Great job fixing the game Blizz

Maybe it’s time for the alliance players to do something about it.

Actually they could nuke all the servers and move alliance from several servers to match horde on an existing server and stick them in new servers.

We need a server condense badly and moving factions to new realms separately to balance new server populations sounds straightforward (if unpopular and brave)

I’ll answer when you actually read what I wrote and grasp the point I made. Luckily for me, unless you go find someone to explain it to you I’m pretty safe.

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Last I checked players don’t design racials, storylines and choose to give Horde cooler races than Alliance.

If you think 75% of the playerbase just randomly went Horde you are delusional. Decades of poor balance by Blizz and giving Horde advantages have led to this point.

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Try it, i genuinely believe you play the wrong game.

Haha!! So funny! Wow…do you have any similar hilarious jokes?

I think Blizz gave up on WoW after Legion. They are just milking WoW til Bobby K pulls the plug.

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Cringelord alert.

Hey man just letting you know I reported you for trolling.

When you grow up and post on your Horde main saying something legitimate we can talk.

Wanna cry?

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Announcing a report on somebody is against the rules.

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Dont tell him.

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Alliance racials aren’t that bad and storylines or the coolness of races are subjective.

Do I think that?

I disagree.

I am making burritos; would you like one? You seem hangry.

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How would they “balance factions”?

You have a 50% chance of being correct :laughing:

That doesn’t mean they left unless you mean “left the Alliance” lol.

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Do you literally have proof?

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As I understand it, spit wasn’t removed. You just cant target anyone with it. And if you really want to do something that tacky, you can type it out or probably even make a macro for it. Its just the emote that was changed.

As for balance, while we have this constant flux of added powers coming in, going out, changing, shifting with player choice from one row to another and back again, balance is always going to be a problem. But I do agree that certain classes and specs need some love. As it is, my hunters only have 2 specs because I wont play Survival. Just hate it, but that could be me.

While Im not sure about the pvp stuff, would solo queue be feasible for WoW? I mean, how would it even work for things like Arena? You’d be tossed in with a completely randomized set of players I presume, whereas now you at least get to design a team. Perhaps someone can explain how solo-q would make competitive pvp better?

Except on Oceanic, where the numbers swing the other way. Yeah I know, Oceanic, small chips, except we do get thrown into random groups and that does push things a bit the other way.

Apparently its not that huge. Here is the number from one site, note the percentage global.

The Statista website has similar numbers. Others may be different and I cant veryify their accuracy but its interesting nonetheless.

Im not trying to defend Blizzard, they have a lot of issues to fix. Im just saying that statements need to be accurate when they are mentioned in support.

Blizzard has never cared about faction imbalance. They have always considered that a “player issue” for the players to work out for themselves. The clear illustration of this is how they handled population and faction balance in classic.

Early in the development process they apparently decided that faction balance was not a consideration, even though players were concerned it might become one, as it did on some servers even during vanilla. And also on private servers.

At that point they could have created a system with faction balanced login queues. A message on trying to roll on that server that “The faction you have chosen is oversubscribed. You should expect login queues. Continue/Play other faction/Choose another server”. People would have accepted it at that point. But of course that wouldn’t have been authentic.

What they did instead was allow players to choose their servers in advance. Large numbers of players and guilds clustered on certain servers which were highly imbalanced already on day 1. By phase 2, on the introduction of honor, minority faction players on many servers found the game unplayable.

Blizzard was figuring the only issue was overpopulation. Blizzard’s solution was to offer free transfers to a new or underpopulated server. What happened? The entire minority faction of max level players on a number of servers took the transfer.

I think devs have been resisting doing anything to change the faction imbalance because they’re still stuck in the “Vanilla was perfect, why mess with perfection? There’s gotta be a PvP solution somewhere” mode.

This is how stupid the average player’s solution is, you want them to make an artificial login queue.

I hate WOW council but i understand why they came up with such idea.

Bit silly to compare something that can be fixed in like. 2 seconds versus balancing issues. Also pretty sure the devs that work on that part of the game don’t worry about emotes but go off I guess

Good, they’re a bit whiny. Gets old after awhile

A lot of people were discussing faction-based login queues in the classic forums. Some of them thought what would have been a draconian measure by then could still have been implemented and salvaged faction balance.

What’s “stupid” is the fact that you think that PvP servers that only have 1 faction on them make any sort of sense. Oh, but if you were there you could brag about being on a “PvP server” and beat your chest about it even though there was 0% chance you would ever encounter a PvP situation.