I wanted to share some of my head canons, so I wanted to ask what yours are too, because a lot of times, I hear things, and I think, “Dang. That should be canon.”
My first is that, when elves suffer enough damage to incapacitate them, their eye glow turns off. Once they regain consciousness, it slowly returns to them: over the course of a few minutes to a few days depending on how severe the injury was.
I also head canon (or maybe this is actual canon?) that kaldorei are nocturnal. So, their eye-glow allows them to see at night. Thus, when a kaldorei gets incapacitated, part of their recovery is allowing their eye-glow to return, so they can see at night again.
So yeah! What are your head canons?
((I thought I saw a post like this a while back, but I couldn’t find it, and didn’t want to necro.))
Eating flesh provides no dietary advantage to undead. They don’t need to maintain bodily functions, after all. However, it actually does regenerate tissue.
This may be canon, in fact, considering how cannibalize works as a mechanic, but this seems to be one of those weird flip side things where many players don’t utilize it or acknowledge it in character. And I’d love to see that extra macabre vibe undead have. The choice to either retain their morality and respect for the dead or heal themselves.
The Karazhan Crypts, along with being where those that defied the Guardian of Tirisfal would vanish to, is also where the bodies of fallen Orcs were uncerimonioisly dumped if they fell in the First War around that area, right up until the battle with Sargeras posessed Medivh happened.
Oh I like that! I have always wondered, with the rise of things like the Scourge and undead, has it become more a common practice for people to cremate their dead? I imagine since the fall of Lordaeron it’s become a common practice by most people on Azeroth. That way you won’t have to worry about your loved ones or your armies and even yourself being raised later in the service of another.
I used to RP my deathstalker avoiding food and drink because it often just ended up festering and rotting in their gut and you’re not very sneaky if your target can smell you coming! I like this though, if I still RP’d that character, I’d like this to be something they find themselves conflicted with. “Do I eat the corpse for a quick heal and smell real bad or do I skip it and find myself an apothecary later?”
So, headcanon for SL pretaining to Kul Tiras and Zandalar.
When the dead started going mental, Drustvar and Nazmir ended up getting swamped by the Drust/Undead pretty quickly.
Both were able sides were able to contain the issue pretty quick thanks to natural land barriers serving as choke points. The main difference coming in the form of the other implications of SL.
Given Bwonsamdi really only had issues with Meuh’zala subduing him for a short peroid of time, Meuh’zala’s defeat means a quick end to the undead threat on Zandalar since the -Loa of Death- and his followers can likely put a cap on that issue. Kul Tiras has to sink far more resources into it, however, since they had their leader yeeted to the sky and lack the convient Deity to put a cap on their issue.
The Draenei don’t go insane with their Arcanic knowledge because they don’t want to upstage the baby races of Azeroth. They could put up portals like it’s no bodies business but choose not to.
An unofficial rule among worgen - “You bite it, you buy it.”
If a worgen bites a human and infects them with the curse, accidentally or otherwise, it’s an unofficial rule that that “newborn” worgen becomes the biter’s responsibility. The biter has to help teach their victim how to control the beast within and keep from going feral, including performing the ritual that would bring them into balance.
This is why I like to think that the worgen PC was hesitant to bite Princess Greymane when she requested they do so during the worgen heritage questline - because no Gilnean worgen in their right mind wants to be responsible for the PRINCESS of GILNEAS.
I share this headcanon except I add the caveat that it depends on the “type” of undead. Ghouls are shown since Warcraft 3 to feast on flesh, presumably because it does grant them some form of restorative benefit. Many Forsaken started out as Scourge-ghouls with their minds freed, so cannibalism makes sense for them. But I’d argue it’s not a factor for Abominations, or the more “preserved” undead like Dark Rangers or Death Knights, who were presumably made for a slightly different purpose.
I still firmly stand by the headcanon that the Pandaren racial, bouncy is an actual thing and that they’ll straight up drop newborns because they know with 100% certainty it won’t hurt them at all.
Also it’s just REALLY funny to imagine people freaking out when some Pandaren goes “Sure let me put my kid down.” And then just casually tossing them.
Fun fact. Tossing young kids around gently is good for their development, so there’s an IRL basis for yeeting kids.
Alternatively Pandaren will just go completely feral if left in the wilds with no hope of survival as a defense mechanism. Just making bear noises and eating small animals and generally being unpleasant to be around. It helps them survive the hardships of the wild and they snap out of it pretty quickly if introduced to one of the comforts of civilization. Setting out a plate of freshly cooked food usually works and they’ll revert back to their normal selves as if nothing happened. Naturally everybody else finds it highly offputting.
I like to believe my Death Knight {Whom is also a Hemomancer, and focuses actively on blood magic.} does have to consume at least some form of blood. From -something- or -someone-. Perhaps.
A few others of mine, also elf-related, since there where I spend most time speculating.
Highborne-derived elven cultures (Sin’dorei and Shal’dorei) use the apostrophes when describing all elves, but night elves only use it when describing highborne races. That is to say… A nightborne or blood elf would say “kal’dorei”, but a night elf would say “kaldorei”. I think the apostrophe is used to designate emphasis. So, a night elf would emphasize kaldorei, but the others would be more like kal’dorei.
Also…
If Shal’dorei = Nightborne, and Quel’dorei = Highborne. Then… Sin’dorei = Bloodborne, and, my personal favorite, Kaldorei = Starborne.
Lastly, elven ears are really sensitive, and basically act as their “stun” buttons. Like, socking an elf in the ear would be as disorienting and temporarily debilitating as punching them in the diaphragm.
I’ve a head canon that Elves, Trolls, Goblins… pretty much all the races with cool, large ears, tend to have an emotive tendency in said ears. Want to determine the mood of an Elf, Troll or Goblin quickly? Look at the ears! The slightest change in the ear’s angle may be all the difference between making a new best friend, or winding up with an egg on your head in the middle of nowhere wondering which planet you’re on and why your jaw hurts so bad.
Also Draenei tails are emotive too! I’ve Rped this for …ever, pretty much. Usually a flick of the tail that shows annoyance or distress, and that sort of thing.
I have a similar headcanon to what Sarestha said too, in regards to the Undead. Though some Undead CAN process and digest what they consume; and some may even gain healing benefits from just about every kind of edible. It’s just considerably more potent if they say, feast on a dead body.
Also, this means some Undead can actually get drunk. Which is extremely important for my Undead Warrior specifically. She’s like Doom Eternal’s Icon of Sin, but more along the lines of ‘The drunker Johlein Danek gets, the stronger she becomes!’