I took a screenshot using the 1.12 client the last time we had this thread. For the record, all settings are maxed.
Now granted the nameplates on players wont show up at that distance like they do for NPCs, but you can see fairly clearly see the bodies at over 100 yards. Unless something solid like a tree is blocking line of sight, you will be able to see players once they enter render distance.
This shows that the water effect in Vanilla has little to no effect on visibility.
Any further burden of proof is on you, as you have provided zero evidence to your claims. It’s not my job to prove your own argument for you.
A big part of role playing games is your character and how they are represented in the world. If other players can toggle their graphics and see different models and animations of myown character, that is a serious problem.
I appreciate that but these are NPCs whose names are above the surface which means that the reflective surface which distinguishes Legion water from vanilla water does not impact them.
Observing the reflective surface and using some imagination it’s easy to see how they would be more difficult to see and more easily missed when occupied by another task such as questing or traveling.
Dont need to be an employee to see and recognize what they have done and what they have demonstrated that they cannot do especially when it is backed by empirical evidence.
Not that I want bfa style water, but vanilla like water is not like improving the abillity to hide. Played lots of pvp’s and the only uses water have is hiding deep under to camp max range, to get an advatage as a caster fighting melee or to escape with waterbreathing pots/staff/undead.
At stv camp there is a bit of water u can use to hide and escape the gazes of a few players…
You can very clearly see the mobs themselves, not just their names. This is just reaching to try to continue claiming Vanilla water wasn’t transparent.
Here’s that same shoreline in BfA
There’s a 3rd Naga further out, which is vastly more difficult to see than anything in the image from 1.12 due to the fact that modern water has a distortion effect.
People claiming water in Vanilla is easier to hide in are just making things up.
You got a good angle with contrast through reflections, vanilla water doesn’t have those reflections, instead there is the consistent glimmer and sometimes a light source like the sun. Not gonna lie that is going to help your argument, but from above down it still looks like this:
I don’t mind at all if they’re an option, but I’d really like to see the option to go full-scale back, my computer goes from very mediocre to godly when it runs the old client. Forced window mode and forced shadows got me the most, I remember a slow decline but when I bought this thing I swear it was beast. Would be nice to go back to that so I don’t have to buy a new comp, though if the new graphics are added that’s maybe some incentive to buy a new comp, I have no problem with mere graphical remasters, so . . .
I do prefer older graphics mostly to decrease system requirements. I have a entry/mid level gaming laptop that can run current wow no problem. I have noticed though that a lot have people are using older PCs. In the interest of having as many players as possible, I want the game as accessible as possible.
I know, being built on an updated client will increase system requirements, but older graphics will keep them manageable for players on older PCs.
I know there was some kind of high res toggle in the Demo. I’m okay with that. It basically did what console commands can do, for the most part. I’m not a fan of a full graphical toggle because it unnecessarily wastes space. You’d have to download 2 of every single graphics file at varying sizes. That’s just ridiculous…
Your first image doesn’t work, and everything else is from the Blizzcon demo client which is an incomplete client that can’t be considered authentic to what Vanilla was doing.
My screenshot was taken on an actual 1.12 client of the game. That’s how it was in 1.12 Vanilla WoW.
You’re just making excuses with claiming “you got a good angle”.
If you want to prove how something was in Vanilla, you need to use the 1.12 client. I can say that on the 1.12 client I never had an angle that obscured what was beneath the water, but I’m not about to run around taking screenshots of every angle.
It’s not my job to prove your argument, and I already provided 1.12 screenshots proving mine.
May I ask a question? If Blizz puts in a little graphics toggle, will this make everyone happy? Or are no-changers so militant that they don’t want it for others? I am a curious mind.
I think it wouldn’t make me not play, but I’d want it so I can delete all the newer graphics files without breaking the client. I won’t use them, so they have no place wasting precious gigabytes…
It would be great if the downloaded allowed you to choose portions of the software package to download and install. Linux has had this function for over 2 decades. You can opt in or out of certain software packages…
I don’t care what other people do, I care about what I see. I want old graphics on my PC, and they have aged rather well!!