I feel like WoW’s retail section could be more interesting for players at the end game if they scrapped LFR and just had normal, heroic, and mythic.
I’m not sure why people don’t want to do normal over LFR. I’ve actually found normal to be easier since there’s a lot less afk players during encounters (since it doesn’t work to just afk it). Sure some people have time constraints, but you can use the LFG finder to get into in progress normal runs, or just stay for a few bosses then honestly tell raid lead you GTG for irl.
My opinion is we don’t need LFR, and it’s only encouraging people to afk during bosses and not take any personal responsibility into account when it comes to end game play. End game play should be more engaging than that, and I don’t want to compare this discussion to Classic. There are tons of differences, and 40 mans weren’t perfect by any means.
No it wouldn’t, the reason LFR is even there is for the busy people who don’t have hours to sit all day like we do. What if they have to get up to check their baby? Oh yeah…kicked from normal raid.
I’ve been running LFR a bit and I’ve never seen anyone get away with AFK. Lots don’t know the mechanics, including me sometimes, but we always vote kick afkers.
i think this is a bit much to consider, especially since video games do require some attention and time playing them.
i’ve had several raids where this happened and never was it a problem for us. most of us old timers were happy to go have a reason to get another whiskey glass!
“If we remove lfr the players will naturally gravitate up!”
That holds about as much water as a cup with a hole in the bottom.
Because many people stop at LFR for a multitude of reasons. Skill, real life conflicts, the inability to dedicate to a set schedule, age, disabilities, all sorts of reasons.
And if anyone thinks these people would automatically gravitate up, I’d got a bridge to sell.
Also, if you remove a difficulty, many players will simply just quit.
Unfortunately LFR has been in the game for too long, and opened a door for too many people to close it again.
You will never get it removed without setting a fire. The reality is, people don’t want to make friends, or group for content.
Even though there is almost no difference between LFR and Normal, people simply want to skip the social aspect of doing the raid. That’s fine. I don’t like that, I think it makes the game even less of an MMO, but I have learned to deal with it.
LFR has its place. While I disagree with people thinking it’s actually raiding (because it’s not), it does have it’s place and it does need to exist in the current game.
The thing Blizzard needs to do to help normal mode participation is to make guild life mean something again, as well as make organized raiding mean something. In the current moment, pug life is ruling supreme because there’s no point to being in a guild. Guild permissions and rank permissions have been gutted and the system redone, along with the removal of master looter have caused a snowball in people having less and less reasons to join a guild.
The only point to being in a guild at this point is for the social factor so you can hear familiar people. And as GD has proven more than once, there’s plenty of people who think joining the guild is essentially the devil.
Because no one’s going to take this character, my new current retail main, into a Normal EP. I’d rather LFR remain so I could at least have something when I come back.
They’ve said before that if they remove LFR they’re not making raids. Before LFR raid participation was abysmal. Ever since it’s introduction far more people see the content. It’s a matter of time and money. Why put that into the game if only a small fraction of the player base is going to see it? You could be putting that money and time elsewhere.