HC Rollbacks Will Encourage Further DDOS

Of course it bloody is. That’s the entire damn point. All of this just gave them more fuel because guess what is more fun for these DDoS:ers to target than drama streamers?

Folks who are easily upset about said drama streamers being a target, who whined enough to change Blizzard’s policies, to the degree where they unmade an entire gamemode. Imagine how much fun they must be having knowing that they can do that to streamers, and all of Reddit, and all of these forums, and a good chunk of YouTube, Twitch, news articles being written about them, and then finally folks like you.


Ya’ll fed the trolls and more damage will now be caused because of it. You and everyone else who kept talking about people’s characters as opposed to people’s reactions just don’t get why folks DDoS gaming servers.

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How so? They said in their statement that the 22nd, 23rd and 24th were large scale events that affected a lot of people. It was very clear that the DDOS attacks were targeted at the game when the streamer guild was active and that it would result in massive collateral damage to other players.

So you are upset that these people are attempting to make money being entertainers or, and I cringe every time I hear this “Content Creators”?

I have also experienced gameplay disruption caused by lag and the DDOS attacks. I have also experienced gameplay disruption due to internet outage, or a power outage. Things happen outside of our control.

If OF reforms and their characters get restored, this actively defeats the purpose of the DDOS attack. In HC death was permanent. And the policy was that no matter how you died, you were dead for good. Which made DDOS an effective tool, because there was no option other than to start over. So by causing a massive disruption targeted at peak gameplay times that streamers promoted to their audiences, and having a large collateral damage effect, they effectively forced blizzards hand in restoring the HC characters that died and decreasing the potency of DDOS as a weapon on HC servers.

A sad take from an angry person. The people are trying to make a living, doing something they enjoy. I find some of them entertaining, but a lot of them not so much. They have scheduled play times to tell their viewers to tune in and watch. Also the amount of publicity and new players the attention has brought to WoW, and HC in specific is massive. It was a lot of fun playing on super populated servers, and seeing people everywhere.

The amount of free advertising and press WoW has received through OF is massive. And by and large it has been good for the game. Sure there are people who aim to disrupt gameplay of millions by DDOS attacking the servers when they are the most active.

And in writing I just found a correlation. The DDOS attacks happen when the game is most active. And when OF is playing, the servers are extremely active. At expansion and patch launches, there have historically been DDOS attacks at those times. When the Race to World First is happening there are DDOS attacks as well. The attacks are targeted and designed to disrupt the gameplay of as many players as possible. So being mad at a bunch of streamers making WoW content, which causes interest in the game, and more people to play. Which results in the people who are DDOS’ing the game to want to negatively impact as many players as possible and thus do so, is a stretch. You may as well be mad at Blizzard launching a new expansion with hype behind it, as that also causes DDOS attacks and gameplay disruption.

Blizzard is changing their stance on HC Deaths in result to the DDOS attacks, in part due to the amount of attention the OF wipe drew to the attacks. There are a several guilds which will now be restored because they had deaths due to the DDOS attacks. Which is a good thing.

Again the DDOS attacks are targeted to disrupt gameplay of the most players they can. Which is why they occur when the game is the most active. They are most likely were not specifically targeting the members of OF. They were most likely targeting the game, at a time when it would affect the largest amount of people and cause the most disruption. It happened during the Race to World First. And happened to the OF raid. And it happens at Expansion and Patch launches.

And then the spillover into WC3 was great too. W3C games played quadrupled once Grubby started that tourney with onlyfangs members, and who knows how much BNet game increased as well. At one point WC3 had 75-80k viewers on twitch. Things like that might have Blizz second guessing a Warcraft4. Well, I can dream at least lol

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Hard core is a meme mode anyway. It takes a special sort to enjoy no death mode on an always online game with servers, and having a guild that capitalized on that extreme nature for content was a brilliant idea. The spill over into other games was also interesting, I’m not the type to watch people play games but I ended up watching some onlyfangs stuff because I was following a wc3 guy, and that ended up leading to people in only fangs actively advertising and trying out wc3. wc3 was my childhood, and I actually played it again recently because I’m the type who prefers playing games vs watching people play them and it was inspiring to see people playing a game, I am still intensely fond of.

What I’m getting at is that blizzard should be doing what they can to cultivate groups like onlyfangs, not just because it’s good for their bottom line, but also just to get much needed energy into the social scene of their games. Not letting dio rando with their ddos attack have a lasting impact is the right call, leaving the situation as is will let anyone salty about anything think that a ddos attack can do lasting harm to blizzard. It’s not a matter of just “oh its a streamer guild” its the idea “the world first race/mdi/arena tournament/streamer I hate/blizzard itself and its new expansion” are the reason I hate this game and I could harm them by shutting down their game right now" that would be validated by letting the situation stand. Objectively the only issue with it is that blizzard should have done it sooner.

Let the trolls “win” and they’d just keep going since they’d know they could grief people on HC with impunity.

Your way isn’t some magical solution to stopping these idiots from causing mayhem.

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Wouldn’t people getting their characters be permanently killed encourage further DDOS rather than having them restored?

Like wasn’t that the point of the DDOS? To kill people’s characters?

Pretty sure you got this backwards.

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Again, you don’t understand how these particular trolls work.
They won because of the rollback, as they can now just do it again.

Hardcore has a very simple mantra, one that isn’t suitable for all (and definitely not most of the Onlyfangs’ people judging by both their and other people’s reaction to the lag): “You died? Go again.”

That’s how you deal with these situations, there’s nothing else to do, because every other option empowers the people who do grief people. Both with in-game and out-of-game means.

Correct. It isn’t magical, it is practical.
There simply isn’t a good solution to people who decide to DDoS gaming servers. Because gaming companies don’t make products with a high enough security issue that involving international police bureaus are worth it. Meaning that unless the person or people DDoS:ing you live within easy reach, they are for all intents and purposes, completely untouchable.

The simple reality is that these idiots are able to cause massive amounts of mayhem at any point in time… and there’s next to nothing stopping them from doing it. That’s the simple reality of it, and why DDoS attacks are nearly unstoppable but they are able to be mitigated or made less severe.

Which means that you have no magical abilities to solve them, but you can rely on practical solutions. As much as terminally online folks’ may be annoyed at this, welcome to the internet. Where sometimes a kid in a basement have genuinely more control over a situation than a multi-billion company simply because that’s how easy this stuff is.

No, because again the point wasn’t to kill people’s characters. It was to mess with streamers because of “for the lulz of it.”

I explained this in a previous comment from a few days ago when this was more of a current thread:

The simple reality is that they did this because they get a kick out of people making a fuss about it. The less noise, the less incentive there is to do it. More noise and even Blizzard changing their policies to appease the DDoS:ers…

Now it might be fun to even go after players in general, because imagine the amount of outrage on these forums, Reddit, Twitter, YouTube, Twitch, news articles, and more if players in general were now getting DDoS’ed after Blizzard bent over backwards to appease the DDoS’ers.

Imagine the forum and reddit posts… That’s literally all these attacks were for, because the people who do this get a kick out of those reactions. This isn’t some kind of 4D game of Chess, it is literally just relatively smart trolls who have a rudimentary understanding of hacking having fun messing with people.
If people lose their characters it just means additional forum posts to entertain them. For people to lose their characters, have them restored because of streamer privilege stuff, and for them to lose them again would be one hell of a power trip for the guy(s) doing this.

That’s all there is to it.

Would your solution be to let the DDOSers achieve what they wanted?

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Neither do you. They “won” either way. Blizzard rolls back, they “win”. Blizzard doesn’t roll back, they still “win”. You’re being willfully obtuse in ascribing some higher meaning to these people. They just want to cause trouble. That’s all there is to it. And DDoSing the servers will continue to give them what they want.

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If the DDoS attacks are aimed at HC players with the intent to kill them, then rollbacks take that incentive away.

I don’t see someone making that kind of effort if it’s all for nothing anyway.

But if the attacks are intended to simply disrupt gameplay, then rollbacks will change nothing.

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I’m not the person doing this. You are. Because I have explained why people do this, and this is something folks have been doing for decades at this point.

The most common reason that has been found for why people target gaming companies with DDoS attacks have always been “to see if I can do it” or “for the fun of it.” There’s not really any other reason to do it than that. But I did create a list of sources to back up this claim including a research paper that goes through the some of the reasons “why would we get attacked.” The paper is even named that making it quite handy.

So no, I’m not ascribing some higher meaning to these people. I’m ascribing the base-level assumption to these people.

Sources

https://www.reddit.com/r/ffxiv/comments/1co0xld/to_the_people_ddos_the_game_why/

https://www.iso.cuhk.edu.hk/english/publications/newsletter/article.aspx?articleid=61200#:~:text=In%20addition%20to%20cyber%20mischief,threatening%20attack%20and%20prolonged%20paralysis.

https://research.utwente.nl/en/publications/why-would-we-get-attacked-an-analysis-of-attackers-aims-behind-dd

Now that the characters are revived and the DDoS:ers have been given this level of reach and power of not just the servers, but Blizzard, the players, and public perception as well… Yes. They can now continue to DDoS the servers and keep getting what they want from it.

This isn’t rocket science. They aren’t targeting individual players, but just want to create mayhem. The way you respond to an actor like that is to not let them continue to cause mayhem.

You simply don’t get what you are talking about, and refuse to acknowledge that. The rollback gave the DDoS:ers not just want they wanted, but more than what they wanted. Like I said, this isn’t 4D chess - they are just a bunch of trolls one should ignore to the best of one’s ability.

They would’ve continued DDoSing anyway and any attempt to blame Blizzard is insane.

You’re just looking for an excuse to be angry at Blizzard. If they hadn’t rolled back those HC deaths, you’d be right here arguing that they should have rolled them back in order to stop the DDoSing.

Right… I’m looking for an excuse to be angry at Blizzard, because I understand how they screwed this up (even going as far as to show sources for it)… and because of this, I would have had the opposite stance just because you want to view others as angry at Blizzard…?

And you were calling me obtuse. Genuinely impressive the mental gymnastics you are displaying here.

Nah, dude. You’re just angry at Blizzard for doing the right thing and rolling back the deaths caused by the DDoS. If anyone’s doing mental gymnastics here, it’s you with your utter disdain for anything Blizzard could have done in response to these attacks.

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Blizzard only reverted the deaths because of a mass DDOS event that also got a lot of other players unrelated to this incident killed. It’s not a hard concept to grasp - foul play, just reward. Not only is it stupidly dangerous and illegal for people to plan DDOS in the event they are about to die in game or on standby, it’s absolutely asinine to expect they have any power lol.