Guardian Shaman

Shaman isn’t a spec though, Shaman was ALWAYS a melee, elemental damaging healer class. Just play classic and you can see that.

It’s the ONLY spec in the game that is truly hybrid.
They are the ONLY spec that can do melee damage, heal, spell damage, and even tank, AT THE SAME TIME.

Druid have to change forms, Paladins can’t do ranged, and their dps is trash with a shield equipped, whilst their survivability is trash with a 2h.

I think because they suffered with “must get it out on time” in vanilla, instead of putting in place gearing to allow people to play elemental/enhancement shaman in raids, they got relegated to healers, which led to them just being a healer class… Enhancement/Elemental has basically become the ‘solo grind’ spec of your choice, but ultimately for raiding they want us to heal.

I agree with the other posts. Give Time warp to Arcane Mages (maybe even as a talent), give Beast Mastery hunters a lust (maybe again with a talent), and give Bloodlust to ALL shaman (no talent).

Yeah, I played Vanilla. I remember the hot mess that was back then. Shaman were so all over the map they weren’t really good at anything. It needed to change. It still needs to change.

You haven’t strengthened the argument either.

Not really. Druids in the early days were about as hybrid as you could get. Look at how much they’ve had to go through to become as playable as they are now? And even they aren’t there yet.

They did, which is why everyone has a huge misconception about the class now, and won’t think outside of the box with them.

Like you. Shaman are and can be SO much more than a healer class.

Take a step back and look at how broken they are overall. They need a better focus.

They could be EXCELLENT tanks using the power of Earth as their bulwark. In order for that to happen, however, Enhance will need a rework, Ele and Resto will need some tinkering as well.

Again, step back, and think outside the box.

Add a tank spec when it is the least played role in the game and is always in demand? That’s a pretty good reason in my book. It’s why demon hunter has a tank spec.

Naw it fits them all. Shaman from wc3 was a unit that was very generic to the archetype. The only spec it might not fit is resto. Ele and enhance for sure.

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I just disagree on a fundamental level on this one.

Bloodlust, to me, is something that happens in hand to hand combat. That fits Enhance. Honestly, I’m surprised Fury Warriors don’t also have it for the same reason.

Then you’re ignoring what it fundamentally was originally. It was a spell. A buff a shaman put on their allies. In wc3 they cast it from range. Could be casted on anybody.

Considering that’s what we do with it now, I’m not “ignoring” anything. They’ve altered the “spell” from what it was originally anyway, because now it affects everyone in your group.

But again, Bloodlust would be something a melee fighter would experience, not a healer or a caster.

Edit: You have your idea and I have mine about it. We’ll just have to disagree on the details. This is all just theorycrafting anyway.

First off, why are you putting spell in quotation marks? That’s litteraly what it is and how it’s used?

Secondly it’s still pretty similar to wc3. If you had two of the units in your army your entire army would get buffed very quickly.

You’re thinking of something drastically different, more akin to fury warrior blood thirst or zerker rage abilities.

Shaman bloodlust never was or has been that.

Well I’ll agree with everyone else while you disagree with everyone else :joy:

Somewhat true and fair enough.

I don’t consider Bloodlust a spell. More of a “berserker rage” which is why I mentioned Fury Warriors above. Similar to a rallying cry where it buffs others as well as yourself.

“Bloodlust” is not innately magically, which is why I don’t consider it a “spell”.

Correct, which is what it should have been from the beginning.

This is another “think outside the box” moment. It may not have been considered that at first because the game/world was still in its early stages. While some things have remained from the earl Warcraft days and persisted into the WoW era, some things HAVE been changed for various reasons (I’m not discussing the merits of whether those are good or bad, just they the changes exist).

Even in the early days of WoW, the original devs weren’t quite sure how to do Shaman well, and did not think ahead enough to classify things in certain ways that they probably should have.

I get from the way you are talking about Shaman, you’re only basing them on what we’ve “had all along” and now what they could (and should) grow to be. Your resistance to the changes I’m thinking about suggests we will NEVER agree that Shaman as an archetype is not properly represented in this game. I don’t think it is, but as I said, I think the resistance is due to the fact that “this is what they gave us in the past” and people aren’t looking past that to what they should BECOME in the future. That’s part of the reason I think we see so much resistance on Shaman Tanks as an idea in the first place.

It’s been a nice group think, but I’ve said all I’m going to say here.

Good luck.

If it thematically only fits Enhance, why does the restoration archetype get it in HotS? Reghar, the restoration archetype for HotS, has either a suped up heal or bloodlust as his ultimate options.

Shaman is a support unit in WC3 and brings bloodlust. Thematically they are spiritual leaders that lead their clans. Giving bloodlust fits every spec of shaman, because its a shaman ability…rather than how you choose to commune with the elements. Just like how every shaman has totems, despite communing differently…or every shaman can ressurect, despite that not seeming very enhancement-like.

WoW didn’t dictate how abilities should be considered. Everything came from the RTS.

http:// classic. battle.net/war3/orc/units/shaman.shtm l (remove spaces)

No. That’s a different ability. The one you describe exists in the exact way you are describing. You’re mistaking shaman bloodlust for something that exists elsewhere.

This is why I said leave bl for all 3 specs of shaman. I mean if you look at it this was the first step of class homogenization. they made it so that people did not have to have a shaman in the raid for BL. This is why it should be removed from Mages and Hunters

They should not be doing this at all. It is very frustrating.

Do not get me started about druids…I am tired of them they are really over tuned and need to be brought back a few pegs…Watched it take 8 people to kill a bear druid, all the heals shifting they can do and balance spec has a base of 45 yrd range…just yea druids need to be worked over with the nerf bat…

This I agree with you we should have a 4th spec for tanking. I would love to see it then I wouldn’t have to leave the class I love to tank.

I kind of see your point about blood lust being a melee thing… but fury warrior should never have it. They have their enrage which heals them in combat…Go figure on that one

I will say I have enjoyed talking with you Beaupeep… People like you and Bubblies are rare…

I fully support the addition of the Earth Warden tank spec. I’ve been advocating it for years now. What I’d like to know is how do we accomplish this. Blizzard likes money, so let’s start a kick starter. Buy it. Let them know how serious we are.

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I like that idea. I’d even take a job offer to be involved in the development of it, if they could offer me a decent amount, perhaps that’s where the kickstarer would help out :smiley:

Get me a 1 million $ target, and i’ll do it for free.

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