MMO population (just Google that term for find it), one of the most trafficked sites, if not the most trafficked sited, about relative mmo size and popularity, has graphs on overall population per game.
So just go to their Warcraft page and scroll down until you see the graph of annualized players (yearly)
This seems to suggest active players are down from 7 to just over 1 million? Note this excludes classic, which they estimate at about 500k (and has a separate bag on the same site
Can this be? If so that’s a mighty drop, much more than I thought
Trust no sites that try to give a number for WoW’s sub count. The fact is Blizz does not reveal sub numbers and activity reports so anyone trying to claim them is just throwing darts at a board blindfolded.
MMO Pop even says on their site that they can’t track hidden numbers and are just estimating and guessing based off various useless things. Which is no proof of accuracy, pretty graphs don’t mean anything. We have no way of being able to figure what WoW’s real overall numbers are.
General guesses are somewhere between 1-2 million or so. Obviously WoW has declined, no one can argue that, but that’s been a gradual drop over many years and expansions, which is normal to expect for a long running game. It didn’t go from 7 million last year to 1 million this year, that’s insane and not true.
Data Provided?
Oh goody, we will finally have data that isn’t taking reddit users and keeping track of dead MMO’s or MMO’s on outdated consoles that are solely being run on Private servers from the likes of sites like—
my dad works for activision, so i’ll be cool and tell you guys the exact number of active subscribers. while this may be shocking to many of you, just know that my numbers are in fact accurate, so no need to question where i’m getting my data from.
as of nov 12th, 2021, the active subscriber count for world of warcraft is…
5,245,874
this includes china, europe, south america and every region where servers are active. the number was just shy of 7 million at the start of shadowlands, but quickly dropped ahead of 9.1 release. it briefly jumped again, but settled around 5.3 throughout 9.1 to 9.1.5. data shows that it will receive another dip once FF releases their expansion, but devs are confident it will rise again once 9.2 hits the ptr. the ultimate goal is to have that number back to about 5.8 once 9.2 is fully released.
Mmo populations information is fake. It uses information from the games Reddit sections.
We don’t know the true numbers, but recent reportings from blizzard earnings have said WoWs population was the highest in a decade at shadowlands launch. The game sold 3 million copies so it’s entirely plausible it’s over 5 million worldwide.
Using it’s an old game as an excuse for low sub number has been going on for years. It avoids the truth which is it’s a bad game. They had 10 million subs at the beginning of WoD and have screwed the pooch repeatedly ever since.