People get so angry because they love the game. It has been a big part of our lives for 15 years. Not a lot of relationships last that long. So we will fiercely defend it when we feel it is threatened.
We need to remember this and that there is a person on the other side of the screen. They have feelings and viewpoints that are just as valid as the ones you hold.
The sponsors , Twitch, the video game developers, the Leagues etc etc etc. Its like asking who makes money in Basketball, or Football. There is a reason Jeff BEzos bought Twitch
Sports are vastly more accessible (and watchable) than e-sports. It’s a lot easier to understand “ball go in hole” than WoW arenas or HOTS games, and I’d say it’s not fair to judge a game by how well it plays in a competitive arena. As far as I know, Candy Crush still exists, but it’s never been played competitively.
Maybe, but only temporarily. There have been 53 Super Bowls so far. Can you see any e-sports game being played competitively for 50 years? I mean, StarCraft is only 20-ish years old, and it doesn’t bring in the money it used to.
My point, though, is primarily that just because e-sports leaves a game, that doesn’t mean the game is on its death throes.
Well now you are just moving the goal posts and changing what you said.
I have to watch what I am doing.
I feel accomplishment for doing things.
I feel more powerful.
I don’t feel like my hand is being held.
I am a part of a community.
Nah because if Classic does extremely well, and even becomes more popular, all they need to do is tailor to what the players want. If players want vanilla type zones and content again but with a modern design Blizzard can most definitely make that happen again.
I wish I had this level of optimism. Blizzard is a publicly traded company that is forced by their shareholders to focus on growth like any other company giving out shares. If it looks like Classic will lead to big numbers, I think it will be a hard call for them. Obviously this could go the other way and bring people back to retail.
I wouldn’t worry about Classic vs. BFA. These games are so different that they probably won’t have any carryover. Someone who really enjoys Classic and wants that experience probably wasn’t playing BFA anyway.
I am worried about the direction of the dev team. Legion wasn’t a perfect expansion, but the feeling I got was that the dev team was still trying to make a good game first and do other things second.
BFA isn’t like that. Now the vibe seems to be to maximize “time played” and other internal Blizz metrics even at the expense of making a good game. THIS is how you kill a game. You stop making a game for the players and instead make design decisions based on management edicts.
I am worried for BFA and 8.2 in particular, but Classic isn’t the reason.
Not necessarily, if devs do not decide to start properly supporting retail. Observations would suggest they currently are not planning any basic changes to highly unpopular game development decisions that have lost millions of subscribers since wod.
You don’t get new spells or abilities after 60 in classic, either. You can change your talents, for a price, but no differently than you can now (for free). You can change specs for free now, but you can’t really do that in classic, not that you’d want to anyway; most classes only had one functional spec.
If you don’t think there’s any power progression in retail then go do everything with ilevel 300 gear and see how it goes compared to wearing 380 or 400 or more.
Arcane mage can run out of mana. Healers can still run out of mana in pressing situations, you’re just used to outgearing things. Training weapon skills was absolute boring garbage with no real purpose, why act like it was anything else. What RPG elements are you missing that you had before?
I’d love some more flavor added back in. I’d like more open landscapes with actual space to move in between theme park attractions. I’d like better class design. The game needs to improve, no doubt, but I feel like half the complaints I read like this are just repeating something they heard somewhere else and not really thinking about what they’re saying, or are just unaware of how things really used to be.
I will be fine, right now it’s a hype. A lot of people will join classic, and within 6 months half will most likely return to retail. There is no flying, transmog, levelling is slow as all, no LFR, you must run everywhere, from what I hear it takes forever to get actual gold or do anything. The type of people that will stay on the classic fans, those who actually enjoy all of that, and don’t want to return. (Don’t forget, no blood elf or Draenei, anyone who loves those races will probably return just for them).
Everyone that thinks retail will die, are just being overdramatic and think they know everything. A lot of games have fades where everyone plays it, then leaves letting the more committed players stay even years later (Sims, Elder Scrolls franchise, GTA series, etc all still have old games being played with to this day.). And yes, some MMOs do die, but not likely WoW.
Edit: Pokemon Go is a huge example of this, everyone jumps on the bandwagon for 6 months to a year, half disappear and snort “How that game still alive? It’s a thing?”
Yeah, because people who love Pokemon still play it, and didn’t just jump onto a bandwagon then jump off when it got boring. You go out to a main city, people are still dropping into raids to beat the boss Pokemon up. Updates, new Pokemon, events etc is constantly happening. There may be less, but there will still be actual players, except this will be bored of classic and returns to retail because it’s not what they thought.
If you think 90% of the hunter population can cope with having to get ammunition, let alone the priest, mage, and warlocks matts needed for what we do easily. I don’t know what people that don’t know classic will think of classic wow. I know from starting in Cata I would hate it.
I didn’t say nobody will like it, but terms like delayed gratification, focused and slow not the terms typically used to describe today’s gamer, or even the people in general today.
The million dollar question is can the current generation of gamers accept a slower paced game. So back to the OP original topic for the thread: Are so many people going to adopt classic that it endangers retail? probably not. Is it worth someone worrying themselves into a panic fearing that retail will cease to exist, probably not.
In the end classic will exist, retail will exist… some will play only classic, some will play only retail and some will play both.
I don’t understand how delusional people can’t see that the millennial gamers and classic will simply not work. I can appreciate the good things about classic as I played it back in the day and am from the generation that appreciated reaping the rewards of hard work. But the current millennial and younger generations. Are you kidding me? You think they will be able to live without duty finger and scrap by for gold? Some real delusional thinking.