Neither do I. Melee should hurt more than casters imo. The ranged aspect of pvp is such an advantage.
Mana was supposed to be a limiting factor on range. Now its not and melee are really getting creamed.
Neither do I. Melee should hurt more than casters imo. The ranged aspect of pvp is such an advantage.
Mana was supposed to be a limiting factor on range. Now its not and melee are really getting creamed.
if a warrior did 3/4ths of your health in 1 swing 2 things are happening:
they have a ton of buff support like windfury
and you are not wearing mail/stamina armor with way of earth.
and like you said, they need the epic axe from the raid to make that happen.
honestly ive pvped like 5 matches today and noticed more that pallies are freakin bonkers in damage and survivability and utility and priests are big threats even still.
honestly going against a pally in ab is one of the more annoying things i have dealt with in sod.
either they are immune or they kill you in the span of a hoj or if you get out to try and heal they repentance you and finish you off.
i am wearing mail. im just not using wote.
i will from now on but it will be alot less fun than wf procs.
so youre here arguing about how enh shaman doesnt totally have it good and youre not even playing the meta build. got it.
Good thing melee hunter got nerfed first so you can be free to take the hit next.
i diddnt say they dont have it good.
i just am against the piecemeal âbalancingâ they are doing hammering down the flavor of the week complaint from the forums when absolutely everyone is due for a 30% nerf to make things manageable again and actually introduce actual counterplay like era had.
even rock paper sicissors had better balance cause you knew the counters.
they dont need to nerf 1 class at a time.
they need to nerf ALL classes AT THE SAME TIME.
let everyone âenjoyâ the nerfs all together.
That would be nice, wouldnât it? But I donât see them reverting any nerfs theyâve already done and Iâm already nerfed soâŠ
so wish for others to share the âjoyâ?
do you have it that hard for shaman that you wish the same on them and not EVERYONE instead?
tone it all down or dont bother.
i for one think the hunter nerf was excessive and could have been 10% off of the bonus or 15% . but no they ganked the whole 30% in one go.
at least use small tools to nerf if youre going to and not a freaking sledgehammer.
or if youre going to use a sledgehammer use it on everyone.
put a 30% dr on everyone in stv during the event and all bgs.
world pvp is whatever.
mute the damage of everyone and make some actual counterplay .
Not at all. I just was nerfed so I need everyone else to be nerfed down to the level that Blizzard has deemed acceptable. That includes shaman.
then advocate for everyone to get nerfed.
Well you wonât find me posting saying that shadow priests are fine if thatâs what youâre thinking.
Yeash Ehance shaman and rogues in pvp are broken
Yeah the SoD barely play WoW in general. Much less pvp lol
The fact that youâre acting like way of earth isnât the best passive defensive in the game is hilarious. And if you want to run double windfury you have sham rage on a 1 min CD (20% dam reduc). I would literally trade bubble for either of those runes. Youâre actually a brainlet if you think these arenât defensives.
just a bunch of terrified shamans in here frantically trying to paint their overtuned spec as not overtuned
What does a fictitious PvE scenario have to do with what you or I said? You said Shaman have one slow, but I know of at least two and I stated them. Itâs a very basic thing that youâve forgotten or distorted, so itâs difficult to take the rest of your post seriously.
my bad i should of said they get hit cap with 1 rune. 6% for spells 9% for melee. dont even need hit gear
Itâs 3% spells and 5% melee mate. Hit is not a good stat in vanilla PvP nor in general really.
I mean it does do a lot for dual wielding but by your numbers you arenât talking about dw miss penalty.
Iâm a feral main and shaman HK farmer. I will not reveal my secrets because blizz will nerf Druid if people know about this one rune/spec combo.
Not all classes have interupts
Requires changing targets and using a global. Thatâs a huge advantage.
Only 2 classes can dispel it, not all classes can interupt
Every shaman uses WoE in pvp.
Requires changing targets and using a global. Thatâs a huge advantage.
Summons a Decoy Totem for 10 sec with 5 health at the feet of the target that will redirect the next melee or ranged attack made against the target to the totem instead. The totem also grants the target immunity to movement impairing effects for 10 sec.
Only 2 classes can dispel.
Thatâs not a downside, rockbiter hits for over 500 on auto attacks.
Requires changing targets and using a global. Thatâs a huge advantage.
Just because there are conditions that doesnât make it magically impossible to do or not overpowered.
Self res is extremely strong utility.
Shaman have a ton of utility and advantages. They have more utility than most classes in the game, theyâre near the top actually. They can perform 4 roles. They need a serious dps nerf to balance them out, they should be paladin tier or lower.