can take, what can I greed for without popping CDs and what must I absolutely pop a CD for while doing it under pressure.
Healing isn’t the hard part - reading enemy movements, taking into account predictable patterns based on what type of cc the enemy team has so you can weave in and out between the small time slots that appear here and there in the middle of every engagement. Took me a while to learn all of that.
Quite literally years to put the puzzle pieces together. Youtube arena videos were usually montages only showing the hype, not the process, how people think, why something is done, who they target and so on. The game was probably a lot easier back then since very few people could just look up guides that covered more than just stat prio, glyphs talents and optimal gear pieces.