Only curious because as it stands now, to get rend and tear (a talent I’ve always used) at that point, I will have to make a hard choice whether between going up the tree to grab Incarnation (another common talent I take) or going up the tree to grab Blood frenzy…which is a staple as well Ive used for ever.
Why is a 1st row talent so far up the tree and hidden behind survival of the fittest?
Why do I have to take cycle of life and death, which could possibly impact my normal game play to grab Incarnation?
IMO Cycle of Life and Death should be attached to Elunes favored as a side branch.
Secondly… Bristling fur, Brambles and Blood frenzy should just be in one choice slot… Because that would literally be a copy of what bears have had since talent revamp ages ago as far as the 15th level row… Then I could take brambles if the need arises or my usual staple of Blood Frenzy.
Plus for the love of god, bring back Faerie fire… I sooo miss my range silence for pulling casters that refuse to move.