Growing Frustrations over rares/drop rates [RETAIL] [EMERALD DREAM]

If a player doesnt want to engage with the rare mob system, they dont have to.
There are very few things that are even remotely fomo or of an decent quality in end game.
To remove a system that is integral to lore, rp, a fundamental in rpgs in many ways. Is poor insight.
If you as a collector are feeling obliged to farm 20 rares to complete (x) criterias and you, as a player, are advocating for the removal of such systems because its an inconvienence to you. You do not belong in the conversation. Poor gaming ethics run manifest.

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