Hes suggesting you don’t know what Classic is about and that is about being 100% Vanilla
Guild banks are an unnecessary QoL change for guild management. Managing who has what items in their personal banks, or bank alts is a social problem that blizzard does not need to address. The players have the ability to communicate and solve this problem with Vanilla in game utilities.
Then you should be spending your time fighting against loot trading, rather than wasting it on a crusade against Guild Banks.
More FACTS!!! Glad you could join us in the final verdict!
I don’t recall the exact time frame that loot trading was implemented. If it was not in Vanilla than I don’t want it in Classic. If they do implement the 2-hour trading window then I will accept it as I thought it was a reasonable change into TBC.
That’s after guild banks are squashed! Guild banks is the easiest one to kill off.
What are you even on about? Guild Banks haven’t been confirmed to be in Classic, loot trading has. You’re spending time going after an idea that has nearly no chance of being added, rather than something that is actually a reality.
Wasn’t added in Vanilla. I personally feel it is a system easily abused.
Lets say you are a pug for a guild run. An item you want drops. You roll a 70. Other mage rolls a 30. You win right? nope. His warrior friend rolls a 90 and gets the item then trades it to the other mage who rolled a 30. This is what happened in retail.
Loot trading wasn’t added until WoTLK. Loot trading changes the gameplay more than Guild Banks do.
That sounds right. I did think it was after Vanilla. It does change the trust dynamic of the game a lot more. What Farrah is referring to is a real problem. However back then you also had to deal with untrustworthy master looters giving gear to friends. I think I would prefer the Vanilla experience of having to ensure Pug MC runs have a quality Masterlooter than deal with loot trading between friends.
To be fair a master looter also solves the loot trading issue with friends as well. Of course then there could be Pug Class Collusion if you are in a loot +1 situation. So many ways to scam.
that’s why i like dkp unless using loot council with a rotating council to reduce greed
The only effective (read as fair) loot council is:
A loot council with a class representative for every class that takes part in the discussion. That way the players have someone they can “trust” voice their opinion.
DKP is another can of worms that has been tinkered with EPGP and every P imaginable.
causes a lot less problems to add to code than change existing code due to changes in existing code causes possible errors in locations that things are referenced and pulled by the client, compared to adding new data that the client can pull from without harming previous reference points as their line number, data position, file pull exc. can have 0 changes to cause there to be no issues.
it really depends on how the data is pulled, how the data is stored, exc.
with the 7.3 client being used for classic its entirely possible for them to make a sub file of data purely for guild bank data, then make the client reference that data.
it all depends on how its set up, I have done some coding when I worked as a Lead EDI Technician, and I can tell you, what im describing is VERY doable without disrupting the other data and causing errors. however it does depend on how blizzard has their client set up to pull data and the formatting of the data.
ive had to fix scripts and trouble shoot program failures because I had clients change positions of their data file information without letting us know before hand to update our importing scripts to their changes. ive had to trouble shoot clients saying they aren’t getting their data to discover they made a change on their side of how they import and they didn’t tell us. ive had to trouble shoot issues from when the company I worked for changed their servers operating system because what they were using was no longer being supported.
I do know how data is pulled by programs / clients to populate a useable interaction with looking up information on said data.
while I will admit it all depends on how they have their client and data set up to work with each other, what im saying could not work. but IF they have it set up in a way that makes any sense what so ever, it is VERY doable what I have described.
you like to point the finger to discredit me, but I can tell you now, if they have their client pulling from the data in a way that is at least half way logical, they could implement guild banks without causing issues to the rest of the game AND it wouldn’t be overly complicated or time consuming to implement because they already have the data and programing of guild banks available due to it already being a developed program from retail.
you mean EPGP? i kinda like dks and EPGP for semi hardcore. for hardcore loot council is needed.
DKP is a system that promotes being selfish, rather than being a Guild working together towards a common goal.
loot trading was in vanilla, it just required opening a ticket and getting it approved.
that’s why they are trying to automate it, to reduce tickets on that issue and CS work load
putting in loot trading will increase the amount of it being done by a lot. It has absolutely no place in Classic
This is true. Man there’s guild that use separate DKP for each raid. There are people who burn minor purp upgrades because they don’t want to use DKP on a non-bis item. It’s really a chore. You then end up with collusion so that people bid the lowest amount of DKP for an item. There’s no good system. At the end of the day you have to either be satisfied with the progress your guild makes or feel taken advantage of because you didn’t get that upgrade.
Frankly the best solution is to play with people that you generally have a good time with. That way you’re having at least some fun even if you’re not getting fed gear. Simple isn’t it, play with friends. Pretty hard though.
You couldn’t do it on a large scale and that’s where the gameplay issues arise. If loot trading makes it into Classic, you’ll be able to hold onto loot in a raid to better allocate the items to players, rather than the items being divvied up on a per-boss basis.
Not to mention the issues it would bring in PuG dungeon delving.
The first thing that comes to mind is the limitation to roll need on items based on class. I remember that being a thing at some point, probably WotLK? More rules are dumb. I’d rather be taken advantage of up front from a ninja looter than learn some afk scrub got an item by his two other friends in group rolling need and trading it.
Also that word filter is hilarious.