Give fury dstance/parry

Fury damage currently isn’t bad in PvP, I’ve tested it a lot. The main issue is that there is almost no active mitigation, the survivability is abysmal.

Even through enraged regen and the 10% damage reduction while enraged you still die pretty much instantly. Along with you having to sacrifice a large portion of your damage for ignore pain just puts the icing on the cake.

The spec needs some love.

I dunno about all that. Maybe make Warpaint 20% instead of 10% but parry and d stance may be a bit much.

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I mean fury used to have parry and dstance pre legion lol. No reason to not add them back. Fury is literally dumpster tier in PvP currently.

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So? Irrelevant.

Doesn’t mean that is the answer.

The spec has fundamental design issues, adding dstance and parry would completely fix the specs issues in pvp.

Don’t really understand the opposition to it.

Just adding damage or increasing the healing won’t fix the spec, it needs tools to deal with how the game is currently.

The spec doesn’t have any design issues lol. I’d say fury is one of the more well designed specs in the game, it just needs some tuning fixes.

As for giving it D stance and DBTS in PvP, that would not fix it. The spec would still be bad in PvP.

And the opposition is because of that. Adding a fix that 1) doesn’t solve the problem and 2) is just more homogenization in the game.

Same thing with the “fury needs MS” argument.

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I feel like the passive aggressive opposition comes from me wanting to add a couple new buttons back to the spec. You really have no room or experience to say if the spec would be good in PvP.

And adding dstance and parry literally would solve the problem LOL.

Homogenizing argument doesn’t work here bud, fury had dstance and parry baseline for 10 years. It’s not homogenization if the spec literally had the abilities in the past. They are warrior abilities, not spec specific.

You brought the passive aggressiveness on. Not me.

I don’t think it’s up to you to decide whether I have the room or experience to say what I think would fix the spec.

The opposition is literally because you can’t just add buttons like that to a spec and call it good, especially if it doesn’t splve the problem. Would you be fine with giving arms Enraged Regeneration and Warpaint? Sounds a bit silly doesn’t it?

As for fixing the spec, it wouldn’t. Fury has the same problem it did in BFA, in that their damage is low and their only mitigation is Warpaint. Dstance would help with mitigation but the argument that “ITS A WARRIOR ABILITYYYYYYY” is rather ignorant.

Aside from that, the Warpaint change I suggested would literally be better than d stance anyway.

Just because a spec had something in the past does not mean they should have it now. The game has changed since those times, thankfully.

Also goes without saying I believe IP should be changed for Fury.

The reason fury has warpaint and arms has DBTS is class fantasy and avoiding cookie cutters. What’s the point of different specs if they all have the same abilities? I realize they made some fundamental warrior skills baseline across all specs (shield slam, taunt, etc) but they still should be differentiated.

I don’t want to play a bloodlusting double 2H welding character with skills that make your character seem “slow” and “methodical”. That’s what the big arm is for.

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Arms doesn’t need enraged regen or war paint, fury does need parry and dstance though

This just shows that you have no idea of what your talking about. You’re not gonna have warpaint damage reduction up in a 6 second kidney shot, arms literally has permanent 20% damage reduction, even in stuns.

Why? What would DBTS do for fury? How would that fix the spec?

And I know Arms doesn’t need ER. I was just saying it would be silly to say that, and it seems like you agree. So why the hypocrisy with DBTS and D stance? And what would Arms get in return for having their abilities homogenized?

You’re right. But you could have Warpaint up for a majority of the stun, as well as having near 100% uptime on Warpaint outside of CCs and not at the cost of 20% damage reduction on a spec that already does low damage in PvP. Or are you not familiar with Enduring Rage?

Stop comparing Arms and Fury in PvP. Just cuz spec 1 has x and spec 2 has y, does not mean spec 2 needs x to be good too.

Are you knew to the game? Classes have shared abilities between specs and still do. Adding parry or dstance doesn’t kill the identity of the spec.

And how does adding dstance or parry impede with fury warrior class fantasy.

Would somewhat kill the identity of arms though.

How? FURY HAD IT FIR 10 YEARS!!

Have you not noticed every spec has their own defensives?

What would Arms get if every warrior spec had DBTS and D stance?

Are you new? Couple expansions back you didn’t have any fire or frost spells if you specced arcane at level 10 mage… And vice versa. Also this is literally my first character from vanilla lmao.

Class fantasy for fury is recklessness (do you want arms to have that too or?..) being a whirling flash of steel and tearing through the enemy. Being a Lil baby sitting in D stance is not very fury warrior of you.

Have you noticed what I said in the 1st post, fury dies instantly in PvP. It needs some form of active mitigation to compensate. That’s why it should get dstance and parry back.

And I have actually reinforced that point, but I don’t agree that giving fury DBTS and D stance is the answer.

Buffing warpaint isn’t enough