Looking at how this has operated in the past and currently. It’s clear that the experiment to promote faction diversity did not quite hit the nail on the head. Hall of Fame for horde fills up at least 9x faster than Alliance each tier and it just builds resentment for the dying faction in order to play cross realm.
Hall of Fame should either be a prescribed time scale or close after 150/200 guilds have cleared the raid.
From my perspective as a player this should serve as an incentive to show the teams that performed well and within a specified time frame, however as us MMO players are quite competitive when the spots start to get limited guilds start to add overtime raid days/hours to try and get in before it closes which fills more spots which then causes other guilds to have the same thought process.
If a competitive aspect is added to the game, there needs to be moderation in some way.
Social aspects will be what they are, however over the last few tiers guilds have been removed from the Hall of Fame after it has closed for RMT (for this tier these trends began again weeks ago). This only adds fuel to the fire as those spots are getting filled and then removed after the domino effect has begun.
The domino effect has already begun for this tier and could be stopped with a specified cut off point rather than a player-created one.
I can say with almost certainty the guild at 100th on the HoF Horde Leaderboard will not be the same guild in a month’s time as it has been in the previous few tiers. But with the leaderboard filling up teams that have their ultimate goal to be a “HoF guild” push themselves harder in order to fill the remaining few spots when in reality if those teams did not do this the actual window for HoF would be extended by a reset due to teams being removed which then alleviates social and mental pressure from those players.
Hall of Fame as a system needs to change going forward as faction barriers are being lifted.
What happens with cross faction gameplay when that comes out. You will need to be at least 18 in the same guild for it to count as a guild group. So at most guilds can have 2 people on the opposite faction and not in the guild (as there are no announced plans for cross-faction guilds yet).