Yeah, but I think we both know erratic core was designed with momentum in mind
Tbh I’m a little concerned about having an aoe ms altogether. Literally no one in the pvp community is happy about DH’s being given ms, except for DH’s of course haha. Aoe ms is really, really powerful. As much as I like having it, I don’t personally think we should have it. Felblade would correct this issue, actually.
Right, but the talent does enhance/augment our baseline by giving us an additional button to press. It’s just that no legendary can specifically target it, because we might not take it. When legendaries target baseline abilities, you have the abilities. You then just have to decide which legendary best enhances the play style you want, and how that play style changes what you do with your baseline.
Right, that’s the context I’m discussing. It was in answer to your point that felblade may not necessarily displace us, which is why blizzard may be leaning towards fel rush for momentum
Sure, there’s always unique situations. Generally (and ideally), my thoughts would be you killed the add, pooled a good amount of fury, such that when you’re returning to the boss, you felblade, and away you go
Right, but they don’t involve moment, so they don’t check that box. Though, I’m having some doubts about felblade generating fury as a baseline
See above
I mean I really am on board with us “darting around the battlefield”, so I kinda want momentum to remain as a talent that enforces that fantasy. It just can’t be fel rush. It has to be more controlled movement, and I feel like felblade is just the only way.
Hell, felblade’s animation could be reworked. Make it like a mini death from above, or whatever that rogue ability is called, where the rogue jumps in the air and charges down. This would work whether we displace or not. Granted, we wouldn’t want this to take longer than a global, so it may be an impossible design. I really do think felblade is the way. Implementation is just difficult.
It’s actually concerning that blizzard themselves call that an aoe row, haha. It is no more an aoe row than it is a ST row. I’d make the argument it’s actually geared more towards ST than aoe
That’s actually kinda concerning. I haven’t paid too much attention to legendaries but being primarily aoe focused is much less influential in pvp, and isn’t great in ST fights.
Yeah, the paradox of chaos theory vs first blood vs essence break is… well, it’d be hilarious if it wasn’t so tragic haha
Doesn’t that speak volumes? Like, please, blizzard. We’ll take anything just give us more buttons, haha.
That’s the thing though. I think we should have a baseline proc chance, but I don’t like the proc being baked into a fury generator, cause it doesn’t feel that exciting or rewarding. Plus, it proc’ing when we’re capped on fury feels awful. That’s why I think blade dance should get the procs, and felblade should be reworked to having two charges (effectively replacing fel rush)
So what do you think of my idea that, instead of it baseline generating fury, it actually applies a debuff to the target that is a chaos dot and also provides the blade dance proc chance? Only if it’s talented will it provide fury as it does now, and even then, that isn’t necessary DA could still be a viable talent choice for momentum. Blind fury probably less so