I was sitting here trying to figure out why I don’t do delves more often. I logged into a character that I want to level and I thought about going into a delve. My reaction felt like I was asking the teenage me to do their chores.
“ugh, do I have to?”
I realized that I would rather spend an hour farming Radiant Remnants than go into a delve, let alone more than one. I would rather single-handedly relight all of the main torch thingies at 20 Remants a piece than spend my night doing delves.
Why did I feel that way? The answer popped right into my head after a moment of thought: the hazards. I hate them. I hate having to constantly light my way with torches or having to drop those air totem things. I hate having to go from air bubble to air bubble. I don’t mind those spore things, since they don’t really get in your way and are just small obstacles instead of big speed bumps. But I wouldn’t complain about their removal, nor would I complain about the removal of the other hazards I don’t find too annoying. None of these hazards are actually dangerous or challenging. They’re just in the way.
IMO, hazards need to be either redone or removed. Make them optional if you want, so they give extra chests at the end depending on the number of hazards and the type.
Honestly, I’ll probably just run follower dungeons instead of doing delves unless the delves get changed. Which, now that I think about how this game tends to work, means follower dungeons are going to be “fixed” soon.