Yup. Agreed. I have posted a bunch of numbers for half a dozen or so runs. Here are more healing numbers, this on an HOA 10 on a 205 Disc priest and in a very average group:
Atonement 27.2%
PW: Shield 21.9%
PW: Radiance 13.2%
Shadow Mend 11.8%
Atonement Crit 6.8%
Penance 4.1%
70% healing from atonement just seems completely unrealistic or just a mistake, unless you are shielding and casting PW:radiance with everyone at full health, and then dpsing pretty much almost every pull after that till the boss or all of the mobs are down. That just seems impossible in anything but a very elite and/or super OP group that virtually is 99.9% spot on with interrupts, mitigation, avoiding avoidable damage, etc.
And on a NW 10 run that was a two chester with an amazing group, like omg:
Atonement 29%
PW: Radiance 20% (often cast with atonement from shields still up)
PW: Shield 18.5%
Atonement Crit 8.7%
Shadow Mend 6.9%
Mind Blast 4.9%
On an aside, these guys were fantastic, got kicks, avoided as much damage as they could, etc. It just goes to show you how little you need to S Mend in these groups with skilled players. The tank was simply fantastic in terms of pull sizes and pathing and pacing as well. He was also highly skilled at mitigation and self-sustain, and not surprisingly somewhat overgeared for the key.
Yet another run–a DOS 10, but here where there was a ton of triage needed mainly because of kicks missed, oversized pulls, defensives not used, mage not buffing intellect, serious tank squishiness/poor mitigation and that kind of thing. Just a low skilled group in general. It was an extremely tiring run where I was extremely busy getting orbs, mass dispelling, and dispelling bursting, with a lot of dodging due to face tanking, etc. It was also not timed–not that we wiped once, but no surprises on the timer miss. That said, one or two of the deeps were pretty undergeared for the run.
Atonement 24.3%
Shadow Mend 20.9%
PW: Radiance 16.7%
PW: Shield 16.6%
Atonement Crit 5.5%
Mind Games 3.6%
Some interesting contrasts here.