Which is to be fair ambiguous itself. If you’re assuming each “row” is a unique choice. Of course I only expected one item per row! Not all of them.
…I just expected to get to make this choice per row. Not once for everything.
Only looking closer afterwards do I notice it spelled out at the top. I get stupid overlays for inconsequential stuff like the mission table that have to be clicked through before using and then a choice you can’t take back is only documented in text at the top of the window and easily overlooked?
That’s a UI failure.
Will I learn my lesson? Sure. I’m not angry or screaming or hurt or any other nonsense. But it’s not a hard mistake for people to make.