I’d honestly argue that isn’t true.
Meeting people playing through classic WoW definitely had a different novelty than just running random dungeons to level 1-120.
I don’t use Wowhead.
Care to summarize?
Because in classic you have to interact with people by saying “LF2M WC, PST” and then discuss on what to CC X and target Y
Wow was different in 2004 about sums it up…
I don’t think any of what he said is true. WoW’s become less social because of the design decisions made by its creators. It has nothing to do with the world being different now.
Well, he’s right then.
Go Crabmaster.
Do I agree? I enjoyed my limited experience in Classic because of the social aspects I got from that game over retail. But I do agree that my experiences even in Classic, are not the same as I had even back in Cataclysm, where at least on my first server, community at least was still intact, if dwindling.
Maybe it is just a change over the years with many more social tools at our disposal. Maybe a game that forces social interactions doesn’t need to expect players to meet each other on external sources.
Yeah where in retail if you mess up you just get vote kicked
Lol true! We have zero patience with new players (unless they are our friends). I’m an offender of this.
SO was society. Its far worse now.
Hmm…that’s quite a revelation
Yeah I’ve had people lash out at clearly new player the other day there was a Balance druid no heirlooms DPSing as cat.
I reached out to help him swap specs but people in the dungeon voted to kick him
also after half hour of searching people and finally getting a group…a person will automatically value those players because how time consuming it took to form the group.
That’s not in retail, accessibility made people expendable, hence atmosphere became more toxic.
I will never understand this point. This exact kind of thing happened when the game was brand new also… Just like I frequently see players help explain dungeons to new players today…
It’s not because society is different lol… it’s because those people who kicked him were a-holes.
That depends on who you ask.
I don’t know. I remember a lot of elitism back in the day too. Some of that more friendly stuff is just that there were more people also learning the game at the same time.
I don’t know how the dynamics have worked out in Classic (which has seemingly been taken over by rabid minmaxing), but at least in Vanilla/TBC and part of WotLK the added downtime resulted in a good amount of casual chatter during dungeon runs. A lot of the people I ran dungeons with back then ended up on my friends list… though that still happens on occasion now, it’s with greatly reduced frequency.
No! 2004 was ecstasy. The best society! It’s so much worse now! RIP 2004 society.
Kinda…classic players proved their own philosophy wrong.