Has WoW really declined from 7m to 1m this year? (Data provided)

MMO population (just Google that term for find it), one of the most trafficked sites, if not the most trafficked sited, about relative mmo size and popularity, has graphs on overall population per game.

So just go to their Warcraft page and scroll down until you see the graph of annualized players (yearly)

This seems to suggest active players are down from 7 to just over 1 million? Note this excludes classic, which they estimate at about 500k (and has a separate bag on the same site

Can this be? If so that’s a mighty drop, much more than I thought

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I’ll just leave this here

https://mmo-population.com/r/WildStar

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Those numbers would definitely trigger the panic button which seems to be in effect right now.

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Trust no sites that try to give a number for WoW’s sub count. The fact is Blizz does not reveal sub numbers and activity reports so anyone trying to claim them is just throwing darts at a board blindfolded.

MMO Pop even says on their site that they can’t track hidden numbers and are just estimating and guessing based off various useless things. Which is no proof of accuracy, pretty graphs don’t mean anything. We have no way of being able to figure what WoW’s real overall numbers are.

General guesses are somewhere between 1-2 million or so. Obviously WoW has declined, no one can argue that, but that’s been a gradual drop over many years and expansions, which is normal to expect for a long running game. It didn’t go from 7 million last year to 1 million this year, that’s insane and not true. :upside_down_face:

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My god, you just chose to be and utterly and complete savage and rip off all of OP’s limbs.

Have some mercy man.

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For those who don’t get the joke, the site the OP is quoting lists WildStar as having over 1 million active users.

WildStar shut down in 2018. So the veracity of the site is… suspect.

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Data Provided? :open_mouth:
Oh goody, we will finally have data that isn’t taking reddit users and keeping track of dead MMO’s or MMO’s on outdated consoles that are solely being run on Private servers from the likes of sites like—

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Nah mate, here’s the suspect-y-iest of veracity. A Ps2 exclusive MMO. :point_down:

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STOP THAT.
WoW hasn’t had 7 million in a LONG TIME.
They had like 3 or something of an guestimate when Classic hit but 7?

Retail NEVER had 7 million this year.
Classic in 2019 tripled or doubled, dont remember, the actual player base , if you want to clump everyone in.

They have though seen a dip I believe after the initial SL launch.

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That’s not data.

We have no idea how many it had, actually.

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It is also true they hide it due to being low.

The number is less important than blizz’s reasons to be mum on subject

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my dad works for activision, so i’ll be cool and tell you guys the exact number of active subscribers. while this may be shocking to many of you, just know that my numbers are in fact accurate, so no need to question where i’m getting my data from.

as of nov 12th, 2021, the active subscriber count for world of warcraft is…

5,245,874

this includes china, europe, south america and every region where servers are active. the number was just shy of 7 million at the start of shadowlands, but quickly dropped ahead of 9.1 release. it briefly jumped again, but settled around 5.3 throughout 9.1 to 9.1.5. data shows that it will receive another dip once FF releases their expansion, but devs are confident it will rise again once 9.2 hits the ptr. the ultimate goal is to have that number back to about 5.8 once 9.2 is fully released.

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Mmo populations information is fake. It uses information from the games Reddit sections.

We don’t know the true numbers, but recent reportings from blizzard earnings have said WoWs population was the highest in a decade at shadowlands launch. The game sold 3 million copies so it’s entirely plausible it’s over 5 million worldwide.

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According to this, Wildstar had a huge surge in active players on November 4th of this year.

Weird considering the game has been defunct for three years now.

More lies and garbage.

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It’s because the website just runs a formula based on the Reddit sections active users and subscriber count.

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Using it’s an old game as an excuse for low sub number has been going on for years. It avoids the truth which is it’s a bad game. They had 10 million subs at the beginning of WoD and have screwed the pooch repeatedly ever since.

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Blizzards yearly revenue is at record high levels with no new game launches in 6 years except for WoW expansions so theyre doing something right.

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No but it can be fairly assumed from various sources that 7 million this year for Retail is rather laughable.

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No, it really can’t.