Healer needs to do damage! Change this on Dragonflight please!

Then.

Despite knowing WoW for a long time, I only played BFA (I didn’t get to the end game) and i’ve been playing Shadowlands for over a year.

When did this filth start that the healer needs to deal damage? This totally spoils the essence of the healer. I bet all healers don’t like that! Does not make sense!

I love playing as Druid Resto but I’m tired of trying to evolve into M+ because of that.

Is it not enough that I have to look at life bars, watch where i step, affixes, take care of dps, tank, among other things, do i still need to focus on causing damage?

Why doesn’t Blizzard increase the DPS a bit to be able to finish hard M+ in time instead of ruining the healer’s experience?

I think it’s fair to help in moments when i have nothing to do but the moments are rare.

I have a good future as a healer, but if it continues like this, it will be one less healer among thousands who might think the same thing.

Strong hug!

PS: OPEN YOUR RESTORATION SPEC AND READ:
“uses heal over time to keep allies alive”

It is not written “uses healing and damage to help your allies survive and sustain damage.”

This is a very serious mistake.

26 Likes

Healers don’t need to damage. If you want to do nothing when people are at full health don’t. Since my play style isn’t to watch people kill mobs while I do nothing I press damage buttons.

If they remove damage from healers it will be one less healer among thousands who might think the same thing.

23 Likes

I hate that as a healer I have to do high dps, and tanks out heal you, this is insane nowadays.

20 Likes

Did a pug +8 SD on my hunter and the mistweaver monk did 27k damage the entire run. Half of that was touch of death on a shade. We timed it fine. You don’t have to do high dps to heal :grinning:

5 Likes

Your job as a healer is not to keep the group topped off. It’s to keep the group healthy enough to survive any sort of incoming damage.

If the group is healthy enough to survive incoming damage, the most effective “healing” you could possibly do is whatever damage prevents the target in question from doing any sort of damage thereafter.

If you’re super casual and do M0s as your endgame or something, the only people who are gonna pretend that you need to do damage are the wannabe RWF players that are themselves bad at the game. But it’s never a bad thing for a healer to do damage so long as it doesn’t come at the cost of their ability to actually keep people alive. This was technically always true of healers, but it’s something we’ve been seeing a lot more of since BFA since the playerbase on average has gotten much, much better now than it was in, say, Cata or MoP or WoD.

16 Likes

That is not true at all, back then if you did damage it would come with heavy mana cost that would eventually mean you wouldnt have enough hps to finish a fight, your job was to heal, this has nothing to do with the quality of the player base but much more with the way the game is designed nowadays.

If you wanna time anything 15+ you better either be doing dmg or have at least one really good dps in your team, or it is a broken key.

10 Likes

I main Resto Druid. I do like that. Catweaving is super fun dude.

Do you really just want to sit around and spam heal and/or do nothing? Is that really fun?

4 Likes

I would much rather be challenged in my healing hability than having it secondary to how much dmg I can put in a pack while having to call out personal cds on my group.

6 Likes

Where does that end? Eventually, no matter how you slice it, healers will have to contribute to dps in order to time the key…whether that point comes at +20, +25, or +30, there will be a point where the dmg of the 3 dps + tank isn’t enough.

If you’re just talking about +15s, then no, healer dps isn’t required at all.

6 Likes

The game survived and thrived for a long time without healers having to do damage, this is a game design thing and it is fixable.

9 Likes

Disagree. Because of limited gear, there is an upper limit of DPS. If healers DPS a little, they can push that limit higher, hence why healer DPS is important… in high keys. No one cares if you dick around in a normal/heroic dungeon spamming the heal button. But if you want to climb, you need every edge you can get and learning when to and not do dps as a healer is one of those skills necessary for dungeoning (as well as for PvP and arguably for raiding too).

3 Likes

Did you not read my post before responding? The only way to fix it is to cap m+ to a maximum level, then tune it so that they can be completed without healer dps. Because if they continue to scale up forever, there will come a point where it’s simply not possible to complete without the extra dps the healer could provide.

6 Likes

I have puged all my keys except for a handful… i have had not one single person say that…to me i need to do damage

3 Likes

Healer damage has been a thing since keys were a thing. If you don’t want to do damage you don’t have to it will just limit what you can push a key to.

DPS and tanks can refuse to stun or interrupt or use defenses as well. They can group with healers who don’t DPS and do low keys all day.

2 Likes

It’s not a dungeon. It’s a math problem. Adding your subtraction to the equation helps the group as much as you handling the math on the individual’s. It’s a team math problem.

Punch in your input numbers. :stuck_out_tongue_winking_eye:

4 Likes

if you have a good future why are you so afraid to contribute to your teams damage when there’s down time. that’s how this game has always been played at a semi high level, at least as far back to Wrath days when i started playing.

this person gets it.

5 Likes

Sounds like FFXIV is starting to leak into WoW’s design philosophy 'cause encounters in that game are balanced around Blue DPS, Green DPS, and Red DPS.

3 Likes

It does not. If you don’t want to do damage don’t.

I for one don’t want to switch specs every time I run an instance. I want to play that spec in every part of the game.

I love dpsing in dungeons while healing and dropping utility. Playing my class to the fullest. Sitting around just waiting for damage sounds stupid to me.

5 Likes

It’s almost like a healer should probably be able to do some damage, but only so it can solo more effectively. This expectation that they contribute to dps is, odd, to say the least. Min-maxing Gone Wild!

8 Likes

It is really simple. If you do not need to use all GCDs to heal the group, then what do you do with the available GCDs? Either you do other stuff like damage or you become an observer of the other players doing the content. At the point where you have to use all GCDs for the group to survive, the dungeon can’t really scale further. Also, do you really want the dungeon content to require maximum throughput healing at all times?

5 Likes