Good thing they did that extra maintenance today, and extended it, to fix things

I’ve said it a hundred times, I don’t mind maintenance. Even extra days of maintenance or extended maintenance.

I don’t mind bugs, I get that it’s a game and things happen.

But when you take the game down for a long time, to fix things, and then the entire game crashes you have to wonder if the right people are doing the job.

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its not just wow but overwatch and diablo

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what type of maintenance would you suggest to prevent ddos attacks?

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Look man, Blizzard are just a small indie company, and it’s a lot of hard work to keep it up for the 5 or so million people playing. I mean, just because it was working before maintenance, doesn’t mean you should expect it to work after.

It’s ok, they’ll give us another maintenance period tonight to break it further.

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Death penalty for the perpetrator? Inconvenience me playing WoW??? Say hello to the jailer for me!

DDoS attacks that are specifically only affecting certain instances, but not general gameplay, at least in WoW. rightio…

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Its ok to admit you have no idea whatsoever how it works.

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IF it was DDoS, it would be affecting login, regular gameplay within world etc. not just certain instances.
But, Blizz will of course blame DDoS because heaven forbid there might actually be something wrong with their system

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Its impacting other blizzard games homie. Its a server problem not a WoW patch problem.

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I wonder who got mad enough at Tank Brann nerfs to DDoS the severs. lol

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Doge shut it down

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You can google, “how to prevent DDoS attacks” to find extensive information on this subject. There is a LOT Blizzard could do to improve their infrastructure and defenses.

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I do love seeing all the armchair cyber security geniuses flexing on the forums.

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Crazy how when I google “can you prevent ddos attacks” everything is “no, you can reduce their impact at most”

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i watched live as a bunch of streaming friends got disconnected from raids and couldn’t log back in. it’s not just a few instances. it’s not just wow, for that matter.

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Indeed. however, it would still be affecting everything, and it isn’t.
I’ve been on the receiving end as well. I’ve had DC’s, but been able to log back in. gameplay in normal realm is fine, with no lag. Only going into a raid do lag issues and DC’s then appear, such as, as you say, raids.

The other issue here, is that this appears to have been going on for some time, and yet we have not had anything, even as simple as an acknowledgement that there might be an issue from Blizzard at all.

Stone cold silence on every front.
Which seems to echo their customer support and service in general these days.
I’m sure they’ll eventually fob us off with some generic forum post which has no relevance to the issue at hand and claim the problem is fixed.

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Sounds like maybe some stuff was done to minimize its impact.

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Thought Diablo 4 a mess, people still play that?

That is not how a DDoS attack works,

  1. Server Overload & Connection Issues
  • A DDoS attack floods WoW’s servers with an overwhelming amount of traffic, overloading their capacity.
  • This can cause severe lag, high latency (ping spikes), and rubberbanding (where your character moves back to previous positions due to desync).
  • Players might experience difficulty logging in, getting stuck at the “Retrieving Character List” screen.
  1. Game Crashes & Disconnections
  • If the attack is strong enough, it could disconnect players en masse and make it impossible to reconnect.
  • Sudden server crashes can roll back progress, causing players to lose loot, quest completions, or dungeon/raid progress.
  1. Unplayable Raids, Dungeons & PvP
  • Raiding and Mythic+ dungeons become impossible if players experience delays or get disconnected mid-fight.
  • PvP Battlegrounds and Arenas turn into a mess as players get rubberbanded, fail to execute abilities properly, or are kicked out of matches.
  • Auction House and Trading may stop functioning correctly due to desync or server crashes

Blizzard would likely throttle or shut down affected servers to mitigate damage, making the game inaccessible. Security measures (like Cloudflare DDoS protection) might be tightened, but repeated attacks could still cause instability.

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Yes, but it would also affect being in the regular game world as well as instances, and it isn’t.
people are not getting DC’d from just being in the regular world, only from instance running, at least in WoW, with logging back in being an issue in some cases.

THat said, the issues with other games are something I cannot speak to, only to what appears to be happening specifically to retail at present.