Hardcore is the most casual friendly version of WoW

Hear me out. The focus of HC is the journey to 60, not end game rading or PVP. Only have a limited time to play or work odd hours? No problem! Even if you only have an hour or 2 to play daily, that’s still time to do some quests, work on professions, ect. The average character death occuring at level 14 means you’ll never be too far behind in progress.

Have friends that used to play WoW but quit because of time constraints? Tell them about HC. As someone who though HC was stupid when I heard about it but decided to give it a try, I get it now.

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And no one’s worried about grinding out pre-raid BIS, etc. On top of that, people have been more willing to help others out on these realms from what I’ve seen, and group more, and be more social, probably because it’s required than that they want to. Easier to find “friends,” and elitism/toxicity is much lower than Era, WotLK, and retail by 10000x, making this mode “new-player friendly,” despite having to start over when ded.

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Exactly! It’s perfect for my schedule!

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I sort of half agree…

I only have an hour or so to game per day, and while wow is nice and relaxing… i feel like once i inevitably die ill have a feeling of regret on how i spent this time.

I enjoy classic wow but it would take me months to level to 60 once and i know i will die at some point.

This will probably be a one and done experience for me. I couldnt bring myself to spend all that time walking around and grinding mobs again.

I am enjoying it at the moment though!

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Well, you may not be able to play the character on the HC realm anymore, but you can continue if you’d like on a non-HC realm with a free transfer so not all progress is lost I guess right? :slight_smile:

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i wont invite anyone to my deadmine run unless they are pre raid BIS

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All my real life friends have moved on from Warcraft a long time ago.

Green Day

I walk a lonely road
The only one that I have ever known

I’ll occasionally accept a group invite from being proximity to other people doing the same quest but other than that I’m traveling mostly on my own. Even on retail.

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It’s casual friendly, but it takes lots of neck beard sweat and years to even be able to begin it and succeed.

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is this how vanilla felt?

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IMO more than Era, with the obvious exception of death being permanent

Dang it! Don’t convince me like that…
glares at wow classic hardcore server
no… I mustn’t…

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Pretty close. In vanilla people didn’t have access to easy information about anything. People talked a lot, asked for help a lot, and typically contributed to the community. This was also before blizzard went “lol esports” with WoW so we didn’t have the “social types” associated to it.

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You’re absolutely correct.

It’s a playstyle that suits me almost perfectly.

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Come to the dark side.

I like it since its more “personal”. I play basically for me. MY needs, my wants…and its all good. If II succeed or fail…it’s all on me.

Meanwhile in wrath…“peer pressure”. I must get better gear to not be a drain to the team. If I cared to pve more, Meet gs or be an exile cast out from groups.

Wrath my progress is not all in my hands. I ahve successfully kept LM up facing strong adversity. My damage meters are not zerg spam. Its 1 on 1’s and sometimes 2 on 1’s where one of them was jsut not geared/leveled up to me. Kill weaker link, then their friend.

And…we keep losing farm/stable to ghost capping. And lose match on points in time. I can’t be at 2 places at once. Sigh…

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Youre joking right?

LF deadmines 22+ only!
LF RFC 25+ only!
LFM RFK 33+ only!

I have to admit, it’s refreshing when there’s no other goal than just leveling.

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Do eeeeet!

It’s tons of fun.

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Not joking at all, I haven’t had trouble - and yeah maybe you should be higher level when doing dungeons on a server where if you die it’s permanent?

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If you don’t die I guess that’s fine but if you do die…how would you feel about all that free time you casually took to level up in last 6 months?

I’d feel just fine if I had fun before the the death. Thats what I expect when playing a game.

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