Happy with current gearing?

Honest question. Does the community feel that maximum 2 pieces of loot from an M+ and the very small amount of raid loot is a good thing?

I know we’ve gotten more and more used to gearing quickly over the years of Retail, but I don’t know if the current state was a good change or not.

To me, it feels a bit demoralizing…More time trying to progress through harder content is giving less loot (in terms of M+) and Raiding is almost just a badge of honor at this point.

I can only speak for myself…but everyone I’ve talked to is also a bit confused about the logic. Especially with the idea of Tier Sets eventually returning…will it take 2 months to finish a set with normal RNG?

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This definitely needed another thread

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I don’t hate it. I dont’ get a piece every run but I’m not starved. Feels about right.

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Interesting. Did you like the more recent expansions with coins and more drops in general more? Or think this is better?

honest answer: yes i like it thanks

In BFA I vendored SO SO much. (scrapped actually god i hated that). Most of the time gear was nothing but fodder. It was almost pointless. Now it actually feels meaningful and gives me a pleasant feeling when I actually get something.

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I like the current gearing drop system. Less is more.

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Yes, not happy. The alts are not 60, they will not group, their craft skills are still baby level so they can’t make anything good. They suck at BGs (mostly the queue waiting part).

They gots nothing to wear and they’re weak. Can’t kill hardly nuthin.

My skinner ambulance runs behind people who leave their dead animals unskinned. It’s a lousy way to game but it’s still funsies.

Need WQ gears…but they’re not 60. Conundrum time.

I think the only thing that’s putting people off is the rng of it. I would prefer slow gearing process with vendors like pvp has. You buy gear with currency so you know what you’re getting and can work towards it. Nothing worse than getting 5 trinkets in a row which you know ur not going to use

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That I couldn’t agree with more.

I was curious at people’s takes on this since I do feel that the slower gearing is essentially forcing more people to engage with content, which is actually good, but plenty of people are just getting completely shafted by RNG as an unfortunate downside. Catch-22

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I’m fine with the gearing, since I’ve stopped playing.

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Also ty all except the first kid who had to troll within 3 seconds of me making the thread lol.

I was legit curious because I can’t say if I like it or not. The RNG part can get savage though…

This right here. If they are going to tank the rate at which we get gear they need to implement some kind of RNG protection. Whether that be a vendor you slowly gain currency in high end activities to buy from or some way to narrow the loot pool through so kind of system I don’t care.

That being said I don’t think it’s horrible but it does feel really bad getting 3 separate mythic shoulder drops while every other slot is 171 gear.

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Imagine doing sire denath multiple times only to get anime. That would feel horrible blizz hasn’t made any statements on bad luck protection so idk

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I think the hardcore crowd with friends and guildies doing massive numbers of runs and freely changing loot out in splits hardly notice. I think the rest of us normal people likely aren’t happy with it. And sadly Blizzard is very slow at noticing these things so it’ll likely be this way for several months or perhaps even most of the expansion before they do.

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I think the system is fine if we’re in an 8-month tier or even a 10-month tier like Black Temple was.

If this is going to be another Blizzard Four-Month Special like Uldir, then it’s a horrible system.

But since Blizzard won’t tell us how long the raid tiers will be, we have no idea and assume the worst.

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They aim for about 5/6 months now it seems.

Unfortunately, they don’t, they’re all over the place.

Good point. Sucks to have nothing left to shoot for and nothing on the horizon.

im not happy with it. but i also have no suggestion to make it better.