Hardiness implementation

The orc racial hardiness gives an ‘additional 25% chance to resist stuns’. On most private servers this gives orcs a total 30% chance to resist stuns, with the base being 5%. The other interpretation for this would be orc stun chance = (base stun chance)x1.25 = 5x1.25 = 6.25.

One of these things is incredibly powerful, the other is not. Which is it in the beta?

EDIT: Fix weird typesetting.

“Additional” has typically been used to imply additive maths, instead of multiplicative math in WoW. “Increases by 25%” would be the multiplicative version.

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Yeah I do get that, however, a few points…

  • The property you’re talking about is called ‘additive’, rather than ‘additional’. Additive is a technical (mathematics) term, additional is plain language for more.
  • WoW tooltips are not highly systematized, it could mean anything.
  • 6.25 = 5 + 5*0.25, ‘additional’ :stuck_out_tongue:

I really just wonder what the actual implementation is on the server more than tooltip semantics though… I’ve always doubted the 30% resist interpretation.

Seriously, which one is it?

Yes. You’re right, without actually understanding my statement.

I said that when Blizzard uses the word “Additional” in a human-language tooltip, its usually a keyword to say that the change is mathematically “additive”.

This is literally multiplicative…

Additive: 5% + 25% = 30%
Multiplicative: 5% * 1.25 = 6.25%

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The last point was a joke. Are their tooltips really systematic enough to say that additional translates to additive?

Generally yes. Vanilla was not as precise, but it was usually a clear indicator.

Fair enough. I’m still a little skeptical because of just how powerful it is though. If I were in beta I’d test it myself.

It’s +25%, so a total of 30%. It was always this way in Vanilla.

You say that, but it doesn’t convince me at all. Everyone says that… No one seems to test it.

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Watch the streamers, lots of resists against Orcs. It’s working fine I’d say.

That kind of experiential measure tends to be quite misleading… A streamer who believes orcs resist a lot is going to make noise every time an orc resists. Nonetheless, perhaps I should do that.

I used to not trust tooltips at all, really. I’m not sure what it was like for other classes, but I remember back when I used to theorycraft a lot, the tooltips were straight up wrong for some abilities. I will say in Legion when I did some more tests and such, everything seemed accurate. :stuck_out_tongue:

You know what’s weird. The classic version on wowhead says it’s 24% in the effect section. lol

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Now you see why so many people are going Orc. If you PvP at all, there’s no better race for your class… at all. Unless it’s a Priest/Mage.

It’s been tested by a lot of streamers. Watch any of them with a stun fight an orc. They get a CRAP LOAD of resists specifically against orcs and no other races during PVP.

Considering how many of them make more noise when a priest dodges, I’d think the opposite, actually. A monotone “Another resist…” and keep moving.

I wouldn’t go that far. It’s just easier to say that tooltips back in Vanilla / BC, even Wrath I suppose were mostly misleading.

The Unbreakable Will talent in the Priest Discipline tree, and the Iron Will talent in Warrior Prot, both increase the % by the exact amount.

@Wiktar, you can be skeptical all you want. You don’t forget Forsaken priests resisting your charge and intercept stuns with crazy regularity. They don’t have Hardiness. It was also common knowledge in the PvP scene that Orcs resisted stuns far more often. Far far more, than a 6.25% total chance would ever grant them.

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When a Mage dodges an Execute, and then finishes off the warrior (ie, me) with a fire blast…you don’t forget these things.

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I could be mistaken but i thought the priest talent tree had a way to buff stun resist early in the discipline tree?

Sorry i missed your second paragraph. Yes, unbreakable will can offer up to 15% additional stun resist making a total of 20%. That would make resists fairly common.

Yeah, first tier. Its called Unbreakable Will. It was in the post you quoted.