Goblins vs Gnomes, who are more inventive and innovative?
Well Gnomes have not found a way to take back Gnomeregan yet. Goblins just got a major city in the Undermine.
I want to say Gnomes but they have not been inventing anything to reclaim or remake their city they lost. Right now Goblins are winning in technology.
I have not seen much Gnomish inventions for awhile. They been kinda quiet. Ether they quit being engineers or they inventing in secret that no one knows about.
Well the gnomes technically have a new city, Mechagon so.
Well I was talking about normal Gnomes. I guess that could count for all Gnomes.
IIRC Gnomes (Normal and Mecha) are always trying to invent, but often have to put inventing on a hold to help repair their and dwarven tech and gear/equipment/weapons. Which leads to hastily created engineering contraptions that can backfire.
Goblins are innovators, not only do they invent, they also âborrowâ tech from others, break it down, understand it and twist it to become a new unique item, and mass produce it with zero disregards of potential hazards. Which often leads to having the wellbeing and safety of them as well the buyer/user and bystanders at risk - All for the right price, or⌠simply, the biggest bang for the most bucks.
As well not to include, Goblins also mix it up with Alchemy / chemistry, and often incorporate their alchemy with their tech. While also âborrowingâ alchemic concepts from friends and foes - which ultimately creates even new(er) dangers to friends and foes to unimaginative levels of dangers that would make all the BBGs of the past jealous and envious.
In the grand scheme of things both are equal in their own unique approach, gnome in their thirst for understanding and needs of inventing. While the goblins will always be the main masters of innovation and methods of utilizing and updating/modifying/tweaking old and new tech.
In the end it will always be the execution of what the said invention can do for them and their allies.
Iâd say gnomes are more better @ being inventive.
Gnomes inventions are more efficient, reliable, useful and have far more finesse & sophisticated designs.
Thatâs not to say goblins canât do or have exciting tech â They can ⌠But gnomes generally do it better.
Itâd be cool to challenge the stereotype and have:
- An inventor of crude & explosive designs, thought to be a goblin but revealed to be a gnome â A mastercraftsman of destructive potential.
- And an elegant designer mega-genius inventor, whoâs inventions were mistaken for that of the highest designs of Mechagon or even Mekkatorque himself â Only for it to be revealed that it was made by a goblin (who is NOT made into a villain)
I feel like they could be really interesting characters to have.
Especially if each have their own factions of likeminded individuals upon their race
I always did like the few outliers of the gnome v goblin engineers. Like how it is suggested that Gazlow crafted up a tiny harmless mecharoach to pester Overspark while in Mechagon, to really only bite him when he proclaims his genius out loud.
Gazlow understanding safety measures means less replacing workers, and living customers mean returning customers and more profit.
Overspark, being the possible cause for many of the harvesters and crowd control bots going haywire cause he wanted fame and fortune and may/may not have cut corners for some quick gold.
Mechagon is clean and efficient. Undermine is a smog-belching death trap. Gnomes are lasers and rocket repulser engines. A.I. and nuclear energy and trans-humanisim (trans-gnomisim). The apotheosis of gnome into machine god. Goblins are dynamite and greasy gears general Loony Tunes ACME vibe.
Itâs not even close. Goblins win, they have pandaren take out and movie thearters.
i say its pretty 50/50 but if i had to pick id say goblins
Depends on how you view it, Gnomes are less likely to take risks and play it safe so thereâs fewer âaccidentsâ but also slows down their progress. Goblins leave things to chance, cut corners, focus on profit than safety, and suffer more casualties in the pursuit.
In that case Goblins have way fewer restrictions getting in the way of their creativity. They get further along when it comes to advancement since they donât have to worry about little things like who gets hurt or the well-being of others who are not themselves.
Probably goblins, since theyâre less concerned about petty things like âethicsâ and âsafety.â
Iâd say they both have strong inventive drives. Goblins are usually very willing to suffer a few lives/OHS issues in the name of progress.
I think that would take them further but not by much.
Apparently peak for both of them is living in massive heaps of garbage.
Garbage? You talking about the surface of Mechagon? Pretty sure thatâs just because Erazminâs faction were living in exile from the city itself.
Gnomes might be smarter (?) but goblins arenât far behind while also being much better at trade and murder, which gets them further.
Why solve a problem using a complex solution when you can explode or extort the group giving you the problem?
I do think that using Draenei as space-tech geniuses kinda stifled growth for both gnomes and goblins tbh.
Goblins.
Just through the sheer amount of stuff theyâre willing to throw at the wall and have explode. They do not care about things like âguidelinesâ and âsafetyâ and âosha complianceâ. Gnomes on the other hand are better engineers but theyâre slower to come up with new technologies. Goblins will invent something completely useless (that will explode) and something completely genius (that will also explode). Goblins are more inventive while Gnomes are more innovative.
I say Goblins cuz i dont like gnomes
Mechagon being represented as âEfficientâ ?? Yes
But CLEAN!?
lol
no.
They had junk heaps everywhere and toxic spills galore.
Every time we visit a gnome or goblin place itâs full of trash, slime, oil, radiation, and all manner of other disgusting things.
In Classic, Gnome engineering was about creating fancy utility gadgets, whereas Goblin engineering was about making bombs.