Handling enrage in M+ as MW

I’m trying to push higher keys with my MW (18s and higher atm) and have come up against a wall. While my hps is very good (in comparison to my resto druid at same ilvl/M+ lvl), I don’t know how MWrs are supposed to handle enraged.

The constant unavoidable aoe that comes with all these trash packs has become unhealable when certain mobs enrage. Void Spawn’s void pulse was hitting our group for over 200k a pulse!! RLP has Flashfrost Earthshapers, Blazebound Destroyers, and Tempest Channelers. And of course I could go on, but you get the idea.

Some of this came be CC’d, almost none of it interrupted, and these abilities are spammed the entire run. It’s not like we can rely on 2 or 3m damage mitigation abilities.

Without a soothe… how is it possible to time these keys?

2 Likes

The group shouldn’t be bringing both Void Spawns down past 30% at the same time really. If people mindlessly zug too many adds below 30% and leave em up too long it’s not fun. dps should know to use personal defensives if this happens too.

If the tank needs breathing room we have ring of peace and our aoe stun to give them time to kite.

Mainly though, bring a hunter and/or druid for sooth/Tranq to dispel the enrage.

Hunter, druids, Evokers and I think rogues (I could be wrong) all have an enrage dispell. So this week you should be looking to bring at least one if not 2 for good measure.

The pulses are staggered and they have an internal cast cooldown. A proper crane rotation should be enough to get you through it, you can pretty much instantly top your group after the second mob’s cast. Failing that, you have Sheilun’s and Revival, plus your DPS have defensives.

The voids were just 1 example, there are many others in these dungeons. As far as ‘rotate CDs’… sure people are. But the unavoidable aoe is spammed, you can defend against the first 1 or 3… but then dead by #4. Blazebound Destroyers and Tempest Channelers for example have to be chain pulled to make time, you can’t sit back and wait for def CDs to come up from the last pull.

As far as ‘just take a druid’… well ya that’s the problem. I was hoping to play my monk this week.

1 Like

You can play your monk, just make sure to include at least one but ideally 2+ soothes to your group, best one is Druid’s and Hunter’s I think then Rogues also can but the CD is a bit longer, and Evoker’s one is AOE but its a much longer CD so might not be enough if it’s the only one.

I also like to bring Windwalker’s a lot this week (or in general I think they are great), why Soothe if you can just Touch of Death and kill the mobs…

1 Like

The 150% cocoon buff talent is also nice this week for tanks who cant be bothered to kite when they run out of defensives/group stuns. ( triple void slash in smbg, tank busters in halls )

No one’s going to bring a MWr over a healer with an actual soothe. If only 4 specs could interrupt people would call it broken, why is this not the same?

Either make enrage non-soothable, or give every healer a soothe. 50% dmg is not some small amount, it can easily turn ‘tough but manageable’ to ‘completely impossible’.

M+ is an absolute design disaster.

2 Likes

Well I mean you asked how to handle enrage, I gave you an answer… Bring a class that can Soothe…

If what you want to know is how do you get into a group then that’s a different question…

I do agree that can be rough, non-meta healers already have a hard time getting into groups… And if you add that it also happens that the meta healers are the ones that have Soothe already well that makes it even harder…

But again, you can still play your Monk… I’ve been playing my Disc Priest all week and pushing rank and honestly it hasn’t been all that different than any other week since as a non-meta spec I usually just run my own key for pushing because groups already won’t invite me to keys I haven’t timed… So it’s the same just one extra thing to consider when forming the group…

Regardless of affixes you are already starting to reach that point so my advise is not only for this week but going forward as well, you’ll have a much easier time just forming the groups yourself… It gets harder to get invited to 20s, specially the “easy” ones because someone with much higher ranking will apply for the easy run to fill his vault.

Sure, I guess… I’d settle for my Priest at least having an interrupt you know?.. And well that’s for every week not just this one… So I mean it feels bad for sure but that’s not going to stop me from playing my Priest.

1 Like

I mean sure, I can troll this account out. Just burn key after key till everyone on the entire realm knows to avoid my toon, then name change and do it again!! I mean if that’s what blizzard wants…

Every single dps and tank spec has an interrupt. That’s not the same as soothe. If 4 specs only had interrupt, can you imagine how ridiculous things would be?

I never have a problem running during raging week as a MW, I run my own keys and make sure I have a few soothes in the group. If you want to play your MW then start your own groups. I don’t have my resto druid up to level yet bc I’m not a huge fan of the spec.

1 Like

It’s really not hard to form your own group and bring a single hunter to cover lust AND sooth. Then you bring something like a dk or paly dps/tank for one rez, maybe a druid dps/tank for a second b rez and a second soothe, and for the third spot grab a rogue for heavy interrupts and their shiv. That’s over covering for it too, the last spot can go to literally any zug dps if the druid or hunter is on top of sooths/tranq shots.

Making your own groups that cover what we don’t have is literally that easy.

There are a TON of druid and evoker healers applying to 17-20 range pugs, due to meta and perception they will be chosen first. If you are dead set on not making your own groups try applying to groups with only one person in them. Those ones will be more open to grabbing any healer than say a 4/5 group waiting on a specific ability set to cover what they are lacking. If you apply into 1/5 groups they’ll usually build around you the way I mentioned above anyways like you should be doing.

Like I said above:
-Try using Ring of Peace and Tigre’s Lust to give the tank breathing room on heavy tank busting adds once they enrage. ( when you see the tank start kitting help them out but dont blast the enemies all over, you can RoP just around the tank to keep mobs off them while they hold aggro )
-Hold your Leg Sweep and interrupt for when mobs go under 30% to interrupt key things
-Calming Coalescence is a great talent too this week for the very large absorb shield

People should be using their personal cooldowns to help mitigate these big hits - and also be burning any mob under 30% down asap. They should not be bringing multiple mobs below 30% at the same time either this week. Lusting on select adds packs can make life easier this week due to bosses being easier.

1 Like

The first couple rooms of AV have been my struggle this week on 18+. I can’t seem to find a tank that can survive those big pulls, even with soothes/stuns, ROP, etc in the group.

I mean if you do that that’s up to you…

But based on your responses I think it’s clear you are not actually looking for answers and advise and just looking to vent and complain so I’ll leave you to that…

I have already provided advise on how to go about it like I’ve been doing all week if you don’t want that then up to you.

1 Like

All the answers are the same thing…

Personal CDs, which work for 1 or 2 pulls, but quickly run out as insta-delete unavoidable dmg is on near every pull for many dungeons. And it’s not just myself, I’m consistently watching people drop over and over again, from 100-0 in a single GCD.

And don’t play monk, instead play/bring another class that can actually prevent the insta-deletes.

Neither are viable solutions, the fact that people even think they are is utterly ridiculous.

No one is saying “Don’t play Monk”, we are saying bring along another class or two that can Soothe to round-up the group…

I now just timed an AV on my baby Monk (as WW I don’t like playing MW)… It wasn’t very high but a +16 is pretty good for 390 item level… Everyone else was higher ofc since I make the group and get to pick who comes but I kept up in damage with the 407 Shaman so not too bad… (Btw If it wasn’t me making the group my Monk would never get invited to that key, 0% chance at 390 when some 405-410 ppl are applying).

I took a Hunter for Soothe and in the end took an Evoker healer but would have taken any healing class since all the basics were covered already and we waiting for a long time for heals so really would have taken any class, he was just the first one to apply (with at least somewhat ok experience).

Your not playing as a MW or even BR, so enrage doesn’t apply to you.

I’m also playing Disc Priest and Prot Paladin… In fact those are the classes I really actively play, the Monk is the least played one… But again you have decided your Monk is unplayable so not gonna try to convince you otherwise…

2 Likes

I didn’t decide that, blizzard did.

Except it is possible to play MW on raging weeks. You just have to plan accordingly, but it seems you’d rather just sit there with your fingers in your ears saying, “nuh uh, can’t hear you.”

I play my MW on raging weeks. I am gradually climbing, doing +16-18s. It’s not 20+ but the premise is the same. Build your group for the affixes of the week.

1 Like