I hear they were really important in that they were hard to find and everyone wanted them. I was thinking of rolling a priest over rolling my mage like I originally wanted to, but not at the expense of losing gold. The idea of classic for me is to make money and eventually become a charitable player in the game, so I want to make money at first.
Would some of you say that perhaps because healers are in such high demand, I could sell my healing services for prices substantial enough to generate revenue somewhat equivelant to a frost mage grinding mobs? I dunno, never played the game before, but am very excited to have a big part in the world.
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Probably not in the sense of gold. You can however get a party of friends and gold grind in end game dungrons.
Healers are in demand as they always have been in the game, because the number of people who want to DPS is always much, much, much higher than the number who wants to play any other role.
but Vanilla being a community based game, people will make friends with good healers and tanks for running dungeons with.
As a result, you probably wont be able to really sell yourself to groups all that much but you will be able to very quickly find groups as a healer.
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Yeah I wouldnât go as far as to say youâll be able to sell yourself to PUGs but you certainly wonât have trouble finding them.
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Without a very solid reputation as a fantastic healer, you wonât find many willing to buy your time. Heck, even WITH that golden reputation it wonât be easy.
I vaguely remember that someone said they were in a guild of tanks and healers who rented their services to various guilds who needed them, but they were also geared to a T and had to put up with whatever drama the client guild dredged up for the duration of the contract. And if theyâre in the position of having to rent tanks and healers, you can bet that thereâs plenty of drama and general incompetence.
Either by personal reputation or via a mercenary guild, it can probably be done. Just not any time soon, and you can expect to be laughed off far more often than youâll find customers.
If your ultimate goal is to become everybodyâs favorite rich uncle, then going the traditional route of farming the best spots for max GPH and playing the auction house is a far more realistic way of getting there than mercenary service.
Being a reliable healer is more charitable in itself than throwing gold around.
Everyone can go and farm gold by themselves, what they canât do is heal with that DPS class they so desperately want to play as.
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This guy.
This guy gets it. claps
Edit: Even as a Mage, you can be that charitable person everyone likes by providing free portals, conjured food, and intellect buffs. Kindness doesnât always have to glitter like gold, you know.
I think you spent a little too much time in the Goblin Slums.
You could always use gathering professions to make gold :).
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You could like⌠just enjoy the game, which means playing a character you enjoy. People have literally done videos and guides on how to farm gold in any spec/class. Sometimes just being kind and helpful is a better way to contribute than, âHey, hereâs some gold.â
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Shaman <3 Lesser Healing Rank 3 and Chain Heal
Any healer or tank trying to âsellâ their services to pugs is very quickly going to get a bad reputation.
Healers typically have to buy their own water (because you drink like crazy in dungeons) that you often canât even afford training your new skill ranks as they become available.
Healing aside, you know whatâs truly important in groups? Being a good player!
That includes but is not limited to the following:
- Being mindful of patrols
- Timing stuns for when mobs try to flee
- Using your interrupt on things that need to be interrupted (even you healers)
- Using dispells
- Using CC
- Not breaking CC
- Threat management
- Peeling for the healer
- Positioning yourself where the tank can peel off you and the healer can heal both of you (donât go running for the door)
- Using long CDâs to try saving your group in a pull gone wrong - use vanish to get off another stun, not to save yourself from a GY run (which youâre going to have to wait on your group for anyway)
- Come to a party with your skills trained (If youâre a shaman picked for a WC run, youâre being picked because you have Tremor totem so have it trained!)
- Come to a group with your gear repaired. Donât die twice and explain why you have to go to town for repairs
- Get yourself out to the group or even better; Get yourself out to a dungeon before looking for said group. If your plan is to get summoned, get a better plan.
- Roll on gear that is stat-appropriate for your class. Not doing so is a surefire way to display you have no idea how to gear your character and are willing to screw over other party members in the process.
- In regards to the previous point: If there is an item that falls outside this definition ask before running the dungeon if itâs OK to roll on and make sure everyone is on the same page - Donât wait for the item to drop to say âoh btw, I want thatâ.
- Grab all your dungeon quests before joining a group. Most quests are part of a chain or picked up in (very) distant cities. Donât waste everyoneâs time just because you didnât plan for this. Be happy with completing whichever quest can be shared.
If you can demonstrate all of the above, congratulations! You are a person who is worth playing the game with. People will add you to their friends list and ask you back to future runs.
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Entirely possible. Fear ward will make you more marketable so go dwarf priest. Go female dwarf priest and youâll be so rare that folks might pay just to say theyâve seen a female dwarf in game.
Making money does not depend on you skill set as much as your own ability to find ways to make money. If you want to role as a priest then roll a priest. If anything the self heals and quick groups will save you both time and money. Mages only save money on food and quick teleports and are probably faster at grinding mobs.
Just play the class you want to play.