I currently play Hardcore on Skull Rock Alliance there is an in-game bug that one shots people from range in AQ40 .
The Anubisath Sentinel packs in the very beginning of AQ40 are unforgivingly bugged.
There is an issue where it seems like Mortal Strike AND Mana Burn are EITHER linked together OR Mortal Strike just turned into a ranged attack - it got one of my guild members killed and almost killed several others. When someone gets Mana Burned the Sentinel pivots towards a player and does a massive Mortal Strike on them when they are FAR away (maybe around 20-30 yards away) from an ability is supposed to have 5 yard maximum range.
My teammate Croissantt (a dwarf priest gets DELETED for no reason) - I can provide a clip if needed.
My other teammate Bloodblitz almost insta dies you can see the mob turn towards him (when he has nowhere near the amount of threat our tanks have) - I can also provide a clip as well.
This is HC WoW and it’s such a shame that these bugs instantly destroy the effort that these people have made into a game they are passionate about - it isn’t conducive to player retention.
Can you PLEASE PLEASE PLEASE get back to me on this whenever you can. We are trying so hard going through the Logs and any information that we can to find out what the issue is and do not plan to continue doing AQ40 until these are addressed. Is there some new game mechanic that was implemented? Is it a bug that will be fixed? We would love some closure from this issue so we can continue on in our HC journey. This is a serious issue when - at random - someone can die for no fault of their own rather than RNG. I am really hoping I get some response from this.
Have a good day!