I’m a Disc Priest, so I have no problem DPSing while healing. 
To be honest, I think within a couple of expansions they will just do away with tank/healer/dps roles. You’ll basically toggle on to become a threat magnet(righteous fury) and you’ll rely on self heals and/or group heal CDs. You’ll still be able to spec/build more into one branch or another, but at the core, everyone is a DPS with some utility/healing.
The whole forced trichotomy paradigm is dated. Lots of other games, in and around the genre, have tried what I’m talking about and it works fairly well.
You do what you have to do. Doesn’t mean one likes it but when things are set up a certain way, well you have to adapt.
Lots of other games strayed from the formula and died a quick fiery death as well… If the status quo got you to where you are at, you don’t mess with it too much.
Yeah, GW2 died so quickly… Oh wait, it didn’t… It works just fine in many other RPG style games like ARPGS and even lootshooters. There’s no reason why it can’t be applied to WoW.
As for the status quo, well let’s just say that the genre has become extremely stagnant and we are on the last quarter of the bell curve right now. Something has to be done to spice it up again.
haven’t seen dps healing or tanking.
The only way that you could ever force Tanks or Healers to not have to DPS is if they had to devote every GCD to healing or damage mitigation.
Which is never going to happen.
So the end result is that if you have a spare GCD as a Tank or Healer, that’s best used by doing some damage. You don’t have to do it, that’s a choice you can make. But it’s also a choice that will make you a worse player than those who choose otherwise.
No, one side is wrong.
This isn’t about whether DPS from healers is necessary until you reach X Mythic (or Heroic) Boss or X level in M+. It’s about whether DPSing as a Healer makes you a better player, and the simple fact is that it does.
Sure, for LFR or low level keys, it won’t make or break a group. But neither will not gemming, not enchanting, or not having the correct talents in place.
Looking at some of our attempts on Mythic Bosses, and our healers are doing roughly about as much damage as I do with Chaos Bolt. Would you say that Chaos Bolt is necessary if I wanted to do LFR or low level keys? You could say that it isn’t, but you’d never argue that I’m a good Warlock if I didn’t Chaos Bolt.
but if nothing is going wrong in the healing department what are you doing? They’ve all but gotten rid of CC pre or mid fight. Kiting hasn’t been a thing in a long time. Off tanking has been gone for even longer.
I’m not saying dps haven’t helped out in a pinch before. Healers who were comfortable also threw out some damage before.
The difference is now that it seems to be becoming mandatory. Now take your pinch healing and now every time you do any group content that you have to start healing. Stop fighting the boss, or trash mob or w/e and run to someone and start healing.
Again I don’t necessarily think it is a bad thing to evolve the game in such a way. I just think it would be also interesting to have dps do something more than dps most of the time. Especially since they are the majority in most of the group content in WoW.
Sorry, too busy healing idiots that stand in crap to do dps.
I don’t play disc on any of my priests. I didn’t do melee mist Monk, and I abandoned my holy paladin main of 5 expansions when DPS became expected of it.
If I wanted to DPS I’d log on one of my many DPS alts.
Funny coming from a DH with incredible self heals and defensive capabilities… LOL
Paragraph format, please!
First off.
If a healer is doing more damage than your chaos bolt then its 1 of 3 things.
A. Work on your rotation.
B. Drop a healer.
C. Its Corruption doing some of their damage.
Back to the topic.
As i said casuals players don’t need to dps as healers.
The content they are doing doesn’t have dps checks like mythic and high end m+.
Also the players they are with take alot more damage due to lack of knowledge of either class or boss mechanics.
So yes both side are right.
High end healers need to either be dedicated to 100% through put or dpsing.
Low end healers can just through put even during slow times.
See, this is just an opinion and just like mine is just an opinion.
But WoW and FFXIV fights are highly scripted and predictable. One of the REASONS I chose to heal in FFXIV for years now is because I always had something to do and wasn’t just a mindless healbot spamming my biggest heal spell.
Yes that is an oversimplification but you surely understand.
I like being able to contribute and always be active and engaged. Yes, I’d like to further see more healing mechanics introduced but let’s face it there usually aren’t that many.
But I’d prefer to be encouraged to DPS over standing there waiting for damage. If damage from heals is nerfed to the point that is no longer relevant then healing is going to become morbidly boring.
And for the record, as someone who has healed savage content in FFXIV, your primary task is ALWAYS healing. But you DPS where you can. If you focus too hard on DPSing and cause a wipe then you’re just not a good healer or need to reevaluate how you approach shielding/mitigation.
And I will add… DPSing is a BONUS. It should always be for the players who aspire to be the BEST to do more damage. If you are an extremely effective healer you should be more than able to throw in a few spells. If you can’t, then you’re probably not as effective as a healer as you can be.
And isn’t M+ aspirational content? Is it not? Are we not supposed to push the edge of what our characters can do in M+ content?
Or has WoW become so diluted that now we should have no challenge? Nothing to aspire towards?
That’s such a lame way to think of it.
Everyone saying that DPS should have to heal or tank as well must just not understand at all. DPS and Tanks do not have significant downtime, a Healer with everyone sitting steadily at max/ near max health has significant downtime and should be doing damage.
Between keys 1-5, alt 1-5, and 2 thumb buttons on my mouse, I have 12 abilities I can use without clicking.
Constant use 1-5
- Holy Shock
- Flash of Light
- Holy Light
- Light of the Martyr (I tell myself it’s there to use in a pinch but really never do)
- Light of Dawn
Occasional use alt 1-5
- Lay on Hands
- Judgment focus target of target macro for Judgment of Light
- Bestow Faith
- Cleanse
- Divine Shield
Mouse buttons
- Divine Steed
- Rule of Law
Which sucks since it penalizes me for trying to stand out of danger. I really hate our mastery.
Only for specific builds. Bestow Faith is usually listed as default pick for raids. It is very efficient and I’ve tended to get reasonable performance out of it when tanks are taking frequent damage.
I don’t have 24 fingers on one hand, I press what I can and click the rest.
I’d never want someone new to try to dps while healing.
A) My rotation is fine.
B) We’re already 3 healing M Ilgy.
C) No duh. In a world where stuff like Twilight Devastation exists, Healer DPS becomes MORE important because they can do significantly more damage due to Corruptions.
Overall that wasn’t the point of my example. It wouldn’t matter if a Healer was doing as much damage as my Immolate, Incinerate or Infernal, as NOT using those examples would be unacceptable if I wanted to be a good Warlock.
If it’s unacceptable to lose that much DPS from a DPS, why would it be acceptable to lose that much from a healer not DPS’ing?
Bad players.*
It’s always a pet peeve of mine on how effectively bad players co-opted the word casual, when casual has nothing to do with skill.
So it’s acceptable for a DPS to do less DPS? Would it be acceptable if a Rogue never used Envenom or Eviscerate? Or if they never gemmed or enchanted their gear? Never bothered to use their on-use trinkets, or to get Rank 3 on their essences?
More DPS makes all content easier, poor play is still poor play even if the boss died.
Which isn’t relevant to the conversation whatsoever.
The point of DPS’ing as a healer isn’t to hit X DPS or you’re bad, it’s to make the most of your class and minimize downtime. If you gotta heal, obviously you gotta heal. But if you don’t heal, and you don’t DPS during that time, even if it’s as simple as throwing out something like a Flame Shock in a spare GCD.
Obviously avoiding mechanics should still be a priority for every player, regardless of role.
No, playing poorly and still being able to complete content doesn’t make that style of play correct.
They’re still playing poorly, it just doesn’t matter at that level of content.
If you’re healing and there’s nothing left to heal you better damn well be filling your extra globals with DPS spells, and no content in this game has you global locked in to casting healing spells every single cast. Why should people be okay with healers standing around doing nothing? Would you be okay with the hunter standing around while his pet autoattacks? No? He’s still “doing his job” and DPSing, isn’t he? What’s the problem? No matter who you are, you can benefit your group by DPSing as a healer. Even if you can only get 1 DOT off, it’s still more damage than your group would have been doing because damage doesn’t care which group member did it. If you are not doing so you are not playing your character effectively; full stop.
Even then, there’s still bleed off in certain situations.
DPS have to worry about mob control and damage mitigation, hit your cooldowns so you don’t die, and stun/kick/slow the mob so it doesn’t murder the tank or anyone else.
And some DPS have utility that can be used specifically to save other players. On Azshara for example, due to some quirks of the fight, Warlocks had to handle dispels, because we were the most effective at handling the “dispel out of LoS so you don’t explode the raid” mechanic due to our Imp. On Maut, our Mages (and some other fights, like M Council in Dazar’alor), had to handle dispels, because not every healer can do Curses, and those that can, couldn’t do it often enough.
Plus you’ve got things like Life Grip from Spriests, Darkness from Demon Hunters, and so on.
Every role, if played correctly, occasionally has to handle the traditonal tasks of other roles.
It’s not 100% the Tanks job to handle mob control.
It’s not 100% the Healers job to ensure everyone survives.
It’s not 100% the DPS’ job to do all the damage.
So your comparing a healer not using dps abilities to a dps not using dps abilities?
And again your healers arn’t doing = damage to your chaos bolt.
A healer doesn’t have to hit any dps abilities to use twilight dev or mind flay.
One of your healers is doing less damage than your Minor essence so might want to sit them also =P
Again doing heroics with a heroic guild is for fun.
Its aimed at the casual players who want aotc or close to it by then end of the raid tier.
A huge amount of player don’t play close to this level.