Guilds using multi-boxer warlocks to lockdown world bosses

It was fun and exciting the first few times. I came from P1999 before classic so it’s still fresh in my mind.

Getting an Avatar of War kill feels great, but sitting there for 10 hours waiting, on high alert is only fun for so long.

I do not miss world bosses at all.

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Sounds legit.

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Yeah. Dang multiboxers :fist:

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I’m so enraged!

How do I report myself?

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Thanks for the educational post OP! Hopefully Blizzards listens :slight_smile:

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Hi! I’m that multiboxer that you’re complaining about! :slight_smile: I’d like to refer you to this resource:

One person (even a super-duper multiboxer like me!) can’t hope to counter an organized group of dedicated, skilled individuals. You know, like the guild I belong to. :smiley:

I am not the cause behind you and your guild not getting 78 of the 87 total world boss kills for our server, since they started. For the record (and you can check this on classic wow logs or some other resource my casual multiboxing self isn’t aware of :smiley: ) I’ve only been present for maybe 10 (?). Something else is the cause for you not getting your desired kills/loot - perhaps try taking some personal responsibility for the situation and addressing it by… you know… playing the game in a way that seems to have been successful for others?

You’re exposing your ignorance here.

If you really wanted loot, or a “fair” advantage, perhaps you should ask Blizzard to create a loot lockout for world bosses - “your account can only get loot from this boss once every two weeks” or something along those lines. Look - I’ve played on multiple characters in raid groups that your guild has been nice enough to host, and we’ve had a very good time playing and I’ve appreciated the opportunity to enjoy the game with you guys. Our guild isn’t full of jerks, and neither is yours. If you want to vent about something, and are feeling at a disadvantage somehow, be productive and positive about your feedback and work towards a healthy, amicable solution.

Eliminating multiboxing from the game isn’t going to get you more boss kills, I promise you that. Multibox summoning is nothing more than a convenience for a group of folks that already is dedicated and skilled enough to begin with. If you want to match us and have an equal chance at kills and loot, assemble a dedicated, organized, skilled raid force with individuals willing to take the time and make the effort to do the same things that we do.

But really - don’t take it out on my multiboxing backside. :smiley: If you want to chat more about it, I refer you to my thread that I posted on our server forums not long after Classic was released:

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We have a couple multi boxers in the guild. Neither of them have more than 1 warlock at each point of interest.

End of thread.

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So you have your own parked warlock alt summon your other guild warlocks first.

You just need a single level 20 lock and two other alts to summon the whole guild. You don’t even need to multibox to do this. I have five level 20 locks specifically for this purpose. Just summon the warlock mains first and away you go.

As for multboxing, it’s not changing, ever. The tears of ten thousand threads hasn’t changed it, yours won’t either.

Not true. The multiboxer only has one pair of hands, so he would have to start the summon, then switch over to the second char and click on the portal, then do the same with the third char.

Three separate people working in unison perform this operation faster. No question.

I have two rebuttals:

  1. By that definition, nothing unfair has ever happened in a videogame.

  2. “Fair” and “legal” are different words because they mean different things.

I think that is a fair distinction to make…but I also think that Blizzard thinks multiboxing is fair considering their 15 year long stance on it.

I am sorry but your sense of entitlement is retail thinking at work. The point of world bosses is this is a competition for who gets them, and only extra-ordinary effort will win you that shiny prize.

You are not entitled to get your own world boss to kill.

In vanilla the person who throws the most resources and effort at a problem is usually the one who gets the shiny brass ring.

Some people don’t get to hold that ring. Its no big deal. You don’t NEED to kill world dragons.

OR you can join that guild that does that, or gang up with other guilds or try to find another way to get there first.

You know what else that guild probably does?

They have spotters taking shifts at all hours of the day and night waiting for that spawn

They have people that are on call 24/7 that have to get up at god knows what hour to fight a world dargon.

I know because I have been there.

Sorry, but this is how Vanilla was, and in this Blizz has it right not to intervene.

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A: Convince everyone to leave the server leaving the multiboxers to play alone.

B: Play on a pvp server.

Sure, I’ll bite.

Multiboxed warlocks won’t kill a world boss. Raiders who log in and accept the summons do.

Maybe you should tell your guild to focus on that instead?

For the record, I’m on your server and we have regular players in my guild doing the warlock/clicker thing (no multiboxers). We’ve gotten the first hit on world bosses multiple times, but getting enough people on at a random hour in the middle of the workweek is difficult.

Until you solve that problem, you’re never getting a world boss kill. And it has nothing to do with multiboxers.

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Yep, they are just like that. They intentionally came to the most dad of dad servers so they could dominate everything. They bragged about doing whatever it takes to get a tag in the realm discord. They are going to do the same thing for the four emerald dragons as well. Once we start getting tags they are just going to put rogues in our groups to try and steal tags while getting us all in combat just like they tried to do on our 11 hours Azuregos camp.

I personally decided that I am not willing to go to the lengths of underhanded tactics to compete and I think most of my guild has decided the same.

Classic Wow is all about effort, want the world bosses? You need 20 people who are willing to tryhard as much as they are. If not? they are going to get all of em.

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What is underhanded about trying to get the tag? What is underhanded about having a rogue stand where other people stand? This is a genuine question, I don’t understand your logic on this. The whole point is about getting the tag. That’s where the competition is.

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Also, I think it’s time we post the Willingly Suboptimal (aka Serendipity) original manifesto for joining Bloodsail as well if we are going down the road of choosing where to roll and attempting to “dominate” the PVE scene.

You dont see something underhanded about having zero people there other than the rogue, and trying to take the tag so that they can no longer even fight the boss because of the Azuregos mechanics? Either they all die, and thus are locked out for 15 minutes, or they kill him and you keep all the loot. If you cant see how that is scummy then I dont know what to say.

Something in our charter you want to reference feel free to post it. Nothing wrong with trying to be one of the best on the server on raids. Its not locking other people out of content to do so. Not sure what your point is?

Dont know why you care about my OPINION on your behaviors. I certainly dont care about yours.

I used to actually really respect you guys. You worked hard, you put plans in place, you have everything down to a science. But then I saw how far you were willing to go and what you were willing to do to the same faction? It was then when it was lost.

To my knowledge we have never attempted to wipe an entire raid. If we go for the tag, it’s to take the kill, not to cause you to wipe. We respect the tag once it is lost.

My charter comment was solely in response to:

They intentionally came to the most dad of dad servers so they could dominate everything. They bragged about doing whatever it takes to get a tag in the realm discord.

I have no problem with your charter, just how it relates to that.