Harmony of Realms: Why Blizzard Should Unite EU and US Accounts?

Hello, everyone! I’m genuinely curious about why Blizzard hasn’t yet merged accounts for the EU (Europe) and US (North America) regions. Let’s discuss the potential benefits of this union!

It would be much more convenient for me to spend time with my friends from Europe by joining groups (even with increased ping). We could introduce a notification about potential ping issues with the option to agree and proceed. Additionally, transferring characters to a European server sounds like a great idea!

Isn’t it a bit odd that we have to pay for game time twice a month to play the same game with the same expansion? Are there any plans from Blizzard to consolidate all accounts into one?

I strongly advocate for this union, as I dream of playing with friends from both America and Europe simultaneously. Let’s support this idea and create opportunities for joint raids and gatherings! :video_game::dizzy:

Presenting the vital steps developers must take to bring forth a unified cross-regional realm list:

Blizzard needs to establish a centralized database to ensure the synchronization of information across all user accounts, forming the backbone of this initiative.

The implementation of global servers by Blizzard is crucial, capable of seamlessly serving players from diverse regions. This necessitates substantial changes to server infrastructure to enhance gameplay, considering geographical distinctions.

In the pursuit of this idea, Blizzard should prioritize the development of advanced communication systems. These systems should enable players from different regions to interact seamlessly in the game, fostering communication, guild creation, and group participation. It’s worth noting that these technologies can be drawn from existing games with successful unified servers for a global player base.

To make this vision a reality, payment processing systems tailored to accommodate differences in currencies and tax rates across regions must be created. These systems will ensure a smooth and equitable experience for players worldwide. :globe_with_meridians:

Dear Blizzard Team ,

I am reaching out to you with a proposal that, in my opinion, will not only enrich the experience of many players but also highlight your commitment to innovation and the creation of a more unified gaming world.

Our Proposal:
We suggest implementing a unified cross-regional realm list in Blizzard games. The introduction of such a list will open the doors to creating a global community, bringing together players from all corners of the world.

Global Community: Unifying realms from different regions will create a unique global player community, enriching the gaming experience with cultural diversity.

(Global Community: Creating a unified gaming world for players from different regions allows them to interact, exchange experiences, and form a closer global community. This can attract new players dedicated to social interaction.

Diversity of Gameplay: Cross-regional servers will balance player distribution, enriching gameplay with a variety of playstyles and preferences, making it more appealing to a broader audience.

Shared Gaming Experiences: The opportunity to play with friends from other regions opens up new possibilities for shared gaming experiences. It can serve as motivation for group play and team formation.

World Economy: A unified market for items and resources can enhance the in-game economy, promoting trade and exchange among players, potentially increasing interest in the game.

Marketing Impact: The announcement and implementation of cross-regional servers can serve as a powerful marketing tool, capturing players’ attention and sparking discussions within the gaming community. This can stimulate sales and subscriptions.

In summary, cross-regional servers offer the opportunity to create a more dynamic, social, and diverse gaming world, attracting more players and contributing to the increased sales of World of Warcraft.)

Improved Gameplay: Global servers will ensure a more even distribution of players, leading to a more stable and engaging gameplay experience.

Shared Experiences: The opportunity to play with friends from different regions will support social interaction, creating incredible shared adventures.

Economic Aspect: Increased interest in the game will attract new players and strengthen the existing community, potentially positively impacting subscription and microtransaction revenues.

We are convinced that implementing a unified cross-regional realm list will be a significant step forward for both players and developers. We hope for your attention to our proposal and are ready to support you in this innovative and crucial initiative.

Thank you for considering our appeal.

The approximate costs for implementing cross-regional servers in World of Warcraft may range from 10 to 30 million dollars. This figure is entirely feasible for Blizzard and promises significant benefits. It represents not only a positive step towards technical improvement but also a potentially crucial strategic decision, highlighting the company’s commitment to meeting the needs of the global gaming community.

With love from the Azeroth enthusiasts :sparkling_heart:

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TL;DR — because we’re literally thousands of miles apart, and I don’t want to experience a KFC “finger lickin’ good” WiFi experience.

Nor do you want to experience my Del Taco WiFi experience.

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…questionable word choice aside on Atti’s reply, they are very correct. The ping would be insane and make it not worth playing at all. You wanna play with your US friends/EU friends, you are welcome to make an account for that. I know a few Aussies that do that exact thing. Their lag is absolutely horrendous, but they are simple RPers.

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I sexually identify as a male

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Literally everyone can be a they. I don’t care.

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I’m not sure how this would work out. My very limited view is that this would cause lag… somehow.

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Good for you? Everyone is a they, sorry to burst your fragile bubble.

As for the merging of EU/US accounts and such. I’m fairly certain that it’s a legal/regulation thing from way back when the regions were set up. If I am remembering correctly, so that makes things so much more complicated.

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Holy ****. I can’t tell other people my gender without people blowing up?

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Noooooo not you too, Sabbia!

Hello, esteemed developers!

We, the players of your amazing game, would like to share with you an exciting idea. We’ve noticed that there are players from all over the world in our community, and we’ve been thinking about how to make the gaming experience even more engaging and friendly for everyone.

We propose you consider the possibility of integrating advanced neural network technology for automatic message translation in the game. This could significantly reduce language barriers and make our gaming space more accessible and inclusive.

We see this as a potential opportunity to enrich communication in the game, allowing players to converse in their native languages without worrying about language obstacles. It could also strengthen our community, making the game more appealing to a global audience.

We are confident that your team can bring this idea to life with the utmost professionalism. We are ready to support and collaborate with you in the process of implementing this potential enhancement. Let’s make our game even better and more amazing together!

Thank you for considering our proposal. We believe that your inspiration and talents can bring something truly unique to the game. We look forward to hearing your thoughts on this matter and are ready to discuss the details.

With respect,
Fans of Azeroth"

Hello! Don’t worry—such questions are solvable today. Although World of Warcraft server routing technologies may not be at the forefront, they can be significantly improved by revisiting the approach to server routing. Even now, the ping from the western United States to Europe stays within the range of 130-170 milliseconds, which is quite acceptable, but it could be halved with the capabilities of modern technologies.

The EU and NA have very different regulations. See: Meta shutting down operations for a long time in the EU because of regulations around news. It makes sense for the corporation to keep EU and NA operations easily separable in case they have to apply restrictions to one or the other specifically to comply to regulations. It’s that simple.

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Certainly, you bring up valid points, though there might be a slight misconception. If there’s a need for crucial adjustments in a particular region or country, Blizzard has the capability to address it without the need for server segregation. Additionally, it’s worth noting that the same EU requirements don’t extend to European countries that are not part of the European Union.

Many regulations reference the physical location of the data. In a virtualized environment, this may seem unproductive, but it’s the way it is. Also, companies will do what is easiest when it comes to deployment. In this case, it’s easier to simply comply to EU regs across the continent. EU membership status is not a static thing, after all (see: brexit, and the new member applications). It’s what just about everyone does. Source: 30+ years in development of internationally-deployed software. Cheers.

Your perspective is important; however, I have my own views shaped by the experience of playing on international worlds in other projects.

Do those “international worlds” involve playing with people in Mars? Or Jupiter?

Dang that would be so cool.

Aren’t the US & EU entities different companies? That’s usually why these divisions exist.

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I would love to. the other day I was thinking about the creation of a gigantic server where all EU and Usa were together. Or at least all Usa but with no layers. Just a mega server.

Why should Blizzard, not why Blizzard should. The first is a question, the second is about to make a statement.

Yes, each region has its own laws and regulations due to how things were originally set up and the headquarters of each, along with using other publishers to distribute in other regions.

You only speak for you.

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