So someone was in general chatting asking about GSE and they got told it’s agianst TOS is this true ?
General Rule: if you have to ask, then it is probably banned.
That being said, looking into this addon, it looks a bit shady. It is automating choices to a single click which is against the TOS for automated software. However it is still in a grey area because Blizz allows the addon to work. Normally they ban the addon that would break their TOS. So I’d say don’t use it without risking your account.
I would also say its iffy and likely more based on the Macro’s you are making. A target cast macro is probably fine but if you start stringing you’re opener to one button that’s asking for trouble.
GSE is not against TOS
It’s not against ToS. One button == one action. GSE doesn’t break that rule.
What the last two posters said, one button = one action, GSE and macro addons are not against the ToS.
General rule of thumb is that if the add-on resides completely in the add-on folder, then it’s fine.
Add-ons can only do things Blizzard allows them to do. If Blizzard wants to break an addon’s function, they can adjust their programming to do so.
It is a clever workaround to the rules, it’s not banned and it’s actually pretty good for accessibility. It simply moves your next correct button to the spot where your macro lives so you do not have to move around your hands, but one click is still one action. So, the input broadcasting software rule is not broken. There are other rules which prevent automation so if you were to use a mouse or computer setting to click it for you, that wouldn’t be allowed. But using GSE2 to use or create an advanced macro and then interacting with that macro normally is allowed.
There have been multiple CS that have given it the ok. It is a macro like you can make in game and allows one spell use per button push.
What is against the TOS is using any automated programs that generate multiple keystrokes per push. Or any program that injects code. Or any program that uses logic to decide what ability to use. GSE does none of that.
It isn’t as simple as that.
Actual automation has to do with you not giving any input. For example, once upon a time the decursive addon actually would automatically target and dispel people for you. This is a problem.
From my 30 seconds of googling, all this addon does is cycle through a list of actions so a lazy/bad player can just push 1 button and do a “rotation”. You still need to set it all up and it’s still you pushing the button.
And there are definitely things that toe the line with automation as is. Take DBM, it is allowed to auto mark players/enemies and force your character to say/yell things. It isn’t the human being making those microsecond decisions/actions or typing out text that fast.
This is the best explanation, Blizzard’s in-game API is what addons have to use to do what they do, Blizzard has restricted that API to only be able to do do what they wish to allow them to do.
If it can be done just via the addon folder and not any outside of the addons folder files or programs, it won’t be against the ToS, and if Blizzard changes their view on something they change the API so an addon can’t do it (such as how they used to be able to push buttons/use abilities without requiring the user to click on something or push a button)
The whole input broadcasting stuff is as Dante said above, only talking about external programs that allow doing things that can’t be done with the built-in API’s that mods use.
Lets not forget that it was written with the intention to help disabled players as well.
I would also like to point out that while you can use it for the bulk of your rotation, for some classes it simply does not work like mage, rogue, or feral and balance druid. That and you still need things like interrupts, taunts, movement abilities, large CD’s, and anything that has to be cast in a specific order outside of a GSE macro. Most of the best macros therefore use a very small list of spells or split them into several different macros. Its not as brain dead as some people would make it.
What does it do, does it prevent gnomes from joining your groups?
I’m aware and that’s the common argument. Hiding lazy/bad behind disability/accessibility arguments.
Nearly every spec is only going to be minimally helped by this addon unless you’re content doing very subpar output for exactly the reasons you said. I would even argue most specs are actively hindered by the addon since so much of your output revolves around decision making and reacting to procs and such. I’m sure it was/will be a bigger deal in classic where specs did have actual rotations.
All that setup seems to be more trouble than it is worth but hey, no skin off my nose if people use it up until they are in content with me.
Its an addon that allows cast sequence macros to ignore the standard stop in a sequence if an ability is on cd.
For example
/cast [noform:1] Bear Form
/cast Wild Charge
/castsequence Barkskin, Thrash
It will attempt to put you in Bear form than it will attempt to cast Wild Charge. If that is on cd it will cast Barksin. If that is on CD it will cast Thrash until one of the others come off CD.
That by itself is not against the ToS. If a player is hitting buttons, it’s fine. I have addons that recommend what skill to use, but it’s just a visual display.