HC RP Info

If anyone’s looking for an RP guild on HC, it’s called Azeroth Adventurer Guild. It’s Alliance side and anyone over level 10 in the guild can ginvite. Their first event is next weekend and they’re based out of SW.

I don’t have any info on Hordeside RP at all :frowning:

I believe the RP community is leaving it up to you on how you handle character death, as to whether you reroll a new character or remake the existing one.

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Which server is it on?

It’s on Defias. I originally had that in the post but I rewrote it and didn’t realize I left it out. Oops.

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Darn! I am on Skull Rock.

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Yeah, Horde side RP isn’t quite out in the open yet. I’m only level 7, but i walk when entering town and spoken ICly to a few people with no response. Plenty of folks to quest with though, and linen bags in demand still.

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Make an alt!

(the latest consensus is that it doesn’t hurt as much when you die if you have an alt waiting for you)

Very true. I thought about it and told Baoshii that if we die, we should remake on that server.

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With Hardcore Realms, does the one-life only thing work even in Dungeons and Raids?

Considering how slow it can be to level, the thought of wiping due to DC or the stupidity of other people fills me with dread. Especially if you lose all that gold and resources.

Yep, if you die, you die. I can tell you that the average Deadmines run is taking about an hour and from what it sounds like, people are doing all the things like line of sight pulls and going super slow. But it does still happen that people die. I heard about a group that lost 3 but the other 2 made it out by running.

No BGs. I haven’t seen anyone do Mak’gora either. I know a bunch of level 1s were dueling in the starter zone yesterday.

It’s pretty easy to get overwhelmed if you’re not doing your mob pulls around other people. If there’s a group and you pull too many, most of the time someone else will pull off you. Everyone buffs everyone else.

The first level 60 made it on Sunday night, but there are still people starting characters - or restarting. And there are about 10 layers going on the realms, but you can layer hop if you get someone to invite you to group.

I’m gonna roll a male human paladin!
:dracthyr_love_animated: :dracthyr_love_animated: :dracthyr_love_animated:

As you should.

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How does RP work on those realms? Like, if you die in game does your character die IC as well? Or do you simply reroll?

If you die in the game you die for real.
:dracthyr_uwahh_animated:

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See, I’m gonna discuss this with HC people once I’ve chilled a bit.

What I think the idea is right now, is that when you die, you have to delete that character and roll a new person. But no one’s really stated this in stone as required and I feel like that does an injustice to characters who haven’t even RPd yet and have no IC history.

What I want the idea to be is something more like…if you die, you have the option to either roll a new person, or reroll the original one you had and have to do something like keep them in town to heal from an almost moral wound (woons!) for a few IC days, or until a healer can actually heal them.

Or…have a 3-count of lives and you can die 3x from game mechanics, so the first 2 are mortal wounds (woons!) but on death x3 you have to roll a new person.

Or…every time you die, you lose something, like blinded in 1 eye, walk with a limp, lose memories, etc.

Or…death in lower level zones count for less than death in a higher level zone, so maybe you’re only wounded (woons!) in Elwynn, but you’re dead in Winterspring.

Or…a combination of these things.

I feel like there definitely has to be consequences, but I don’t think we should pigeon hole someone into a forced character death when there are other options available. One of my pet peeves in D&D is working up a complicated and well thought out character get killed right out the gate.

Currently my big strategy is that I have 3 RP characters. One is my adventurer. One is my back up adventurer, and one is my bank toon who stays in town. That way I’ve always got one for continuity even if the other two bite it. It’s also not as harsh of a death if you have a back up, and you can get rested XP if you’ve got one in-town while you’re questing on another one.

My bank toon is level 5 and I managed to find a fairly cute outfit for her. She’s a merchant ICly so it makes sense that she’s not venturing out very far. I’d like to get her up a little higher, but I’m definitely not risking my 2g that I’m sitting on just so I can say she’s level 10.

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:thinking:

Immediately rolls a level 1 Orc warrior and charges the biggest knot of enemies I can find

When Talon Manley bites the dust, that’s that. If I can roleplay with him before he dies, that’ll be great. If he dies suddenly and people wonder why he’s not around anymore, eventually word will come out that he was beat inexpertly and repeatedly to death by kobolds.