TL;DR: Do we know for a fact whether the Great Vault excludes specific items you have chosen from it in previous weeks?
We know for a fact that the Great Vault can nonsensically generate specific options that you already have soulbound (such as gear directly looted from raid bosses or end-of-dungeon chests) at equal or lesser item level than you already have.
We know for a fact that the Great Vault can nonsensically generate the same specific option multiple times (at the same or differing item levels) within the same week.
We also know for a fact that the Great Vault can repeatedly generate the same option that you saw but did not choose from the Great Vault in a previous week. (This may make sense if you still need the item, but did not choose it in the past because another item was even better those weeks.)
But would the Great Vault again generate a specific option that you did in fact choose (and still have soulbound at equal or greater item level) from the Great Vault in a previous week? Rather than choosing the low Stygia reward, would it be better to choose something that you do not need but keep seeing in your options, so that the Great Vault will exclude that item and over time have a higher probability of choosing something that you do need?
The Great Vault is definitely agnostic about slots and secondary stats (which is understandable given that only the player can decide what is an “upgrade”), but seems to be agnostic about item level as well… and the possibility has yet to be disproven that the Great Vault could simply be generating options from an item table (appropriate for your spec and according to the content and difficulty that you completed) without excluding anything or using conditions of ANY sort.
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Is this where we talk about getting the same trinket from raid 3 times and having it in vault twice?
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OK, good to know.
It’s disappointing that the feature that was supposed to help us deal with low drop rates and the removal of bonus rolls is still completely RNG reliant and available only once per week.
Also, it was praised by devs and streamers as being helpful in targeting specific items, but at most we can work our tails off for 3 RNG rolls from the same huge item tables.
More Stygia for Ve’nari it is, then.
Yes. this happened to me today. It gave me the exact same 220 polearm it gave me last week (that I took, and have equipped)
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It’s RNG. It doesn’t have an exclusion criteria.
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I get the feeling there is way less bad luck protection than you think there is, OP.
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Yes, that sort of bad RNG has happened to a lot of people, but if it dropped for you in raid 3 times I doubt that you also chose it from the vault 2 times (assuming the same or lower iLvl).
What I was wondering was whether items you chose in the GV would never appear at that iLvl in the vault again if the GV “remembers” your choice, but apparently the GV doesn’t remember or exclude anything.
I once got a LFR necklace as a drop but already had the ilvl 200 normal version equipped. So I let someone else that needed it have it. Cause why keep it? Then the very next day that same LFR necklace was in my vault…and since I was lazy that week, it was my only choice from the vault. Partially my fault, I know. But still…srsly?!
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Evidently, whether you had kept the LFR version or not the GV still would have spawned it. You did the right thing by trading it away.
It definitely would have. It just feels bad when all I really wanted was a trinket to rid myself of my last blue and instead I get treated to the same necklace three times (THRICE!!!) in the same week.
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Don’t worry - Blizzard knew what they were doing. They knowingly created a horrible loot system so they have something to fix in 9.1.
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And players would accept this because “It couldn’t be worse”.
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