Giving due credit for DPS

Hello everybody,
I believe that the way we’ve been assigning DPS contributions is flawed. I realized the other day that some classes, including my own, have buffs that drastically improve party DPS. Yet, our class is balanced around having this buff all the time, so we get no particular benefit from using it.

So, I was thinking that to make this more fair, we should allocate whatever percentage damage increase other magic DPS classes are getting from my buff, to my overall DPS. I tested this with a boomkin friend of mine (who is kind of an idiot and doesn’t agree with this proposal) and found that my arcane intellect improves his DPS by about ~6%. Ergo, I should be able to claim 6% of his dungeon DPS as my own. Is that unreasonable?

Let me know your thoughts- I think we’re onto a complete paradigm change in terms of how we think about DPS.

7 Likes

Fair-ish, but spread that across an entire raid team and you look like you were pulling in a significant amount more dps than anyone else. Not including under/over performers on the charts.

So my Cauldron and Feast, I should get all the lewtz!

7 Likes

Should probably be sober next time you post…

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Ah but then we will have to give the credit of that dps to the tank, after all it was him who kept the mob still so you could stand and dps in the first place

But even then we must give all that dps to the healer, who healed the tank allowing you to dps to get those numbers and buffs to matter in the first place

7 Likes

Imagine if Shamans still had the old totem system but got credit for the dps boost everyone else got? That would break the DPS charts.

Also would players be competing to hit their Bloodlust/Heroism/Timewarp/Ancient Hysteria first to get all that juicy bonus damage? 30% haste for 40sec, just think of all the damage you’d get credit for. That would definitely encourage people to burn lust early even if it hurt the group just to pad the meters.

4 Likes

If you’re min-maxing for group content where you won’t necessarily have every group buff, go ahead and factor it in to determine what classes are the most valuable. But for looking at DPS meters, leave them be.

What’s your plan on factoring in the scroll buffs that would be used if your class wasn’t in the group? What’s your plan on having multiple classes with the same buff?

No.

1 Like

I should get claim to the DPS from people using the potions/flasks I make and sell! Those things boost performance like crazy!
EDIT:
Yes, credit from every one I sell. Even if I’m not in the group. They’re MY herbs, right? I made the flask. It came from me. Without it, they wouldnt have that bonus :3

1 Like

The assumption is that in a proper raid everybody has all the buffs anyway, and in a smaller group in content that matters, someone can bring the scribe scrolls for the buffs.

The buffs mean certain classes are important to have, but I don’t agree that you should be able to claim 6% of everyone’s DPS that your buff applies to. They’re the ones hitting the buttons. Should the Shaman popping lust get 30% of everyone’s DPS for the duration? No.

It’s a reason to bring some classes, not something to measure their personal performance by. Even if it made sense to do what you say, it would be bad for users because it would make figuring out how well certain players are performing more obnoxious.

Bad mage pulling 9k DPS puts out a buff and suddenly his meters are displaying 26k because of the contributions from everyone in the raid? Nah. That mage needs to know they’re doing 9k and not 26k.

3 Likes

I can see there’s some resistance to the idea here. That’s understandable. A lot of great ideas in history weren’t at first appreciated, but were eventually acknowledged to be correct. From the flat Earth, to the theory that evil spirits caused disease, we eventually embrace the new, scientifically founded paradigm.

Nobody is disagreeing with the general proposal, they just take issue with the specifics. I just want Mages, Warriors, etc. to get proper credit for what they bring to a group. You just need to be willing to think outside the box.

Right now, your brain is like this:
( )

But it could be like my superior gnome brain:
(1001010001001000001… )

If you’d only let it.

Nothing is unreasonable for this new breed of developers for WoW, even though your idea is pretty close to the worst idea I have seen in ages on the forum.

5 Likes

No

If you want to be appreciated for showing up go heals or tank. If you wanna be valued on your contribution go DPS.

Actually they should make support specs that primarily do this sorta thing. Just focus on buffing. Disc, holy paladins, frost mage, and classes like them already kinda do.

Meters should also have a buff damage look. Then you can see how important each class really is. You can see things like interrupt.

2 Likes

Yes! This would be extremely helpful!

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To be perfectly honest?

Players in general need to stop valuing DPS so much and EVERYONE would be happier.

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There’s not much left to value in PvE, unfortunately.

Missing the point there.

DPS (the metric, not the role) has always been overvalued by the community… and as a result, the value in everything else has been eroded over time.

For the other aspects of the game to have ANY chance to thrive, DPS needs to be devalued; it’s impossible to remove from the game, but other aspects need a chance to be more important. This by itself will give the game more variety and longevity, and allow for more skill-based growth rather than being strictly dependent on how good your gear is and how well you can pump out damage.

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Oh, I see. I thought you meant players were putting too much value in their personal DPS as a matter of accomplishment.

I think the role is over-valued as well though. Seeing as the majority of players are DPS.

1 Like

Edit: Too mean.

No.

Someone do the math, I’m too lazy. How much of others’ dungeon/raid DPS shall I be claiming as my own?