[GUILDS] What do you want in a guild?

I’m building my guild in preparation for classic. I’m very just curious to hear what people want. So feel free to share! In vanilla I lead a bit of an elitist jerk guild. We were the “top” dogs on our server but it wasn’t a lot of fun for me to manage. I’m definitely leaning towards a strong community guild but still having top notch organized raids.

Lets hear what you people want!
My future guilds website if you’re interested
Reforged.info

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You should find a few raid leaders that you trust and delegate some of your responsibility. Sometimes confident people having fun appear to be elitist jerks.

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Other times, they’re just simply jerks.

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I lead all of the raids. It’s what I enjoyed doing. Sometimes i would allow officers to take over for them to practice leading raids then gave them advice afterwards. It was fun to “train” raid leaders. Sometimes they had ideas better than mine so it was fun for me. I definitely agree though. If you can find others willing to lead its nice to have.

I have found that the best run guilds separate the guild leadership responsibilities from any raid leadership.

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In raiding “Iteration 3” for my guild in Vanilla, the sweet spot we hit was a three-night a week raiding instead of the 4 and 5 night standard that existed. It didn’t dampen all of the drama due to 8+ year old “legacy issues” specific to that guild tag, so it ultimately ended in a (pre-meditated) guild split on TBC’s launch. But I rather enjoyed the 3 night raid schedule, and we actually re-progressed through the Vanilla content pretty quickly and even wound up as one of the server’s top guilds in TBC and Wrath… Even while raiding only 3 days a week.

But honestly, I have doubts that many Raid focused guilds are going to be long-term viable on a Classic server if they push a raiding schedule like what commonly existed in Vanilla. I doubt the urgency/intensity is going to be there for any except the people wanting to go for “server firsts.” (Which in many cases appear likely to fall long before most people even get to 60)

As it stands, a lot of this is entirely speculation on the part of a lot of people and aside from the people going in with pre-formed and pre-planed groups, I think people are going to have be prepared to play things by ear and adjust their plans accordingly. The atmosphere is going to be different in ways that even the people on Private Servers are going to have a hard time completely predicting.

  • Officers who communicate with their people.

  • Officers and gms that listen to their experienced players suggestions. Even if they don’t always follow them.

  • Don’t hoard mats like core leather for tb rep turn ins from the person you have deligated as the guild lwer. Core Leather belt is amazing for healers. Also, don’t make someone who isn’t your guild (insert profession here) get the mats in raid. Ie: letting a random warrior skin the core hounds when you are the guild lwer and will end up with the mats anyways. The point is your designated LWer shouldn’t have to spend their own gold on mats to make stuff for the guild. If they attend the raid they are entitled to those mats as much as the officers.

  • I hate rolls/+1. I’m not a fan of dkp but I’d use it if people are too adverse to loot council. If you have a solid raid team/guild loot council really helps your raid team. People who rarely show up will get gear over people who are dedicated with rolls. It prevents people who are lucky with rolls out gearing the guild and leaving for better guilds.

  • I want raiders who know their class and show up on time with consumes and are vocal about if they will miss a raid. I don’t judge people for their reasons just let us know if we need to find a replacement. Ohh and don’t expect summons. If you can get it cool but if you are prepared you should already be making your way to the instance. Additionally, if raid time is at 8pm the first pull should be at 8pm.

  • Use your experienced players. If your friend is a rogue that doesn’t necessarily mean they should be class lead. Even if they have been in the guild from the beginning. Make them an officer sure but let your people who are better suited to helping their fellow classmates get better be the class lead. Especially, if your lead does nothing to help those of his class.

  • be vocal with what the guild bank needs. If a player asks they probably really want to help. They don’t want to spend 4 hours farming plaguebloom if the guild already has 500 of it. So don’t say whatever you want to donate to those who actively want to help.

  • help your guild mates with dungeons and quests even if you don’t need them. Helping them will help the guild even if it doesn’t right away. At the very least you can teach them how to be a good player. They will appreciate it later.

  • don’t hide your farming spots from your members. I was taught by a player who took me under their wing in vanilla. They showed me, in their opinion, the best spots to farm. Because they helped me, I was willing to help them with anything they needed.

  • keep your members in line. If they are ninjaing/ causing problems on the server let them know you don’t stand for that. The name under your character name is just as important. A few bad players can give your guild a bad rep real fast. That can backfire on your good friendly players and on the guild when they leave because people won’t run with them because “people from x guild are bad players”.

  • don’t halt the whole raid to distribute loot. Make the ML someone who isn’t a tank. Someone the raid can continue to clear trash without. Those who need loot can stay behind but the rest get moving. This will cut down on raid time drastically. If the tanks need loot well sometimes that happens.

I know some of these things can be taken advantage of but people who do that will become apparent quickly. I’d rather know I’m being used for mats/items sooner rather than later. These kind of people only think of themselves, do nothing in return for the guild, and don’t help their fellow guild mates.

End rant.

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I want a guild that does no raiding whatsoever. All casuals who consistently run 5 mans/UBRS amd pvp.

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Biggest thing.

Quality officers chosen for their qualifications, rather than their personal relationship to the guild leader.

Officers should have clearly defined roles and responsibilities so people know who to go to for what problem. If all officers handle all problems the one person who is most approachable is going to get inundated and burn out. One officer should handle recruitment, one should lead raids, one should run loot, one should handle grievances, etc with a back-up for each person.

Clearly defined rules that are applied uniformly, regardless of rank, with outlines for grievance procedures.

Also, every guild I’ve ever been in that was worth its salt had decentralized leadership. A council (not loot council, a ruling council) rather than a central leader. Some have even gone so far as to have the guild leadership position rest on an extra account that all officers have access to. A guild should always be bigger than one person, and able to survive any one person leaving.

Dito, I wouldn’t mind doing a raid once or twice for old times sake, but not playing Classic for it at all.

I have all these lofty goals going into Classic. " I’ll actually set foot in BWL this time! I’m gonna get Naxx gear!" But I know deep down I’m gonna end up in a situation like this running 5-mans all day getting blues and occasionally doing ZG/MC like the good old days.

By far the most important thing for me in a guild is that I don’t hate any of the leadership or members.

This is a more difficult task than it might seem at first, I just really have no interest in being in a guild with people who I truly dislike.

-Guild PvP group that hits 6min AB/WSG 95%+ time vs non premade… and is competitive with servers best in premade vs premade

-Performance monitored, and sub par players removed… None of that “carry the raid leader’s significant other, despite the fact that they’re half a window licking short bus kid” nonsense.

-DKP is probably ideal for me, but I’d be open to loot council if I EVER saw one that didn’t become corrupted over time.

-Ideally alt runs for raids.

-No nonsense attitude towards raiding. Get in. Kill Things. Collect loot. Get out.

-but Not super consumable obsessed, at least for the easier tiers (fire pots for rag fine, but no whining about not flasking for ony/molten core when they’re easy enough to split run with 20 players).

-Isn’t going to whine at me about farming for AQ scarab lord stuff… I’ll be spending every second I’m not raiding either pvping or farming gold.

-2 maybe 3 nights a week in limited doses for progression… since I’ll be trying to also raid on a secondary toon (either via alt runs or via being in 2 different guilds) an additional 1-2 nights. A perfect world would be 3 total nights per week.

-Realizes the strats for the content have been out for over a decade… and can learn how to do fights and progress at a reasonable clip.

-Long term I’d like to get the bosses I missed in OG vanilla, namely AQ40 Emps—>C’thun (took a break from raiding during that time), and then Naxx40: 4h, Saph, and KT

That’s my ideal guild…

Basically a guild that is highly rated for server pvp, that more or less speed clears at least the early content in a 2night raid schedule, but doesn’t go full tryhard regarding consumable stacking, and a fair loot distribution system.

pve server hardcore raid progression with no hybrid dps allowed :slight_smile:
edit: alliance.

Just a big social guild that does everything. Is raid friendly not raid focused.

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I want cooperation and communication. Officers and a GM with rotations (aka term limits) and they are really there for invites/rules.

Basically I want an adult guild. I’m mid 30’s now and I’m not going to fight over a piece of gear. I want to enjoy my time, not have an argument or a tantrum with someone acting like a baby. I’m a very respectful player, I expect the same. Most of us are now adults with real responsibilities, lets act like them.

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I want a guild that’s laid bad but likes to get things done. The #1 thing I look for in a guild though is members with a sense of humour. I want to enjoy my limited time playing and that means laughing and shooting the :poop: with guildies while I’m logged in.

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Guild mates that send me IRL swag cuz I’ve rolled a girl toon.

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Business in the front, party in the back!

Wait, that’s what I want in a mullet… probably doesn’t help you with your guild.

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This.

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