My idea (modified from an old thread
)
Faction Summary
Nature has completely taken over.
All the Orcs, Humans… Trolls…
All long gone.
Now there exists a third faction of characters created in this timeline.
All other faction characters would be created “in the past” and then end up finding their way to the future through whatever means gets you to not freak out about it.
Pixies
The essential gnomes of the faction since they’d be the very tiniest.
A pixie would ideally be about as small as a battle pet.
Tribe Elves
The straggler remains of ALL OTHER ELF FACTIONS (we assume?)
I want them to be the “Tribal” equivalent of what humans became in the wastelands during Fallout 1 and (mostly) 2.
It would be cool to have different subsets to choose from, in other words, different elf tribes giving the player an option to start from (and have some initial skirmish/oppositional quests with the other elves until a certain unifying level or quest state).
Dryads
Tree based spirits with ethereal bodies.
Whether you want them to look more like a tree versus a humanoid is kind of imaginatively up to you since I’m not really picking a side (could easily work like worgen in terms of transformation).
Conceptually, however, tree spirits make sense and giving them semi-transparent/ethereal bodies would be great.
FURTHERMORE (fun side idea) you could give tree spirits the racial passive of being able to see player ghosts.
Panimals
I don’t want old style centaurs, or satyr, or anything that can be argued with.
I want to see some half humanoid, half animal (horse, goat, etc.) beings of various sorts, customizable to the max.
Neptunians
A long distant relative and longstanding survivor of the Naga, they have become the de facto rulers of the sea (and rest of the land therefrom).
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Make the lady neptunians pretty like Azshara
(who I imagine is long gone) but much more humanoid looking.
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Male neptunians get a “Deep Sea King” inspiration, so to speak
Conclusion