Gilded transfer to alts

I think after a certain seasonal point, you should be able to transfer 3000 gilded to an alt. I’ll even take the 25% penalty to do it.

update
a) I wouldn’t expect it early season
b) Some users commented its not a good look if your max ilvl with no experience. I would like to point out that I can get 3.3k io as a bear druid and try to heal with zero experience and max gear AND 3.3k io. So I don’t think thats a fair mentality. It’s late season, let players have fun on alts, and prep them for next season.

5 Likes

600 crests sitting on my main that I cannot use, feels really great. why not just let me send them to alt, I really dont understand.

Blizzards basic response is you farmed all the gilded on say a dps class, but then you send it all to a healer you’ve never played before, but you have a great ilevel you didn’t earn as a healer (imagine just crafting every slot). So your gear would not be equal to your experience. So your characters have to earn that gear individually.

What they ‘say’ in pure PR nonsense and has never been remotely correlation with what they actually do.

I don’t even have a problem with their ‘reasoning’ (I’d remove the crest system entirely if given the option), but their reasoning is nonsense.

1 Like

Hot Take: being able to transfer crests MIGHT improve the situation of tank/healer rarity, by allowing people to do dungeons as a more in-demand role while still advancing their preferred DPS role.

2 Likes

Transferring crests should 100% be part of turbo boosts. If they do it again.

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Hybrid classes: Am I a joke to you?

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No it wont. If someone doesnt like tanking they wont do it be it no gear or fully geared

At least it should be possible to transfer lower crests where the main character has grown out of them.

So when you can use gilded only to upgrade, you should be able to transfer runed crests to alts.

Consider the conversion ratio:

  • when you exchange runed for gilded on your main the ratio is 6:1 to get an upgrade on your main.
  • when you transfer runed to an alt the ratio is 1:1.5 to get an upgrade on your alt (we have completed the runed track on the main so we get the 50% discount for runed upgrades)

This means the transferred runed crests are 9 times more effective to obtain an upgrade.

I’d even settle with being able to buy the valorstone warbound gear boxes with crest. Crest are way less annoying to farm than valorstones are and my warlock is sitting on thousands of each type at this point in the season.

I’ll provide another hot take:

There should be no transfer penalty.
If one character has more than another character, there should be an exponential growth for crests and valorstones until you reach the max of character A.

This whole “you didn’t earn it with that class and role” mentality is unnecessary.
There are some players who multi class and do it well, I don’t need to “earn” it with each role. I’ve done that for years now. If I have a character designated as a main and I’ve achieved all these crests and stones, just allow me to transfer everything without penalty.

Honestly, if it was up to me, these systems would become minimally invasive and less convoluted. There are too many systems and currencies, I don’t need these things.
If you’re pushing higher end content but having to work your way up - I very much dislike farming the same piece of gear all the time just so I can get Hero track gear of the same piece. And then wait for RNG on top of RNG to get Mythic track (without Mythic raiding, obviously ).

That may be a good idea. I think there is an argument for people with a “maxed” character.

Blizzard isnt very keen of ultra endgame stuff being transferable. Its pretty clear they want the starting floor for alts to be very favorable but the ceilling still needs the time commitment and investment as any main. And I cant say I disagree with that tbh

I’ma come in hot here, but why?

I am under the belief that it is my account - not character, not class, not spec - but account. I performed these actions on my account and honestly these types of currencies should be transferrable to other characters on the same account without penalty.

This should go for gold - gold should be account wide, not character based.
I have never enjoyed the “individual character making individual gains” mantra.

If things were easily transferrable with easier catch-up mechanics for currencies / gear, I would play additional characters even more than I already do, but seeing the mountain of crests and valorstones that characters need to grind to get on the same level as a “main”, it’s just annoying and frustrating at best.

When you have already seen the content, performed at a higher level, have already grinded the currencies - it’s just a boring adventure, especially for those that have played this game for over 20 years now on a plethora of classes.

Personally, it becomes a chore.
Go to the Renown vendors - gather all the stones and extra currency you can, sometimes gear.
Collect weekly quests and start the fragment/spark grind - which there is still not a “let me go collect my fragments/sparks at one place” option. If I start a new character, just let all the fragments or whole sparks drop from one boss or one piece of content. Especially when crafted gear is some of the second highest gear level.

And currently, you just spam for Dinars/TWing/LFR/Delves - then start doing keys(If that is the purpose of your character).

Doing this multiple times per season becomes tedious and just plain boring, at least for me.

I would love a system where if I obtained everything on one character, we can simply go obtain a catch up box or some form of that to allow our additional characters to catch up on Sparks, etc. I believe every single thing should be account bound. There should be zero restrictions on that. I continue to dislike the idea that each character is essentially it’s own “choose your island adventure” while having to actively do the exact.same.thing.each.time.

Blizzard should, in my humble opinion, simply cut out all the tediousness and this whole “middle man” mentality and allow everything to be truly account bound. I don’t need to “earn my crests and gear” when I’ve earned it 309578965 times before.

Sorry for the ramblings. This has always been a contentious discussion and it just seems Blizzard is taking forever to implement improvements to it.

Have a good one.

The worst thing is that the turbo boost added 30 crests to the cost of each item, so it was effectively the opposite of a boost. Blizzard really baffles me with their thinking, and lack there of.

It is exactly because its your account that you can skip any campaign, have accountwide access to the content and its rewards.

But I also believe they want you to go through that progression on your alts. As I said the starting floor for alts is very high. You dont need to touch lfr or low delves. Considering you are good enough to do high end content you have the skills to take an undergeared toon way past its normal performance. If you have a core group of friends to play with constantly, they will skyrocket you to even higher ceillings.

I guess I believe each character should have its own progression. And it seems blizzard is on the same boat. Accountbound everything risks completely deleting low level content for those without 3 myth track geared toons.

Then why do we have Dungeon Scores and IO? We are also tracking AOTC and CE and raid achievmenets on an individual basis.

I have 1k gilded on my tank, that can’t do anything, but I want to gear up a new tank to get ready for S3. Im going to have to grind on that tank just to get into a place to be competitive for 10s.

Granted, if they do allow transfers, then I feel they shouldn’t allow the discounts on alts. Its one or the other.