Gold rewards for quests need to be nerfed

Game was not designed with such low level caps and the gold inflation resulting from level capped quest gain. Many people are just chain running dungeons and then doing all the quests at 40, just like they did at 25, except now it’s worse with 2 or 3 zones of quests to run for gold in P1 to now close to 8 or 9 zones in P2, which happens to include what is arguably the most quest-dense zone in the whole game. This breaks the spirit of the game, and the intended design of doing both quests and dungeon runs like the game was initially balanced for. This is made worse by the dungeon reset cap sharing to all SM zones, which means you can run two dungeons ten total times and never actually meet the lockout, resulting in many runs with no penalties for most of the way from 25-40.

For everyone too lazy to actually read the thread;

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They should make it so the quest rewards the original coin amount plus 2 silver if you’re max level. That’s it. Two silver more for waiting until you were done leveling to do the quest.

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Should just be the same amount of money for everyone, no matter the level. Waiting until cap to do it shouldn’t be a reward for playing the meta.

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Everyone knows that’s what you nerds sound like when something you don’t like gets nerfed, you don’t have to tell us about it.

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Nah, because some quests give only XP…no items…no coin. Just XP.

So there should be some ‘in lieu’ of XP. But not freaking 1g to take “hair thread” to a crazy old man living in a cemetery.

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I disagree. It may have been a neat concept back when the game was first released, and perhaps while it was being developed and balanced around it in further expansions, but now people take advantage of it and there’s no reason why you should get more from something you bypassed completely. It was meant to be a reward for “thinking outside of the box” with how you approached content, but now it’s just there to reward people who play at the faults of the game.

The reward for quests outside of its reward level or beyond the level cap should just be about reputation, that’s it. No extra money (outside of what it initially offers) or other rewards.

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Here’s the thing though, no one cares what you think.

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Right back at you, kiddo.

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No. It’s working as intended.

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By the time people hit 60 consumes are gonna be like 13k a week.

Thanks to no itemized gdkp gold redistribution and bots + rmt

The cap was never intended to be 25 and 40, it’s way too “easy” to get those levels from dungeons, and the gold reward was never meant to be available to levels that low.

It will be inflated because of Mage farming long before that.

QQ…you chose to quest level…other chose to dung grind…this game doesnt cater to you and you alone…

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That’s not the point, and if you were smarter, you would have known that.

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Theres a whole big world out here…a legit life to live…check it out sometime…might just gain a legit personality. Until then…ima get these gold gains…toodles.

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Bye, random internet guy.

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People harmlessly questing up their mount gold are not going to be the cause of gold inflation.
Not even close.

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I’m questing for mount gold and I get 1/3 as much as they do for doing an incredibly easy quest. That is not balanced.

And you have made it clear you already know what to do to fix that.
Turn it in at 40.

Everyone can do this, that is inherently balanced.

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Genuine question, “So what?”

:woman_shrugging:

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And you miss the point, too.