Guys calm down! (No Sharding thread)

11/02/2018 04:09 PMPosted by Darknesself
11/02/2018 04:06 PMPosted by Rözen


Blizzard repeat after me: THE COMMUNITY DOES NOT WANT SHARDING.

You do not represent the community, and do not speak for the whole community. I do not mind sharding for the first couple days, or just initially at the starting zones. It promotes healthier server populations/communities in the long term of the game.

He might not represent the entire community, but for me sharding is also a deal breaker. I am very disappointed.
Everyone thank Lore for at least responding to us! I'm sure Lore didn't have to say anything!
11/02/2018 03:39 PMPosted by Lore
However, realm sharding is one of the best tools we have to keep realms stable when hundreds of players are swarming the same initial few zones and killing the same few mobs (like they will be at the launch of Classic). To that end, we do believe that some form of sharding may be helpful, especially in those early days. But we recognize that a cohesive world is critical to WoW Classic and are committed to bringing that to you.


You cannot deliver an authentic Classic experience AND have sharding.

I will not be playing Classic if there is any sharding.
11/02/2018 04:16 PMPosted by Rözen
Everyone thank Lore for at least responding to us! I'm sure Lore didn't have to say anything!


As usual, would be better if he had not .
11/02/2018 04:15 PMPosted by Flech
11/02/2018 04:09 PMPosted by Darknesself
...
You do not represent the community, and do not speak for the whole community. I do not mind sharding for the first couple days, or just initially at the starting zones. It promotes healthier server populations/communities in the long term of the game.

He might not represent the entire community, but for me sharding is also a deal breaker. I am very disappointed.


I agree I don't speak for the entire community. However, it seems the majority agrees with me right now. /shrug.
So funny When there's over 10 million players on day one and all the servers are going to crap out, y'all are going to complain. So in the early days they will shard so the servers will be stable and wont shut down, y'all complain. How about y'all don't spaz out until we see final product. Good God. Relax.....
11/02/2018 03:39 PMPosted by Lore
As you've noticed, the Classic Demo does have realm sharding. This is to let as many people as possible experience it without technical issues such as server capacity or spawn density getting in the way.

Longer term, we know how crucial it is to the Classic experience for you to see your friends when you walk into Stormwind or when you’re helping them on a quest you’ve already completed. And there should only ever be one Kazzak on a realm, no matter how many people are waiting for him to spawn.

We’re still looking at how we can best deliver an authentic Classic experience at launch, and in the weeks and months that follow - both in terms of gameplay and community. You won’t see phasing (which is tied to specific quests that don't exist in Classic) or cross-realm zones (which combine multiple realms together) in Classic. However, realm sharding is one of the best tools we have to keep realms stable when hundreds of players are swarming the same initial few zones and killing the same few mobs (like they will be at the launch of Classic). To that end, we do believe that some form of sharding may be helpful, especially in those early days. But we recognize that a cohesive world is critical to WoW Classic and are committed to bringing that to you.


dropped
#notharddontshard
11/02/2018 03:39 PMPosted by Lore
As you've noticed, the Classic Demo does have realm sharding. This is to let as many people as possible experience it without technical issues such as server capacity or spawn density getting in the way.

Longer term, we know how crucial it is to the Classic experience for you to see your friends when you walk into Stormwind or when you’re helping them on a quest you’ve already completed. And there should only ever be one Kazzak on a realm, no matter how many people are waiting for him to spawn.

We’re still looking at how we can best deliver an authentic Classic experience at launch, and in the weeks and months that follow - both in terms of gameplay and community. You won’t see phasing (which is tied to specific quests that don't exist in Classic) or cross-realm zones (which combine multiple realms together) in Classic. However, realm sharding is one of the best tools we have to keep realms stable when hundreds of players are swarming the same initial few zones and killing the same few mobs (like they will be at the launch of Classic). To that end, we do believe that some form of sharding may be helpful, especially in those early days. But we recognize that a cohesive world is critical to WoW Classic and are committed to bringing that to you.


What are the "intial few zones". Clarifying this would be useful.

Is it zones covering 1-15? Is it 1-45?

What about raids? What if a horde guild raids goldshire? Do they get phased to an empty shard?

These scenarios need to be clarified.
Kind of figured CRZ/Sharding/whatever it's called would be in Classic, somehow.
Ion Hazzikostas - "Vanilla means Vanilla". .....yeah so much for that. The fact that phasing is even being considered makes me lose all hope that Blizz understands what made vanilla great.
11/02/2018 03:39 PMPosted by Lore
As you've noticed, the Classic Demo does have realm sharding. This is to let as many people as possible experience it without technical issues such as server capacity or spawn density getting in the way.

Longer term, we know how crucial it is to the Classic experience for you to see your friends when you walk into Stormwind or when you’re helping them on a quest you’ve already completed. And there should only ever be one Kazzak on a realm, no matter how many people are waiting for him to spawn.

We’re still looking at how we can best deliver an authentic Classic experience at launch, and in the weeks and months that follow - both in terms of gameplay and community. You won’t see phasing (which is tied to specific quests that don't exist in Classic) or cross-realm zones (which combine multiple realms together) in Classic. However, realm sharding is one of the best tools we have to keep realms stable when hundreds of players are swarming the same initial few zones and killing the same few mobs (like they will be at the launch of Classic). To that end, we do believe that some form of sharding may be helpful, especially in those early days. But we recognize that a cohesive world is critical to WoW Classic and are committed to bringing that to you.

*Ties noose*
11/02/2018 04:11 PMPosted by Floissais
That's still better than sharding... And it's already shown that pservers have a better philosophy than blizzard (the non corrupt ones at least like nostralius)


No, no its not. The first 10 level mean jack all. You REALLY think the starting area being sharded so the server doesn't implode and servers dont end up DEAD eventually, is worse than people exploiting to 60 in 2 days, making every quest irrelevant, and completely screwing the economy to where items actually sell for less than vendors unless they are god tier?

Logically explain your stance sir because I am afraid you are making no point other than "I came from a private server and am comfortable with their changes that are blatantly worse, but ive gotten used to them so thats okay" because that is all im seeing my dude.

Is everyones brain broken or what?
<span class="truncated">...</span>
You do not represent the community, and do not speak for the whole community. I do not mind sharding for the first couple days, or just initially at the starting zones. It promotes healthier server populations/communities in the long term of the game.

He might not represent the entire community, but for me sharding is also a deal breaker. I am very disappointed.


Honestly man, its a total deal breaker for me, if its permanent. However, it really does seem that it will only be for either starter zones or just for the initial launch. It sounds like they arent planning to use it long term. They absolutely need to clarify that in the panel tomorrow tho.
11/02/2018 04:14 PMPosted by Telasandra
Sharding is a no go!!!!!fighting for mob spawns was part of vanilla we do not want what you think may make vannila better.

Fighting 100 people for one wolf on a long respawn, is so much fun /s.

I'm pretty sure all of you citing this as a reason will quit playing and wait a few days to play. Vanilla was not a constant launch day every day, you didn't fight LOADS of people for a single mob every single day of vanilla. It's necessary for the initial launch(but only for then)
you guys don't understand, computers have gotten way less powerful since 2005, the servers just can't handle it anymore
11/02/2018 04:16 PMPosted by Rözen
Everyone thank Lore for at least responding to us! I'm sure Lore didn't have to say anything!

I am thankful Lore responded.

I am however extremely disappointed.

If this goes the way it looks, I will NEVER pick up another blizzard ANYTHING ever again.
/stevecarrel”NOOO!”gif

Blizzard.

BLIZZARD.

How could you do this to us? Make us wait a year for this?

RIP Classic - before it even got a beta.
I wish Blizzard would listen do the community on this and not do sharding. Dont turn Classic in to BFA. Please, no sharding!
So are we going to zone away from our friends like in retail? Org/IF will be packed with 5 people?

Just curious what type of experience I'm in for. It'll make farming rare drops easier I guess, like Tidal Charms.

Sigh.,Sharding is terrible on retail and it's going to be terrible on Classic lol