Guardian leggo thrash absorb

100% of thrash damage added as an absorb shield leaves a couple questions. Is it for all targets and dot included or simply initial damage on as many targets as it hits? It makes me giddy thinking of if it was truly 100% of all of thrashes damage.

The DoT adds to the shield.

This could be pretty massive then yeah? I dont know about everyone else but I am actually really really hyped to build that after my boomie lego.

Between that for aoe and M+ and the maul talent for ST I really feel like druid got a lot better over a quick 24 hour period or so.

The 1 gear piece is more important than the rest of the class, at that point. :stuck_out_tongue_winking_eye:

5 Likes

The initial damage plus ticking DoT damage on every target is added to the absorb. Seems to be capped at roughly 30% max HP. The absorb accounted for 75% of my healing over a dungeon earlier clocking in at about 950 HPS. During Incarn/Rav Frenzy window the shield basically does not drop. Looks to be very strong for M+, and it gets better the bigger you pull.

I’m actually scared it’s going to get brought back down to reality like Vitality Sac did, though the %HP cap should help keep it from scaling into insanity.

There’s zero chance it goes live as it is, and if it does welcome back bear overlords.

We will be gods, for 1.5 raid tiers, and then cast back down into the pits for an expansion and a half. That’s the bear cycle.

2 Likes