To start I know there are a lot of posts about player housing inviting discussions but these are older and quite a few don’t go into anything specific. I did read a very in depth article on wowhead someone did (I can’t seem to find it now) and wanted to expand on it.
Guild and Player Housing
Guild Housing - Community and a place for guilds to hang out together. Cities are great and all shopping should be done in the city. Auction house, vendors etc. This is housing, not a garrison.
- Guild housing would be outside the major factions’ cities (not in them). We already have cross faction guilds and cross realm is coming in TWW.
- Eventually guild houses could be moved to other zones - Grizzly Hills, Valley of the Four WInds - there could be other guild housing neighborhoods in various places
- Moving the guild house would cost in game currency
- Eventually guild houses could be moved to other zones - Grizzly Hills, Valley of the Four WInds - there could be other guild housing neighborhoods in various places
- Guild houses can not be bought in the wow shop - strictly in game funds only. Can even make it where you have to buy a token from the guild bank funds to use to access the “key” for a house once one is decided on. One guild house per guild
- No restrictions on availability of a guild house. Every guild that meets the requirements could have a guild house.
- Guild housing neighborhoods. Meet other guilds in the area.
- Guild housing location would be decided by the Guild Leader and the guild would need to be active for 6 months.
- Hearthstone to the guild house with a separate GCD from the other hearthstones.
- Portals to SW and ORG only - they can then use the portals there to access other cities.
- At certain ranks guild members could have the ability to “rent” a room in the guild house. These ranks would be separate from guild ranks and accessible through the guild house tab. Rankings could be done however the Guild Lead decides in order for guild members to earn the right to have a room they rent. Funds would be payable to the guild bank and the guild leader sets the monthly price. (not to exceed certain amounts). Players can also have a house outside the guild house. They are not restricted to a room in the guild house and can buy their own apartment or house with their own funds.
- Guild houses display statues/plaques from achievements done as a team.
- This would also introduce “sister guilds” 2 or more guilds could register as separate guilds in the same guild house and achieve guild achievements for their own guild. On low pop realms especially - 2 or more guilds could become team members for raids/dungeons. Small guilds exist and they could not achieve these raid achieves due to the minimum numbers needed. As sister guilds though, in the same guild house, they could. Obviously one guild would buy the house, presumably the one with the larger player base and/or more funds, the sister guild would then request to register and the Guild Lead of that house would approve. The sister guild could at any time leave with their personal items to each player going with. Items that are in progress (guild garden) stay and are completed by the guild house members.
- Guild crafting tables - these are earned through higher level group content. With DF and the introduction of the crafting tables, guilds could earn these. Still would have to go shopping for vendor items but you could come home to make them. IF Blizzard decides to bring back reforging stats - reforge table in guild houses
- Guild bank in the guild house. It just makes sense. Player banks are still in the city.
- Furniture - with items from the past 20 years being available for furniture from every faction, these items can be drops and we could introduce a new profession - woodworking.
- Woodworking would be a new profession to replace first aid. You will need items from other professions - tailors for fabric, nails from blacksmithing, leather from skinners and leatherworkers, scribes for scrolls of color, wallpaper etc. Builder could also be a profession - stone, wood and metal options
- With professions, enchanters make lighting, engineers can make holographic projectors (wow tv’s), herbalist’s use seeds for the garden, tailors make the fabrics for bedding, curtains, etc. These are unlocked through leveling your profession but semi-rare customizations can be dropped from the world, raids, dungeons, achievements etc. Really rare items can be dropped from higher level content.
- Guild gardens - herbalists help maintain but every guild member can help. Herbalist plants the seeds and guilds help with watering and weeding. When it’s harvested, it automatically goes into the guild bank. Can even have a guild notification that (Player X harvested Flower A x10) You can upgrade your seeds and soil through content with rarer ones being from harder content.
- Guild house is customizable just like the player creation/barbershop. The house would represent the area it is situated in but can be changed in color and decorations.
- Guild stables - guild members can house 1 mount here but can change it and they have the ability to walk out to the stable and mount from there.
- Mailboxes at the guild house
- Music boxes just like the garrisons
- Not a requirement for power in game. Guild achieves can be done for those that have the guild house, but not power based. You should not be forced into having a guild house or joining a guild.
- Gives rested bonus just like an inn
- Account wide access for alts in the guild.
- Collection tab to decorate the house. Can go back and collect old content to receive more items to decorate with.
- Toys are allowed to be placed inside the guild house (limited number)
- The achievement Well Read - could be transformed into a guild achievement and expanded upon to include all the books, they are then accessible by the guild members to read from a bookshelf that was built by a woodworker/builder.
- Selfie camera pics can be displayed
- Limited number of items per house total and limited number of items placed per guild members room.
- Click and place for furniture, decorations etc and they go where they are suppose to - no chairs on the wall
- Guild content - weekly guild only quests, crafting orders, guild members leveling up, group content. Give a guild currency that Guild Lead can use to upgrade the house - anything from additional rooms (if you save up 2 weeks worth of guild currencies), larger gardens/stables, open up additional reagents tabs in the guild bank
- Guild hunting/gathering parties with current DF groups - hunting party with the Maruuk - skinner’s work together. Also good for cooking by gathering meat. Herbalists gather together within the Emerald Dream and are able to gather rare seeds to grow
- Guild mini games - draw inspiration from the mini games in current and previous expansions
- Pets are allowed to roam the guild house
- Prospective guild members have limited access for a short period of time to tour the house and grounds
Personal Housing -
Personal housing is also a part of the game as some people like to game on their own and not belong to a guild, one of the reasons delves are coming in TWW
- Personal housing should be in neighborhoods to satisfy not only those that play on their own, but also those that like to socialize. There should be at least 2 neighborhoods per zone. This may be hard to implement at first but can be done over time. Cottages in the woods, houses near water, yurts in the desert, apartments in the cities etc. Can open a new housing zone each season.
- Max level to buy a player house
- Medium difficulty to move your house if a new zone opens where you want to live. From say Elwynn Forest to Ashenvale would cost more as its different continents than say Azure Span to the Waking Shore - same continent. Cross expansion would cost the most ex. from Terrokar Forest to Krasarang Wilds- 24 hour waiting period once paid and confirmed you want to move.
- Personal houses have no vendors, AH, banks etc. Players still need to visit cities - these are not garrisons.
- Personal gardens - upgraded soil, seeds etc from doing content the rarer the harder to obtain
- Personal stables - housing more than one mount
- Players can also have a house outside the guild house.
- Pets roam free at the house
- Mailbox at the home
- Houses that are small, medium and large - same with apartments. Can be upgraded with in game currency
- All the same decoration capabilities as guild housing, and same rules - chairs can’t be placed on walls/ceilings
- Display personal achieves
- Homes are account wide
- Portal to one main city of player choice with a separate GCD
- Discoveries - Alchemy really alchemy - mixing this with that creates (XX)
- Can “sell” the home back for 50% of purchase price if sold within 3 months. After 3 months full price. This is to keep people from buying and selling over and over. When you sell all your personal items are “bulk mailed” to you. Pets/mounts/transmogs are still in your collections inventory.
- Personal houses “decline” if you don’t log in for 4-6 months the home starts to decline like it’s abandoned - eventually at 9-12 months the contents are mailed to you and the home is sold back to WoW at 50% of purchase price with funds being mailed to you as well.
- Ability to display armor sets, achieves etc
- Decorations and items for homes/gardens/stalls are not account/soulbound unless tied to a personal/guild achievement. Everything basically can be sold to other players or on AH.
- Homes are available to visit in neighborhoods when the “homeowner” is home.
- Weekly neighborhood events - kinda like guild events but centered on the neighborhood. Rewards for completing - achieves but not power based. Players should not be forced to buy a home.
- Again as with guild housing - in game currency only - no houses in the wow shop.
- Archeology brought back - items found can be displayed and items can be used in professions to create new items.
I know this is quite a bit and it would take some serious work and I still think it is completely possible.
I talked to my guild about this so it isn’t a “this is my thoughts” post. It’s from a whole guild who would love to have this implemented sooner vs later as we have all been waiting for years for this to become a reality.