Go forward. Add players. Build community

How about we stop all toxic negativism and instead build up the WoW community … to do what Blizz should be doing anyway.

[ Yes, that was probably toxic toward Blizz, but I am not saying we need to just become Polyannas. Criticism can be accurate without being toxic, imo. ]

But build UP reasons for joining the game rather than leaving it.

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That’s not how it works, when the company (poorly) managing the game continues to hamstring it.

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There is no such thing as ‘probably toxic’ toward Blizzard. Blizzard destroyed itself and no amount of jazzhands from the playerbase will save/repair Blizzard.

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This has become pretty hard to do.

I know there are some people who always want to be positive on here. They sometimes come across as just supporting Blizzard no matter what. For the most part when people aren’t happy about things well… they tend to be more negative, especially if the company doesn’t even seem to be listening or when what they do causes more problems. Also when you ignore someone they often get louder and more demanding. That’s why I find it odd that some people say Blizzard should ignore the player base because the player base is toxic when ignoring the player base is what causes the toxicity.

The people who are happiest right now are those in super stables guilds who just log on once or twice a week, clear the raid with their buddies, maybe run a dungeon or do 10 arenas, and then log out of the rest of the week.

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I think feedback to Blizz and criticism of toxic play is warranted and valuable (with or without jazzhands … from another reply).

But toxicity itself, generally, helps a long way towards reducing the size of the player base.

I have an unused lvl 46 orc warrior tank from Jan 2020 because I got tired of toxic behavior by players both in dungeons and while leveling. I also had good experiences as well, but eventually I re-rolled a mage, skyrocketed to 60 without a single boost, and almost never encountered a toxic remark. THAT isn’t Blizz … that is (mostly male) toxicity couched behind stupid trolling phrases like ‘just git gud’.

Yet, I am a huge fan of the Leroy Jenkins prank and still have a character or two on an unused Retail account with the Jenkins Title.

Pranks, etc, aren’t toxic unless carried i to trolling. Toxicity stops casuals and even some elites from playing at all … making guilds destabilize and making it hard to recruit for raids or dungeons.

Jazz hands might be needed here and there, lol.

Eh, Blizz is running a service, it is their job to keep it running effectively. It may be a sign you need a break from the game if you think you should be doing their job. Seriously man, there is more to life than WoW, FFXIV has a free trial up through its first expansion. Try something different, don’t try to save something not worth saving until Blizz makes it worth saving.

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You can’t manage behaviour without punishment, and while in TBC we have some elements of group think, that will go out the door soon, like it has on “streamer servers”.

Blizzard needs to manage things like Bots and abuse, and without some level of punishment for bad behaviour, this will never happen.

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I’m not trying to save Blizz or its mgt … the markets will either force corporate changes or they won’t. I just want to play the game without driving off anyone willing to join it (other than bots and toxic trolls or exploiters).

If Bizz mgt does in itself, so be it. And anyone can boycott it as well. The problem there is how limited player influence has been on any of the AAAs.

And I believe the community should always press its positions as to what it wants … but that demand only gets noticed if it affects roi, which won’t happen, imo, unless players stop buying the AAA games that are junk.

Perfectly fair to argue WoW or Overreach or Diablo fits that. I definitely want to see changes that affect dev staff positively.

It’s kind of amazing WoW exists at all. Blizzard has dropped the ball multiple times. Add in a population of toxic players… Yet it still persists.

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Absolutely!

We’ve been working on a Dungeon Leveling community on Faerlina-Horde for people like ourselves who enjoy running dungeons together.

It’s been pretty popular, and we’re having fun with it.

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I’m no drooling sycophant (or fanboy). I say it how it is, regardless of how many times they want to bully my game or forum access. They dug all their holes and ignored all of us that tried to talk sense into them. Now the subs are in a death spiral. I don’t think I’ll play past 1 year either. Once my next 6m runs out; I’m probably cutting off until wrath. I wanted to do all the raid content, but my realm probably won’t survive past my 12m. You think I’m paying for transfer ransoms to follow the sheep over to a realm like Mankrik? You crazy. I’ll just unsub. Technically I already unsubbed, but it’s 6 months, so it’s still going to be active well into next year.

I won’t give anyone any reasons to join or leave. I just say what the situation is, and you can decide for yourself. I will say that it’s sad and disappointing how little they care for this franchise and its players. They seem to just want to choke us for transfer fees until the game eventually dies.

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the tools to build a community exist and work fine independently of what the company does, should you not be a defeatist emo…

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Sure they do, but the tools also exist to rip apart a community, and Blizzard implemented them to make a cheap buck.

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Of course it can be done. Anyone can easily convince a few friends to try this game out. The thing is they wouldn’t choose to do that to their friends. Blizzard would have to do a much better job first

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Dude 1% of players even know these forums exist…

We are not the problem.

i think in the past 16 years, as the internet grew in popularity, people learned that there are forums out there… your favorite influencer, posting on his social media to his fangirls can … influence …

How about blizzard just put 1 ounce of care into their game?

Then people would play it.

Just saying.

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Wrong, the community doesnt know wtf they want, therefore, if they listen to one, they have to ignore the other, so its a player made problem, plus this classic games have old and boring systems / content, thats why it doesnt attract new players.

So you bumped a thread from a month ago to say that the way humans work, by getting louder and more demanding when they aren’t listened to, isn’t accurate and saying that people can’t say what they want? Nice.

But he’s not completely wrong.

There are clearly at least two different camps in this community. Those who want more QoL features, and those who don’t. If you cater to one, the other is upset.