During the fight for Sunken Ring (SR), when Alliance players are killed they are suppose to respawn at the Fortress Graveyard location 48, 08. However, there is a bug allowing them to respawn at location 71, 28 (Alliance camp). The Camps for Alliance and Horde are only suppose to be used if no other Battleground Graveyard is controlled for their faction.
This bug gives an unfair advantage for the Alliance team to control the SR Workstation. The camp graveyard is only a couple yards if that from the SR graveyard. This allows Alliance players a quickly return to SR and/or an advantage to kill recently respawned Horde players from SR graveyard.
The Same would be for the Battle for Broken Temple (BT) as the Horde players would respawn at the Horde camp. However, the Horde camp is further away from BT and players would take longer to reach BT again. But again Horde players aren’t suppose to be respawning at the Camp. But should be respawning at the nearest currently controlled workstation.
The Camps shouldn’t be available during the Battleground match unless the faction doesn’t control any workstation in the battle for Wintergrasp. As it is set correctly in Isle of Conquest Battleground, if Horde battles for the Hanger and die, they would respawn at the Horde fortress and not at the respawn point on the beach which is closer to the Hanger.