HC 20th Anniversary Servers Need to Advance to TBC

HC needs to advance to TBC like the other 20th Anniversary Servers. Blizzard telling us what we do and don’t want is getting really old. Blizzard was wrong about Classic, then Blizzard was wrong about Hardcore and now Blizzard is wrong about HC TBC.

HC needs to be able to progress to new content or Blizzard is going to eventually kill off the HC player base. If you don’t want to progress the existing server then give us the option to migrate our characters to a TBC HC server.

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I’m not opposed as long as there is a cloning service

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100 % with you both here. HC needs to have Era serv ers for 1-60 AND for TBC!

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you all gonna die in citadel furnace or mana-tombs normal mode, or worst to a demon boar in the first tbc zone :rofl:

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Contrary to popular belief, people do actually die in hardcore. It is part of the game after all.

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I think the reason they dont want to do it because of how less impactful the open world is in TBC compared to classic. 1-60 without dying is an accomplishment in its own right. 60-70 really isn’t that impressive because the open world just isnt that threatening.

Instead, it’s the dungeons that are much harder so it would be extremely easy to avoid them while leveling.

Then you have to look at the raids. Nobody except the very top players who practice on private servers will be capable of clearing everything without deaths along the way, let alone wipes. T4 is easy mode, but T5 in particular is extremely punishing with trash packs that are more dangerous than any level 60 raid boss.

So really, they could do TBC and it would be fine for the most part, but I think it would get stale pretty quickly once guilds start losing people the minute they walk into T5 and people don’t want to go 1-70 again.

… but playing Draenei as HC is so much fun!

So please let us have TBC Hardcore servers too!

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I dont disagree. I’m just playing devil’s advocate on this one. If they’re releasing TBC classic again I think they might as well offer a HC server, but I expect a lot of dungeon deaths.

You’re probably right, but I could not tell as in Classic 2019 and TBC Classic (and a bit into Wrath Classic) I did the IronMan Challenge - which means no stat gear, and also no dungeons. I’d really love to do TBC on an official HC server this time around.

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How does adding content make it anymore stale than not adding any content?

When you talk about end game raiding you are talking about less than 1% of the player base. This group should not be a significant influence over progressing hardcore to TBC.

I’m sure everybody said MC, BWL, ZG, AQ & Naxx would be impossible on HC, and they were all proven wrong as well.

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I agree with you. But the HC playerbase is very much alive on Turtle WoW.

If Blizzard doesn’t do it, Turtle WoW will.

There are a couple factors.

  1. Development time/cost. I dont expect this to be massive because the majority of the work would have been done when TBC classic first came around, but inevitably there would be some changes needed for hardcore compatibility.

  2. Split player base. By adding yet another version of the game, you risk splitting the player base to the point where you will not be able to maintain a healthy population. This is assuming they give people a choice to remain in HC classic or progress to HC TBC. Forcing people to go to TBC and leave classic behind would probably alienate a good number of people and also reduce populations.

  3. Design Philosophy. This is probably the primary reason as they’ve stated that TBC just doesn’t fit within the design vision of hardcore. Classic is really about the open world and the leveling adventure. Hardcore really fits well into that because of all the open world dangers. TBC, being an expansion, has a noticeable shift away from the open world. The emphasis is on being level 70 and there really isn’t much challenge going from 60-70 and there isn’t much content to do at 70 besides dungeons and raids. This leads into how dangerous the raids are. T4 is a joke, but T5 will wipe all but the very best of guilds to the point where the population would dry up pretty quickly I think.

tl;dr: it becomes a question on the value of adding content. There are pros and cons of doing both and that’s what is being weighed.

edit:

I doubt this. It’s a meme to say classic raids are just standing still and hitting the boss. Naxx and AQ40 are the only relatively difficult raids and even then I doubt many thought it impossible.

Not adding any content is what will make hardcore stale (or anything else for that matter).

If blizzard leaves hardcore perpetually in Vanilla, they are going to kill it off too.

That’s fair, but idk if I see them releasing HC of every expansion. It has to stop somewhere.

Why?
People have been and are still playing HC through all expansions up to and including the actual Retail right now.
Why not just give HC servers and let players decide for themselves?

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For all the reasons I mentioned above.

They did this for Classic. This probelm is only mentioned by blizz fans.

More choices attracts more people and keeps them playing for more time. It sums up to you being afraid that your version would be the unpopular one.

100 % right.

We played IronMan Challenge all the way through the three Classics from 2019. It’s fun, why not let us?

And as I replied in that other thread:

in Classic 2019 and TBC Classic (and a bit into Wrath Classic) I did the IronMan Challenge - which means no stat gear, and also no dungeons. I’d really love to do TBC on an official HC server this time around.

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You are speaking for others now?

Most people dont raid. Imagine screwing the majority of players to accommodate “T5” players.

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Which relates to my other point. What is there to do in TBC besides the end game? My experience has been that expansions, starting as early as TBC, were no longer putting as heavy an emphasis on the actual leveling experience.

So genuinely, what is the added value of a HC TBC for someone who doesnt want to do end game activities?